From 0ab17ab4062278ceed3a3dc28796493280e6d0a1 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 6 Jan 2019 03:58:43 -0300 Subject: gl_shader_cache: Use dirty flags for shaders --- src/video_core/engines/maxwell_3d.cpp | 8 ++++++++ src/video_core/engines/maxwell_3d.h | 3 +++ src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 +++- src/video_core/renderer_opengl/gl_shader_cache.cpp | 6 +++++- src/video_core/renderer_opengl/gl_shader_cache.h | 4 ++++ 5 files changed, 23 insertions(+), 2 deletions(-) diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index b19b3a75a..0ed7bc5d8 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -135,6 +135,14 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) { if (regs.reg_array[method_call.method] != method_call.argument) { regs.reg_array[method_call.method] = method_call.argument; + // Shader + constexpr u32 shader_registers_count = + sizeof(regs.shader_config[0]) * Regs::MaxShaderProgram / sizeof(u32); + if (method_call.method >= MAXWELL3D_REG_INDEX(shader_config[0]) && + method_call.method < MAXWELL3D_REG_INDEX(shader_config[0]) + shader_registers_count) { + dirty_flags.shaders = true; + } + // Vertex format if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) && method_call.method < diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 0faff6fdf..d50e5a126 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -1089,10 +1089,13 @@ public: MemoryManager& memory_manager; struct DirtyFlags { + bool shaders = true; + bool vertex_attrib_format = true; u32 vertex_array = 0xFFFFFFFF; void OnMemoryWrite() { + shaders = true; vertex_array = 0xFFFFFFFF; } }; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 089daf96f..37f01d4f7 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -293,7 +293,7 @@ DrawParameters RasterizerOpenGL::SetupDraw() { void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { MICROPROFILE_SCOPE(OpenGL_Shader); - const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); + auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); // Next available bindpoints to use when uploading the const buffers and textures to the GLSL // shaders. The constbuffer bindpoint starts after the shader stage configuration bind points. @@ -376,6 +376,8 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { } SyncClipEnabled(clip_distances); + + gpu.dirty_flags.shaders = false; } void RasterizerOpenGL::SetupCachedFramebuffer(const FramebufferCacheKey& fbkey, diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index aea6bf1af..c785fffa3 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -188,6 +188,10 @@ void CachedShader::CalculateProperties() { ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer) : RasterizerCache{rasterizer} {} Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { + if (!Core::System::GetInstance().GPU().Maxwell3D().dirty_flags.shaders) { + return last_shaders[static_cast(program)]; + } + const VAddr program_addr{GetShaderAddress(program)}; // Look up shader in the cache based on address @@ -199,7 +203,7 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { Register(shader); } - return shader; + return last_shaders[static_cast(program)] = shader; } } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index de3671acf..768747968 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -4,6 +4,7 @@ #pragma once +#include #include #include @@ -115,6 +116,9 @@ public: /// Gets the current specified shader stage program Shader GetStageProgram(Maxwell::ShaderProgram program); + +private: + std::array last_shaders; }; } // namespace OpenGL -- cgit v1.2.3