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* kernel: switch extended memory setting to 8GB arrangementLiam2023-04-081-1/+1
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* configuration: Add async ASTC decode settingameerj2023-02-231-0/+4
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* Update yuzu_cmd's default_ini.hMatías Locatti2023-02-061-7/+10
| | | Rename FSR, add missing resolution multipliers, and SMAA
* yuzu_cmd: Fix mismatching controller inputgerman772023-02-041-0/+13
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* default_ini: Split and concatenate the config string literalMorph2023-01-251-2/+8
| | | | We are dangerously close to MSVC's 16384 character limit for string literals. Breaking this string up and concatenating will allow for more settings to be added in the future.
* core: add option to break on unmapped accessLiam2022-12-021-0/+4
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* yuzu-cmd: Update configuration file descriptiongerman772022-11-271-3/+26
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* video_core: add option for pessimistic flushingLiam2022-08-251-0/+4
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* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-3/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
* yuzu: settings: Remove framerate cap and merge unlocked framerate setting.bunnei2022-07-171-7/+0
| | | | - These were all somewhat redundant.
* Merge pull request #8446 from liamwhite/cmd-gdbMorph2022-06-131-0/+5
|\ | | | | core/debugger: support operation in yuzu-cmd
| * core/debugger: support operation in yuzu-cmdLiam2022-06-101-0/+5
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* | default_ini: Reflect new renderer backend default settinglat9nq2022-05-301-1/+1
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* audio_core: remove time stretcherAndrea Pappacoda2022-04-011-6/+0
| | | | Also drop the SoundTouch dependency
* default_ini: List use_extended_memory_layout in default config filelat9nq2022-03-151-1/+5
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* dynarmic: Inline exclusive memory accessesmerry2022-02-271-0/+13
| | | | | | | | | | | | | | | Inlines implementation of exclusive instructions into JITted code, improving performance of applications relying heavily on these instructions. We also fastmem these instructions for additional speed, with support for appropriate recompilation on fastmem failure. An unsafe optimization to disable the intercore global_monitor is also provided, should one wish to rely solely on cmpxchg semantics for safety. See also: merryhime/dynarmic#664
* config: Cleanup and documentationgerman772021-11-251-15/+2
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* yuzu_cmd: Read resolution_setup and scaling_filter from configlat9nq2021-11-161-0/+23
| | | | Also adds descriptions and the settings to the default config.
* config: Read network_interfacelat9nq2021-10-151-0/+6
| | | Let's yuzu_cmd use a network interface. Also adds it to the default ini.
* settings: Remove BCAT settingsMorph2021-09-291-5/+0
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* configure_graphics: Add GPU nvdec decoding as an optionameerj2021-08-161-3/+3
| | | | | | Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference. Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
* Merge pull request #6752 from Morph1984/pt-brbunnei2021-07-301-1/+1
|\ | | | | service: ns, set: Add PT_BR (Brazilian Portuguese)
| * configure_system: Add Brazilian Portuguese to the list of languagesMorph2021-07-301-1/+1
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* | renderer_vulkan: Add setting to log pipeline statisticsReinUsesLisp2021-07-281-0/+4
|/ | | | | | | | | | | | | | | | Use VK_KHR_pipeline_executable_properties when enabled and available to log statistics about the pipeline cache in a game. For example, this is on Turing GPUs when generating a pipeline cache from Super Smash Bros. Ultimate: Average pipeline statistics ========================================== Code size: 6433.167 Register count: 32.939 More advanced results could be presented, at the moment it's just an average of all 3D and compute pipelines.
* Merge pull request #6696 from ameerj/speed-limit-renamebunnei2021-07-271-3/+3
|\ | | | | general: Rename "Frame Limit" references to "Speed Limit"
| * general: Rename "Frame Limit" references to "Speed Limit"ameerj2021-07-241-3/+3
| | | | | | | | | | This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate. This allows us to differentiate it from the fps unlocker setting.
* | Merge pull request #6697 from ameerj/fps-capbunnei2021-07-261-0/+4
|\ \ | | | | | | config, nvflinger: Add FPS cap setting
| * | config, nvflinger: Add FPS cap settingameerj2021-07-241-0/+4
| |/ | | | | | | Allows finer tuning of the FPS limit.
