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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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Author
Files
Lines
2014-09-17
Common: Rename the File namespace to FileUtil, to match the filename and prevent collisions.
Emmanuel Gil Peyrot
1
-1
/
+1
2014-09-14
Core: Fix warnings in gpu.cpp
Lioncash
1
-1
/
+1
2014-09-12
Added support for multiple input device types for KeyMap and connected Qt.
Kevin Hartman
1
-0
/
+1
2014-09-09
Moved common_types::Rect from common to Common namespace
archshift
2
-3
/
+3
2014-09-07
renderer_opengl.cpp: improved alignment for readability
archshift
1
-16
/
+16
2014-09-07
Dead code removal: video_core.cpp, load_symbol_map.cpp
archshift
1
-7
/
+0
2014-09-07
utils: cleaned up DumpTGA, removing redundancies
archshift
2
-21
/
+13
2014-09-01
Remove hand-crafted Visual Studio solution.
Yuri Kunde Schlesner
2
-217
/
+0
2014-09-01
CMake cleanup
Yuri Kunde Schlesner
1
-13
/
+26
2014-09-01
Replace GLEW with a glLoadGen loader.
Yuri Kunde Schlesner
10
-13
/
+2819
2014-08-28
Downgrade GLSL version to 1.50 (compatible with GL 3.2)
Yuri Kunde Schlesner
3
-10
/
+15
2014-08-26
VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.
bunnei
4
-8
/
+15
2014-08-26
Rewrite of OpenGL renderer, including OS X support
Kevin Hartman
8
-211
/
+340
2014-08-25
Pica/Rasterizer: Clarify a TODO.
Tony Wasserka
1
-1
/
+3
2014-08-25
Pica/VertexShader: Fix a bug in the call stack handling.
Tony Wasserka
1
-2
/
+3
2014-08-25
Math: Warning fixes.
Tony Wasserka
1
-14
/
+23
2014-08-25
Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper.
Tony Wasserka
5
-46
/
+74
2014-08-25
Pica/Rasterizer: Add texturing support.
Tony Wasserka
3
-18
/
+69
2014-08-25
Pica/DebugUtils: Add convenient tev setup printer.
Tony Wasserka
3
-0
/
+101
2014-08-25
Pica/Rasterizer: Add initial implementation of texture combiners.
Tony Wasserka
2
-2
/
+225
2014-08-25
Pica: Add support for dumping textures.
Tony Wasserka
3
-1
/
+177
2014-08-25
Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly.
Tony Wasserka
3
-98
/
+133
2014-08-25
Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate" field for swizzlers.
Tony Wasserka
2
-14
/
+92
2014-08-25
Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated.
Tony Wasserka
4
-63
/
+78
2014-08-25
Pica/CommandProcessor: Implement parameter masking.
Tony Wasserka
2
-6
/
+25
2014-08-25
Pica: Add debug utilities for dumping shaders.
Tony Wasserka
4
-1
/
+227
2014-08-25
Pica: Add debug utility functions for dumping geometry data.
Tony Wasserka
6
-4
/
+123
2014-08-24
Fix the threading for GL Context in Qt5.
Sacha
1
-1
/
+0
2014-08-13
float24: Remove private default constructor
archshift
1
-2
/
+0
2014-08-12
Use glewExperimental on Linux in order to fix GLFW-mode
archshift
1
-3
/
+2
2014-08-12
Pica: Add basic rasterizer.
Tony Wasserka
7
-2
/
+260
2014-08-12
Pica: Add triangle clipper.
Tony Wasserka
7
-8
/
+230
2014-08-12
Pica: Add primitive assembly stage.
Tony Wasserka
7
-2
/
+95
2014-08-12
Pica: Add vertex shader implementation.
Tony Wasserka
7
-10
/
+722
2014-08-12
Pica: Implement vertex loading.
Tony Wasserka
2
-8
/
+102
2014-08-12
Pica: Add register definition for vertex loading and rendering.
Tony Wasserka
1
-33
/
+128
2014-08-12
Pica: Add command processor.
Tony Wasserka
7
-5
/
+107
2014-08-12
Pica: Add float24 structure.
Tony Wasserka
1
-0
/
+75
2014-08-12
Video core: Add utility class for vector operations.
Tony Wasserka
4
-1
/
+582
2014-08-12
Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
Tony Wasserka
2
-8
/
+8
2014-08-12
Remove the fancy RegisterSet class introduced in 4c2bff61e.
Tony Wasserka
2
-100
/
+146
2014-08-06
GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
bunnei
1
-6
/
+6
2014-07-23
Use uniform formatting when printing hexadecimal numbers.
