Commit message (Collapse) | Author | Files | Lines | ||
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2023-06-17 | video_core: Removed AF for all mip modes option as it's default now | Wollnashorn | 1 | -4/+0 | |
2023-06-13 | video_core: Option to apply anisotropic filtering for all mipmap modes | Wollnashorn | 1 | -0/+4 | |
2023-06-12 | input_common: Redesign mouse panning | Baptiste Marie | 1 | -3/+23 | |
2023-06-03 | android: Frontend: Fix rendering aspect ratio & add a setting for it. | bunnei | 1 | -1/+1 | |
2023-05-23 | textures: add BC1 and BC3 compressors and recompression setting | Liam | 1 | -0/+4 | |
2023-05-07 | Settings: add option to enable / disable reactive flushing | Fernando Sahmkow | 1 | -0/+4 | |
2023-05-04 | settings: remove pessimistic flushing | Liam | 1 | -4/+0 | |
2023-05-03 | default_ini: Update V-Sync description | lat9nq | 1 | -2/+8 | |
default_ini: Update vsync text default_ini: Add tooltip from configure_graphics | |||||
2023-05-01 | vk_present_manager: Add toggle for async presentation | GPUCode | 1 | -0/+4 | |
2023-04-30 | settings: rename extended memory layout to unsafe, move from general to system | Liam | 1 | -2/+2 | |
2023-04-08 | kernel: switch extended memory setting to 8GB arrangement | Liam | 1 | -1/+1 | |
2023-02-23 | configuration: Add async ASTC decode setting | ameerj | 1 | -0/+4 | |
2023-02-06 | Update yuzu_cmd's default_ini.h | Matías Locatti | 1 | -7/+10 | |
Rename FSR, add missing resolution multipliers, and SMAA | |||||
2023-02-04 | yuzu_cmd: Fix mismatching controller input | german77 | 1 | -0/+13 | |
2023-01-25 | default_ini: Split and concatenate the config string literal | Morph | 1 | -2/+8 | |
We are dangerously close to MSVC's 16384 character limit for string literals. Breaking this string up and concatenating will allow for more settings to be added in the future. | |||||
2023-01-05 | yuzu-cmd: Removed `use_vulkan_driver_pipeline_cache` from default_ini.h | Wollnashorn | 1 | -4/+0 | |
The addition of the use_vulkan_driver_pipeline_cache option into the default ini string literal caused the 16,384-byte limit of the MSVC compiler to be exceeded. | |||||
2023-01-05 | video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines | Wollnashorn | 1 | -0/+4 | |
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk. These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically. | |||||
2022-12-02 | core: add option to break on unmapped access | Liam | 1 | -0/+4 | |
2022-11-27 | yuzu-cmd: Update configuration file description | german77 | 1 | -3/+26 | |
2022-08-25 | video_core: add option for pessimistic flushing | Liam | 1 | -0/+4 | |
2022-07-27 | chore: make yuzu REUSE compliant | Andrea Pappacoda | 1 | -3/+2 | |
[REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254 | |||||
2022-07-17 | yuzu: settings: Remove framerate cap and merge unlocked framerate setting. | bunnei | 1 | -7/+0 | |
- These were all somewhat redundant. | |||||
2022-06-10 | core/debugger: support operation in yuzu-cmd | Liam | 1 | -0/+5 | |
2022-05-30 | default_ini: Reflect new renderer backend default setting | lat9nq | 1 | -1/+1 | |
2022-04-01 | audio_core: remove time stretcher | Andrea Pappacoda | 1 | -6/+0 | |
Also drop the SoundTouch dependency | |||||
2022-03-15 | default_ini: List use_extended_memory_layout in default config file | lat9nq | 1 | -1/+5 | |
2022-02-27 | dynarmic: Inline exclusive memory accesses | merry | 1 | -0/+13 | |