* | general: Add setting shader_backendlat9nq2021-07-231-3/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | GLASM is getting good enough that we can move it out of advanced graphics settings. This removes the setting `use_assembly_shaders`, opting for a enum class `shader_backend`. This comes with the benefits that it is extensible for additional shader backends besides GLSL and GLASM, and this will work better with a QComboBox. Qt removes the related assembly shader setting from the Advanced Graphics section and places it as a new QComboBox in the API Settings group. This will replace the Vulkan device selector when OpenGL is selected. Additionally, mark all of the custom anisotropic filtering settings as "WILL BREAK THINGS", as that is the case with a select few games.
* | shader: Add shader loop safety check settingslat9nq2021-07-231-0/+8
|/ | | | Also add a setting for enable Nsight Aftermath.
* yuzu_cmd: Make use of fullscreen_mode settinglat9nq2021-07-221-0/+4
| | | | | | | Reverts 48259de0c1a6a1aca77eec31cb8aca5ca2b680dd to the previous hierarchy and fixes the resolution issue with this fullscreen mode. yuzu-cmd will now read the fullscreen_mode setting and use it appropriately.
* yuzu_cmd: Add missing or update current settingslat9nq2021-07-161-3/+89
| | | | | | | Many settings in common/settings.h are missing from yuzu-cmd, either they were added to default_ini.h but not read in, or vice versa, or the setting was altogether omitted from yuzu-cmd. Some defaults were reported wrong, so those were fixed where noticed.
* default_ini: Remove deprecated settingslat9nq2021-07-161-61/+1
| | | | | These settings are not being read in config.cpp AND they do not exist in common/settings.h. Remove their references.
* configure_graphics: Use u8 for bg_color valuesameerj2021-07-091-1/+1
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* configure_audio: Use u8 for volume valueameerj2021-07-091-1/+1
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* Merge pull request #6465 from FernandoS27/sex-on-the-beachMai M2021-06-231-0/+4
|\ | | | | GPU: Implement a garbage collector for GPU Caches (project Reaper+)
| * Reaper: Change memory restrictions on TC depending on host memory on VK.Fernando Sahmkow2021-06-171-1/+1
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| * Reaper: Setup settings and final tuning.Fernando Sahmkow2021-06-161-0/+4
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* | nvflinger: Add toggle to disable buffer swap interval limitsameerj2021-06-171-0/+3
| | | | | | | | | | Enabling this setting will allow some titles to present more frames to the screen as they become available in the nvflinger buffer queue.
* | Merge pull request #6418 from clementgallet/sdl-audio-backendbunnei2021-06-171-1/+4
|\ \ | |/ |/| Audio: SDL2 audio backend
| * Various suggestions by v1993 and lioncashClément Gallet2021-06-071-1/+3
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| * Add sdl2 audio description in the yuzu-cmd config fileClément Gallet2021-06-061-1/+2
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* | Merge pull request #6464 from ameerj/disable-astcbunnei2021-06-161-0/+8
|\ \ | | | | | | textures: Add a toggle for GPU Accelerated ASTC decoder
| * | yuzu_cmd/config: Add Accelerate ASTC and missing NVDEC emulation settingsameerj2021-06-161-0/+8
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* | | fsp_srv: Fix filesystem access loggingMorph2021-06-161-0/+2
|/ / | | | | | | | | | | | | | | This introduces a new setting Enable FS Access Log which saves the filesystem access log to sdmc:/FsAccessLog.txt If this setting is not enabled, this will indicate to FS to not call OutputAccessLogToSdCard. Fixes softlocks during loading in Xenoblade Chronicles 2 when certain DLC is enabled.
* | General: Add settings for fastmem and disabling adress space check.FernandoS272021-06-111-0/+4
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* | yuzu-cmd: Add touch_from_button in config fileClément Gallet2021-06-041-1/+13
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* core: settings: Add setting for debug assertions and disable by default.bunnei2021-04-151-0/+6
| | | | | | - This is a developer-only setting and no longer needs to be enabled by default. - Also adds "use_auto_stub" setting to SDL frontend while we are here. - Supersedes #1340.
* config: Enable docked mode by defaultMorph2021-01-101-1/+1
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* yuzu: Remove gdbstub configurationFearlessTobi2020-12-191-3/+0
| | | | | The gdbstub itself was removed with https://github.com/yuzu-emu/yuzu/pull/5028. This PR just removes the remaining gdb configuration code from the emulator and the UI.
* configure_input: Add per-player vibrationMorph2020-11-161-0/+4
| | | | | | | Allows for enabling and modifying vibration and vibration strength per player. Also adds a toggle for enabling/disabling accurate vibrations. Co-authored-by: Its-Rei <kupfel@gmail.com>
* settings: Remove global vibration strength modifierMorph2020-11-161-3/+0
| | | | This will be replaced in favor of per-player vibration strength modifiers.