Tony Wasserka
1
-1
/
+1
2014-07-23
GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.
Tony Wasserka
1
-3
/
+2
2014-07-23
RegisterSet: Simplify code by using structs for register definition instead of unions.
Tony Wasserka
1
-9
/
+9
2014-07-23
GPU: Make use of RegisterSet.
Tony Wasserka
1
-26
/
+28
2014-07-23
Renderer: Fix component order in bottom framebuffer.
Tony Wasserka
2
-5
/
+4
2014-07-23
Renderer: Respect the active_fb GPU register.
Tony Wasserka
1
-2
/
+9
2014-07-23
Renderer: Add a few TODOs.
Tony Wasserka
1
-3
/
+10
2014-07-22
GPU debugger: Don't keep track of debugging data if no debugger views are active.
Tony Wasserka
1
-0
/
+6
2014-06-12
GPU debugger: Const correctness and build fix.
Tony Wasserka
1
-3
/
+3
2014-06-12
Preprocessor: #if's out OSX-specific GL changes on other platforms
archshift
1
-0
/
+3
2014-06-12
Pica: Use some template magic to define register structures efficiently.
Tony Wasserka
1
-25
/
+102
2014-06-12
Further refine GPU command list debugging.
Tony Wasserka
2
-0
/
+17
2014-06-12
Refine command list debugging functionality and its qt interface.
Tony Wasserka
2
-8
/
+17
2014-06-12
citra-qt: Add command list view.
Tony Wasserka
1
-2
/
+2
2014-06-12
GPU debugger: Add functionality to inspect command lists.
Tony Wasserka
1
-1
/
+53
2014-06-12
video core: added PICA definitions file.
Tony Wasserka
3
-0
/
+37
2014-06-12
Rename LCD to GPU.
Tony Wasserka
1
-3
/
+3
2014-06-12
Add initial graphics debugger interface.
Tony Wasserka
3
-3
/
+102
2014-05-20
common_types: Changed BasicRect back to Rect, in the common namespace
archshift
2
-3
/
+3
2014-05-20
Improved clarity and whitespace
archshift
2
-3
/
+4
2014-05-20
CMakeLists: rename HEADS, improved comments
archshift
1
-2
/
+2
2014-05-19
Indent fixes
archshift
1
-31
/
+31
2014-05-08
Update FlipFramebuffer
Sethpaien
1
-7
/
+6
2014-05-01
Fixed indents
archshift
2
-37
/
+35
2014-05-01
Reverse debugging changes
archshift
1
-2
/
+0
2014-05-01
Unintended change reversal
archshift
1
-36
/
+36
2014-05-01
TGA dumps work, courtesy of @bunnei
archshift
2
-36
/
+38
2014-05-01
OpenGL 3+ on OSX with GLFW
archshift
1
-0
/
+2
2014-04-29
IT'S ALIVE!
archshift
1
-1
/
+6
2014-04-28
Xcode complains that the class name is redundant.
archshift
1
-1
/
+1
2014-04-28
Rect to BasicRect
archshift
2
-3
/
+3
2014-04-28
removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class
bunnei
2
-4
/
+1
2014-04-27
fixed renderer to use correct framebuffer location
bunnei
2
-8
/
+7
2014-04-22
fixed GL context acquire (applies to Qt GUI only)
bunnei
1
-0
/
+2
2014-04-18
renamed hw_lcd module to just lcd
bunnei
1
-1
/
+1
2014-04-17
fixed framebuffer color order
bunnei
1
-1
/
+1
2014-04-17
removed hard-coded framebuffer addresses from renderer_opengl.cpp
bunnei
1
-2
/
+4
2014-04-11
cleaned up some logging messages
bunnei
1
-1
/
+2
2014-04-10
fixed a bunch of errors in CMakeLists
bunnei
1
-3
/
+3
2014-04-10
updated CMakeLists
bunnei
1
-16
/
+2
2014-04-09
fixed project includes to use new directory structure
bunnei
9
-38
/
+39
2014-04-09
got rid of 'src' folders in each sub-project
bunnei
7
-0
/
+0
2014-04-09
fixed license header in video_core
bunnei
7
-182
/
+23
2014-04-09
- removed lots of unused code from gekko
bunnei
3
-367
/
+110
2014-04-07
added support for renderering the external framebuffers
bunnei
2
-20
/
+147
2014-04-07
added external framebuffer GL handles
bunnei
1
-2
/
+11
2014-04-06
added initial renderer code
bunnei
7
-19
/
+534
2014-04-05
added video_core project to solution
bunnei
8
-0
/
+567