Inlines implementation of exclusive instructions into JITted code, improving performance of applications relying heavily on these instructions. We also fastmem these instructions for additional speed, with support for appropriate recompilation on fastmem failure. An unsafe optimization to disable the intercore global_monitor is also provided, should one wish to rely solely on cmpxchg semantics for safety. See also: merryhime/dynarmic#664 | |||||
2021-11-25 | config: Cleanup and documentation | german77 | 1 | -15/+2 | |
2021-11-16 | yuzu_cmd: Read resolution_setup and scaling_filter from config | lat9nq | 1 | -0/+23 | |
Also adds descriptions and the settings to the default config. | |||||
2021-10-15 | config: Read network_interface | lat9nq | 1 | -0/+6 | |
Let's yuzu_cmd use a network interface. Also adds it to the default ini. | |||||
2021-09-29 | settings: Remove BCAT settings | Morph | 1 | -5/+0 | |
2021-08-16 | configure_graphics: Add GPU nvdec decoding as an option | ameerj | 1 | -3/+3 | |
Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference. Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com> | |||||
2021-07-30 | configure_system: Add Brazilian Portuguese to the list of languages | Morph | 1 | -1/+1 | |
2021-07-28 | renderer_vulkan: Add setting to log pipeline statistics | ReinUsesLisp | 1 | -0/+4 | |
Use VK_KHR_pipeline_executable_properties when enabled and available to log statistics about the pipeline cache in a game. For example, this is on Turing GPUs when generating a pipeline cache from Super Smash Bros. Ultimate: Average pipeline statistics ========================================== Code size: 6433.167 Register count: 32.939 More advanced results could be presented, at the moment it's just an average of all 3D and compute pipelines. | |||||
2021-07-24 | general: Rename "Frame Limit" references to "Speed Limit" | ameerj | 1 | -3/+3 | |
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate. This allows us to differentiate it from the fps unlocker setting. | |||||
2021-07-24 | config, nvflinger: Add FPS cap setting | ameerj | 1 | -0/+4 | |
Allows finer tuning of the FPS limit. | |||||
2021-07-23 | general: Add setting shader_backend | lat9nq | 1 | -3/+4 | |
GLASM is getting good enough that we can move it out of advanced graphics settings. This removes the setting `use_assembly_shaders`, opting for a enum class `shader_backend`. This comes with the benefits that it is extensible for additional shader backends besides GLSL and GLASM, and this will work better with a QComboBox. Qt removes the related assembly shader setting from the Advanced Graphics section and places it as a new QComboBox in the API Settings group. This will replace the Vulkan device selector when OpenGL is selected. Additionally, mark all of the custom anisotropic filtering settings as "WILL BREAK THINGS", as that is the case with a select few games. | |||||
2021-07-23 | shader: Add shader loop safety check settings | lat9nq | 1 | -0/+8 | |
Also add a setting for enable Nsight Aftermath. | |||||
2021-07-22 | yuzu_cmd: Make use of fullscreen_mode setting | lat9nq | 1 | -0/+4 | |
Reverts 48259de0c1a6a1aca77eec31cb8aca5ca2b680dd to the previous hierarchy and fixes the resolution issue with this fullscreen mode. yuzu-cmd will now read the fullscreen_mode setting and use it appropriately. | |||||
2021-07-16 | yuzu_cmd: Add missing or update current settings | lat9nq | 1 | -3/+89 | |