* configure_input: Hook up the vibration percentage spinboxMorph2020-11-161-0/+7
| | | | | This allows setting the vibration strength percentage anywhere from 1% to 100%. Also hooks up the remaining motion button and checkbox in the Controller Applet.
* yuzu: settings: Enable multicore, asynch GPU, and assembly shaders by default.bunnei2020-10-271-2/+2
| | | | | | | - In general, this is now the preferred settings for most games. # Conflicts: # src/yuzu/configuration/config.cpp
* Rebase for per game settingsDavid Marcec2020-07-171-0/+4
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* configuration: Add settings to enable/disable specific CPU optimizationsMerryMage2020-07-111-3/+33
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* Merge pull request #3966 from Morph1984/hide-internal-resolution-uibunnei2020-06-161-5/+0
|\ | | | | yuzu/frontend: Remove internal resolution option
| * yuzu/frontend: Remove internal resolution optionMorph2020-06-061-5/+0
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* | Implement macro JITDavid Marcec2020-05-301-0/+2
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* yuzu: Add frontend settings for assembly shadersReinUsesLisp2020-05-191-0/+4
| | | | | Add settings for assembly shaders. Currently hidden to avoid users from accidentally enabled them.
* core: settings: Add a setting for time zone.bunnei2020-05-111-0/+4
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* UI: Replasce accurate GPU option for GPU Accuracy LevelFernando Sahmkow2020-04-221-3/+3
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* dynarmic: Add option to disable CPU JIT optimizationsMerryMage2020-04-201-0/+3
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* Merge pull request #3452 from Morph1984/anisotropic-filteringbunnei2020-03-081-0/+4
|\ | | | | frontend/Graphics: Add "Advanced" graphics tab and experimental Anisotropic Filtering support
| * Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels.Morph2020-02-281-0/+4
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* | Frontend/SDL - Provide proper default for UDP inputJames Rowe2020-03-041-1/+1
|/ | | | | | When the default file is read in, the settings default value is only used when the key is missing. As it was, the key existed, but the value was empty string causing it to accept that as a value to pass into the core
* core: settings: Add setting to enable vsync, which is on by default.bunnei2020-02-261-0/+5
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* Add 4:3 aspect ratio and address feedbackMorph2020-02-141-1/+1
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* Add following aspect ratios: 16:9, 21:9, Stretch to WindowMorph2020-02-141-0/+4
| | | | Available as a drop down within the configure graphics tab.
* settings: Add settings for graphics backendReinUsesLisp2020-01-291-0/+11
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* Input: UDP Client to provide motion and touch controlsfearlessTobi2020-01-231-0/+17
| | | | | | | | An implementation of the cemuhook motion/touch protocol, this adds the ability for users to connect several different devices to citra to send direct motion and touch data to citra. Co-Authored-By: jroweboy <jroweboy@gmail.com>
* settings: Add option to set BCAT backendZach Hilman2019-09-301-0/+5
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* filesystem: Add const qualification to various accessorsZach Hilman2019-09-211-3/+3
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* settings: Add options for managing gamecard emulationZach Hilman2019-09-211-0/+14
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* Add frametime logging for tracking performance over timefearlessTobi2019-09-101-0/+2
| | | | Co-Authored-By: jroweboy <jroweboy@gmail.com>
* yuzu: Remove setting for using UnicornLioncash2019-07-111-4/+0
| | | | | | | | | | The JIT is mature enough that this setting can be removed, falling back to Unicorn only on unsupported architectures. Any missing features from Unicorn (of which there are extremely few), are mostly developer-oriented, which most users don't care about. Features should be coordinated with the JIT, not the interpreter, anyhow.
* Merge pull request #2669 from FearlessTobi/move-cpujit-settingZach Hilman2019-07-041-1/+1
|\ | | | | yuzu: Move CPU Jit setting to Debug tab
| * yuzu: Remove CPU Jit setting from the UIfearlessTobi2019-07-041-1/+1
| | | | | | | | A normal user shouldn't change this, as it will slow down the emulation and can lead to bugs or crashes. The renaming is done in order to prevent users from leaving this on without a way to turn it off from the UI.