Many settings in common/settings.h are missing from yuzu-cmd, either they were added to default_ini.h but not read in, or vice versa, or the setting was altogether omitted from yuzu-cmd. Some defaults were reported wrong, so those were fixed where noticed. | |||||
2021-07-16 | default_ini: Remove deprecated settings | lat9nq | 1 | -61/+1 | |
These settings are not being read in config.cpp AND they do not exist in common/settings.h. Remove their references. | |||||
2021-07-09 | configure_graphics: Use u8 for bg_color values | ameerj | 1 | -1/+1 | |
2021-07-09 | configure_audio: Use u8 for volume value | ameerj | 1 | -1/+1 | |
2021-06-17 | nvflinger: Add toggle to disable buffer swap interval limits | ameerj | 1 | -0/+3 | |
Enabling this setting will allow some titles to present more frames to the screen as they become available in the nvflinger buffer queue. | |||||
2021-06-17 | Reaper: Change memory restrictions on TC depending on host memory on VK. | Fernando Sahmkow | 1 | -1/+1 | |
2021-06-16 | Reaper: Setup settings and final tuning. | Fernando Sahmkow | 1 | -0/+4 | |
2021-06-16 | fsp_srv: Fix filesystem access logging | Morph | 1 | -0/+2 | |
This introduces a new setting Enable FS Access Log which saves the filesystem access log to sdmc:/FsAccessLog.txt If this setting is not enabled, this will indicate to FS to not call OutputAccessLogToSdCard. Fixes softlocks during loading in Xenoblade Chronicles 2 when certain DLC is enabled. | |||||
2021-06-16 | yuzu_cmd/config: Add Accelerate ASTC and missing NVDEC emulation settings | ameerj | 1 | -0/+8 | |
2021-06-11 | General: Add settings for fastmem and disabling adress space check. | FernandoS27 | 1 | -0/+4 | |
2021-06-07 | Various suggestions by v1993 and lioncash | Clément Gallet | 1 | -1/+3 | |
2021-06-06 | Add sdl2 audio description in the yuzu-cmd config file | Clément Gallet | 1 | -1/+2 | |
2021-06-04 | yuzu-cmd: Add touch_from_button in config file | Clément Gallet | 1 | -1/+13 | |
2021-04-15 | core: settings: Add setting for debug assertions and disable by default. | bunnei | 1 | -0/+6 | |
- This is a developer-only setting and no longer needs to be enabled by default. - Also adds "use_auto_stub" setting to SDL frontend while we are here. - Supersedes #1340. | |||||
2021-01-10 | config: Enable docked mode by default | Morph | 1 | -1/+1 | |
2020-12-19 | yuzu: Remove gdbstub configuration | FearlessTobi | 1 | -3/+0 | |
The gdbstub itself was removed with https://github.com/yuzu-emu/yuzu/pull/5028. This PR just removes the remaining gdb configuration code from the emulator and the UI. | |||||
2020-11-16 | configure_input: Add per-player vibration | Morph | 1 | -0/+4 | |
Allows for enabling and modifying vibration and vibration strength per player. Also adds a toggle for enabling/disabling accurate vibrations. Co-authored-by: Its-Rei <kupfel@gmail.com> | |||||
2020-11-16 | settings: Remove global vibration strength modifier | Morph | 1 | -3/+0 | |
This will be replaced in favor of per-player vibration strength modifiers. | |||||
2020-11-16 | configure_input: Hook up the vibration percentage spinbox | Morph | 1 | -0/+7 | |
This allows setting the vibration strength percentage anywhere from 1% to 100%. Also hooks up the remaining motion button and checkbox in the Controller Applet. | |||||
2020-10-27 | yuzu: settings: Enable multicore, asynch GPU, and assembly shaders by default. | bunnei | 1 | -2/+2 | |
- In general, this is now the preferred settings for most games. # Conflicts: # src/yuzu/configuration/config.cpp | |||||
2020-07-17 | Rebase for per game settings | David Marcec | 1 | -0/+4 | |
2020-07-11 | configuration: Add settings to enable/disable specific CPU optimizations | MerryMage | 1 | -3/+33 | |
2020-06-06 | yuzu/frontend: Remove internal resolution option | Morph | 1 | -5/+0 | |
2020-05-30 | Implement macro JIT | David Marcec | 1 | -0/+2 | |
2020-05-19 | yuzu: Add frontend settings for assembly shaders | ReinUsesLisp | 1 | -0/+4 | |
Add settings for assembly shaders. Currently hidden to avoid users from accidentally enabled them. | |||||
2020-05-11 | core: settings: Add a setting for time zone. | bunnei | 1 | -0/+4 | |
2020-04-22 | UI: Replasce accurate GPU option for GPU Accuracy Level | Fernando Sahmkow | 1 | -3/+3 | |
2020-04-20 | dynarmic: Add option to disable CPU JIT optimizations | MerryMage | 1 | -0/+3 | |
2020-03-04 | Frontend/SDL - Provide proper default for UDP input | James Rowe | 1 | -1/+1 | |
When the default file is read in, the settings default value is only used when the key is missing. As it was, the key existed, but the value was empty string causing it to accept that as a value to pass into the core | |||||
2020-02-28 | Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels. | Morph | 1 | -0/+4 | |
2020-02-26 | core: settings: Add setting to enable vsync, which is on by default. | bunnei | 1 | -0/+5 | |
2020-02-14 | Add 4:3 aspect ratio and address feedback | Morph | 1 | -1/+1 | |
2020-02-14 | Add following aspect ratios: 16:9, 21:9, Stretch to Window | Morph | 1 | -0/+4 | |
Available as a drop down within the configure graphics tab. | |||||
2020-01-29 | settings: Add settings for graphics backend | ReinUsesLisp | 1 | -0/+11 | |
2020-01-23 | Input: UDP Client to provide motion and touch controls | fearlessTobi | 1 | -0/+17 | |
An implementation of the cemuhook motion/touch protocol, this adds the ability for users to connect several different devices to citra to send direct motion and touch data to citra. Co-Authored-By: jroweboy <jroweboy@gmail.com> | |||||
2019-09-30 | settings: Add option to set BCAT backend | Zach Hilman | 1 | -0/+5 | |
2019-09-21 | filesystem: Add const qualification to various accessors | Zach Hilman | 1 | -3/+3 | |
2019-09-21 | settings: Add options for managing gamecard emulation | Zach Hilman | 1 | -0/+14 | |
2019-09-10 | Add frametime logging for tracking performance over time | fearlessTobi | 1 | -0/+2 | |
Co-Authored-By: jroweboy <jroweboy@gmail.com> | |||||
2019-07-11 | yuzu: Remove setting for using Unicorn | Lioncash | 1 | -4/+0 | |
The JIT is mature enough that this setting can be removed, falling back to Unicorn only on unsupported architectures. Any missing features from Unicorn (of which there are extremely few), are mostly developer-oriented, which most users don't care about. Features should be coordinated with the JIT, not the interpreter, anyhow. | |||||
2019-07-04 | yuzu: Remove CPU Jit setting from the UI | fearlessTobi | 1 | -1/+1 | |
A normal user shouldn't change this, as it will slow down the emulation and can lead to bugs or crashes. The renaming is done in order to prevent users from leaving this on without a way to turn it off from the UI. | |||||
2019-06-29 | settings: Add config option for kiosk (quest) mode | Zach Hilman | 1 | -0/+3 | |
2019-03-07 | settings: Add new graphics setting for use_asynchronous_gpu_emulation. | bunnei | 1 | -0/+4 | |
2019-02-07 | settings: Hide shader cache behind a setting | ReinUsesLisp | 1 | -0/+4 | |
2019-01-08 | time: Use custom RTC settings if applicable for game | Zach Hilman | 1 | -2/+2 | |
2019-01-08 | settings: Add custom RTC settings | Zach Hilman | 1 | -0/+6 | |