* | settings: Add config option for kiosk (quest) modeZach Hilman2019-06-291-0/+3
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* settings: Add new graphics setting for use_asynchronous_gpu_emulation.bunnei2019-03-071-0/+4
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* settings: Hide shader cache behind a settingReinUsesLisp2019-02-071-0/+4
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* time: Use custom RTC settings if applicable for gameZach Hilman2019-01-081-2/+2
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* settings: Add custom RTC settingsZach Hilman2019-01-081-0/+6
| | | Stored as signed seconds since epoch.
* qt: Add Properties menu to game list right-clickZach Hilman2018-12-041-1/+1
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* config: Store and load disabled add-ons listZach Hilman2018-12-031-0/+7
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* settings: Add option to dump ExeFS of games upon launchZach Hilman2018-11-201-0/+2
| | | | When enabled, all exefs(es) will be copied to yuzu/dump/<title_id>/exefs.
* Merge pull request #1618 from DarkLordZach/dump-nsobunnei2018-11-151-0/+2
|\ | | | | patch_manager: Add support for dumping uncompressed NSOs
| * settings: Add setting to control NSO dumpingZach Hilman2018-10-291-0/+2
| | | | | | | | Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.
* | settings: Add config option to set RNG seedZach Hilman2018-11-121-0/+5
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* Added Amiibo support (#1390)David2018-10-241-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Fixed conflict with nfp * Few fixups for nfc * Conflict 2 * Fixed AttachAvailabilityChangeEvent * Conflict 3 * Fixed byte padding * Refactored amiibo to not reside in "System" * Removed remaining references of nfc from system * used enum for Nfc GetStateOld * Added missing newline * Moved file operations to front end * Conflict 4 * Amiibos now use structs and added mutexes * Removed amiibo_path
* config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.bunnei2018-10-161-2/+2
| | | | - This will be used as a catch-all for slow-but-accurate GPU emulation paths.
* Review comments - part 3fearlessTobi2018-10-021-1/+1
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* Port web_service from CitrafearlessTobi2018-10-021-4/+2
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* Invalid default value of username in yuzu_cmd (#1334)Philippe Babin2018-09-191-1/+1
| | | | | | | | | | * Fix bug where default username value for yuzu_cmd create an userprofile with uninitialize data as username * Fix format * Apply code review changes * Remove nullptr check
* Add audio stretching supportfearlessTobi2018-09-081-0/+6
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* Port #3353 from CitrafearlessTobi2018-08-211-4/+8
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* Added ability to change username & language code in the settings ui. Added IProfile::Get and SET::GetLanguageCode for libnx tests (#851)David2018-08-031-0/+10
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* audio_core: Add configuration settings.bunnei2018-08-011-7/+5
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* Port #3641 from CitrafearlessTobi2018-07-261-1/+1
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* settings: Turn docked mode off by default.bunnei2018-07-181-1/+1
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* Remove some references to CitrafearlessTobi2018-07-061-1/+1
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* settings: Add a configuration for use_accurate_framebuffers.bunnei2018-06-271-0/+4
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* core: Add a configuration setting for use_multi_core.bunnei2018-05-111-0/+4
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* default_ini.h: Update from citra to yuzuN00byKing2018-04-041-1/+1
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* Merge pull request #276 from N00byKing/acctoyuzubunnei2018-04-031-5/+5
|\ | | | | Change Telemetry Names to yuzu and remove links to citra
| * Remove Links to citra ServicesN00byKing2018-03-271-2/+2
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| * Change Telemetry Names to yuzuN00byKing2018-03-271-3/+3
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* | config: Use simplified checkbox (from Citra) for CPU JIT.bunnei2018-03-271-3/+3
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* | config: Rename is_docked to use_docked_mode to be consistent with other config bools.bunnei2018-03-271-1/+1
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* | config: Add setting for whether the system is docked or not.bunnei2018-03-271-0/+4
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* Remove Option for N/3DS from default.iniN00byKing2018-03-231-4/+0
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* default_ini: change default cpu core to dynarmicValentin Vanelslande2018-03-231-1/+1
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* Update default_ini.hN00byKing2018-01-171-2/+2
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* Merge pull request #20 from Andrix44/fixesbunnei2018-01-151-2/+2
|\ | | | | Various fixes
| * Update the internal resolution settingsunknown2018-01-151-2/+2
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* | yuzu_cmd: Fix default ini, add screenshot buttonshinyquagsire232018-01-151-1/+2
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* | yuzu_cmd: fix default inishinyquagsire232018-01-151-9/+17
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* config: Default log filter to trace.bunnei2018-01-131-1/+1
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* Massive removal of unused modulesJames Rowe2018-01-131-0/+179