Stored as signed seconds since epoch. | |||||
2018-12-04 | qt: Add Properties menu to game list right-click | Zach Hilman | 1 | -1/+1 | |
2018-12-03 | config: Store and load disabled add-ons list | Zach Hilman | 1 | -0/+7 | |
2018-11-20 | settings: Add option to dump ExeFS of games upon launch | Zach Hilman | 1 | -0/+2 | |
When enabled, all exefs(es) will be copied to yuzu/dump/<title_id>/exefs. | |||||
2018-11-12 | settings: Add config option to set RNG seed | Zach Hilman | 1 | -0/+5 | |
2018-10-29 | settings: Add setting to control NSO dumping | Zach Hilman | 1 | -0/+2 | |
Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box. | |||||
2018-10-24 | Added Amiibo support (#1390) | David | 1 | -0/+4 | |
* Fixed conflict with nfp * Few fixups for nfc * Conflict 2 * Fixed AttachAvailabilityChangeEvent * Conflict 3 * Fixed byte padding * Refactored amiibo to not reside in "System" * Removed remaining references of nfc from system * used enum for Nfc GetStateOld * Added missing newline * Moved file operations to front end * Conflict 4 * Amiibos now use structs and added mutexes * Removed amiibo_path | |||||
2018-10-16 | config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation. | bunnei | 1 | -2/+2 | |
- This will be used as a catch-all for slow-but-accurate GPU emulation paths. | |||||
2018-10-02 | Review comments - part 3 | fearlessTobi | 1 | -1/+1 | |
2018-10-02 | Port web_service from Citra | fearlessTobi | 1 | -4/+2 | |
2018-09-19 | Invalid default value of username in yuzu_cmd (#1334) | Philippe Babin | 1 | -1/+1 | |
* Fix bug where default username value for yuzu_cmd create an userprofile with uninitialize data as username * Fix format * Apply code review changes * Remove nullptr check | |||||
2018-09-08 | Add audio stretching support | fearlessTobi | 1 | -0/+6 | |
2018-08-21 | Port #3353 from Citra | fearlessTobi | 1 | -4/+8 | |
2018-08-03 | Added ability to change username & language code in the settings ui. Added IProfile::Get and SET::GetLanguageCode for libnx tests (#851) | David | 1 | -0/+10 | |
2018-08-01 | audio_core: Add configuration settings. | bunnei | 1 | -7/+5 | |
2018-07-26 | Port #3641 from Citra | fearlessTobi | 1 | -1/+1 | |
2018-07-18 | settings: Turn docked mode off by default. | bunnei | 1 | -1/+1 | |
2018-07-06 | Remove some references to Citra | fearlessTobi | 1 | -1/+1 | |
2018-06-27 | settings: Add a configuration for use_accurate_framebuffers. | bunnei | 1 | -0/+4 | |
2018-05-11 | core: Add a configuration setting for use_multi_core. | bunnei | 1 | -0/+4 | |
2018-04-04 | default_ini.h: Update from citra to yuzu | N00byKing | 1 | -1/+1 | |
2018-03-27 | Remove Links to citra Services | N00byKing | 1 | -2/+2 | |
2018-03-27 | Change Telemetry Names to yuzu | N00byKing | 1 | -3/+3 | |
2018-03-27 | config: Use simplified checkbox (from Citra) for CPU JIT. | bunnei | 1 | -3/+3 | |
2018-03-27 | config: Rename is_docked to use_docked_mode to be consistent with other config bools. | bunnei | 1 | -1/+1 | |
2018-03-27 | config: Add setting for whether the system is docked or not. | bunnei | 1 | -0/+4 | |
2018-03-23 | Remove Option for N/3DS from default.ini | N00byKing | 1 | -4/+0 | |
2018-03-23 | default_ini: change default cpu core to dynarmic | Valentin Vanelslande | 1 | -1/+1 | |
2018-01-17 | Update default_ini.h | N00byKing | 1 | -2/+2 | |
2018-01-15 | Update the internal resolution settings | unknown | 1 | -2/+2 | |
2018-01-15 | yuzu_cmd: Fix default ini, add screenshot button | shinyquagsire23 | 1 | -1/+2 | |
2018-01-15 | yuzu_cmd: fix default ini | shinyquagsire23 | 1 | -9/+17 | |
2018-01-13 | config: Default log filter to trace. | bunnei | 1 | -1/+1 | |
2018-01-13 | Massive removal of unused modules | James Rowe | 1 | -0/+0 | |
2018-01-13 | config: Default CPU core to Unicorn. | bunnei | 1 | -1/+1 | |
2018-01-12 | configuration: Add cpu_core configuration option | MerryMage | 1 | -3/+3 | |
2017-10-10 | hle: Remove a large amount of 3ds-specific service code. | bunnei | 1 | -16/+0 | |
2017-09-19 | WebService: Verify username and token (#2930) | B3n30 | 1 | -0/+2 | |
* WebService: Verify username and token; Log errors in PostJson * Fixup: added docstrings to the functions * Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits * fixup: fmt warning | |||||
2017-08-26 | default_ini: Use correct telemetry endpoint URL. | bunnei | 1 | -1/+1 | |
2017-08-26 | settings: Add enable_telemetry, citra_username, and citra_token. | bunnei | 1 | -0/+7 | |
2017-08-24 | EmuWindow: refactor touch input into a TouchDevice | wwylele | 1 | -0/+4 | |
2017-08-11 | move MotionEmu from core/frontend to input_common as a InputDevice | wwylele | 1 | -1/+7 | |
2017-08-11 | Fix some spelling mistakes | danzel | 1 | -3/+3 | |
2017-07-10 | settings: Add telemetry endpoint URL. | bunnei | 1 | -0/+4 | |
2017-04-17 | input_common/sdl: add support for binding button to axis | wwylele | 1 | -0/+6 | |
2017-03-01 | citra: update default ini with new input system | wwylele | 1 | -28/+41 | |
2017-02-23 | Add custom layout settings. | SonofUgly | 1 | -0/+15 | |
2017-01-26 | SDL: Select audio device (#2403) | Kloen Lansfiel | 1 | -0/+4 | |
* Initial Commit Added Device logic to Sinks Started on UI for selecting devices Removed redundant import * Audio Core: Complete Device Switching Complete the device switching implementation by allowing the output device to be loaded, changed and saved through the configurations menu. Worked with the Sink abstraction and tuned the "Device Selection" configuration so that the Device List is automatically populated when the Sink is changed. This hopefully addresses the concerns and recommendations mentioned in the comments of the PR. * Clean original implementation. * Refactor GetSinkDetails | |||||
2017-01-11 | CAM: implement basic camera functions with a blank camera | wwylele | 1 | -0/+16 | |
2017-01-07 | config: Add option for specifying screen resolution scale factor. | bunnei | 1 | -3/+4 | |
2016-12-30 | config: SDL: Move background color setting to correct section. | bunnei | 1 | -6/+6 | |
2016-12-07 | Config: auto-select region and language | wwylele | 1 | -1/+1 | |
2016-12-06 | Implement Frame rate limiter (#2223) | emmauss | 1 | -0/+4 | |
* implement frame limiter * fixes | |||||
2016-11-27 | GPU: Remove the broken frame_skip option. | Emmanuel Gil Peyrot | 1 | -4/+0 | |
Fixes #1960. | |||||
2016-11-05 | Support additional screen layouts. | James Rowe | 1 | -0/+10 | |
Allows users to choose a single screen layout or a large screen layout. Adds a configuration option to change the prominent screen. | |||||
2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 1 | -1/+0 | |
2016-09-15 | core: Add configuration option for CPU JIT. | bunnei | 1 | -0/+4 | |
2016-08-31 | configure_audio: User-configuratble option to enable/disable audio stretching | MerryMage | 1 | -0/+6 | |
2016-08-30 | config: Add a setting for graphics V-Sync. | bunnei | 1 | -0/+4 | |
2016-08-16 | citra: Default to HW renderer. | bunnei | 1 | -2/+2 | |
2016-06-11 | SDL2: Add forgotten default config changes from 7129611e65096ba2cbe8266f6cb068a9b18981d8. | Emmanuel Gil Peyrot | 1 | -1/+5 | |
2016-05-15 | implement circle pad modifier | wwylele | 1 | -0/+5 | |
2016-05-15 | Refactor input subsystem | wwylele | 1 | -4/+4 | |
2016-05-07 | AudioCore: SDL2 Sink | MerryMage | 1 | -1/+1 | |
2016-04-30 | Audio: Add sink selection to configuration files | MerryMage | 1 | -0/+5 | |
2016-04-21 | Config: Add scaled resolution option | tfarley | 1 | -0/+4 | |
2016-03-02 | Dependencies: Remove GLFW, Add SDL2 | MerryMage | 1 | -1/+1 | |
citra: Remove GLFW, Add SDL2 FindSDL2: Do not CACHE SDL2_* variables if library is not found EmuWindow_SDL2: Set minimal client area at initialisation time EmuWindow_SDL2: Corrections EmuWindow_SDL2: Fix no decorations on startup on OS X cmake: windows_copy_files | |||||
2015-10-04 | Implement gdbstub | polaris- | 1 | -0/+5 | |
2015-09-20 | Implement gdbstub | polaris- | 1 | -0/+5 | |
2015-08-16 | Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. | bunnei | 1 | -0/+4 | |
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT. | |||||
2015-07-26 | Citra: Remove dead gpu_refresh_rate option from the default ini file. | Emmanuel Gil Peyrot | 1 | -4/+0 | |
2015-05-22 | INI hw/sw renderer toggle | tfarley | 1 | -0/+4 | |
2015-04-04 | Allow the user to set the background clear color during emulation | archshift | 1 | -0/+7 | |
The background color can be seen at the sides of the bottom screen or when the window is wider than normal. | |||||
2015-03-08 | default_ini.h: Put comments on their own lines | archshift | 1 | -4/+15 | |
Apparently inline comments is not necessarily standard in the INI format, and our parser was erroneously parsing the comments as values. | |||||
2015-02-22 | Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one. | Emmanuel Gil Peyrot | 1 | -1/+7 | |
2015-02-08 | Services: Stub some functions | purpasmart96 | 1 | -0/+3 | |
2015-02-01 | arm: Adios armemu | Lioncash | 1 | -1/+0 | |
2015-01-03 | Core: Change default CPU to dyncom. | bunnei | 1 | -1/+1 | |
2014-12-29 | GPU: Implement frameskip and remove forced framebuffer swap hack. | bunnei | 1 | -0/+1 | |
2014-12-27 | GPU: Change internal framerate to 30fps. | bunnei | 1 | -1/+1 | |
2014-12-21 | License change | purpasmart96 | 1 | -1/+1 | |
2014-12-13 | Add configurable per-class log filtering | Yuri Kunde Schlesner | 1 | -1/+1 | |
2014-11-12 | ARM: Fixed several dyncom bugs. | bunnei | 1 | -1/+1 | |
- Fixed NZCVT flags to properly save state when function returns. - Fixed counter to keep track of the actual number of instructions executed. - Fixed single-step mode to only execute one instruction at a time. - DefaultIni: Removed comment that no longer applied to dyncom. | |||||
2014-11-03 | Add support for disabling log from settings | Sean | 1 | -0/+3 | |
2014-10-28 | Added `gpu_refresh_rate` config setting for the new interpreter speed hack. | archshift | 1 | -1/+2 | |
2014-10-28 | Use configuration files to enable or disable the new dyncom interpreter. | archshift | 1 | -0/+3 | |
2014-10-23 | Use config files to store whether SDMC is enabled or not | archshift | 1 | -0/+3 | |
Before, it used to use whether the directory actually existed. As a result, .citra-emu/sdmc was never auto-created (something quite confusing to me until I read through the logs). | |||||
2014-10-08 | Added configuration file system. | archshift | 1 | -0/+30 | |
Uses QSettings on citra-qt, and inih on citra-cli. |