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path: root/src/video_core/vulkan_common/vulkan_device.h (unfollow)
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2023-11-19renderer_vulkan: ignore viewport stores on non-supporting driversLiam1-0/+4
2023-11-19Vulkan: Be more generous with pipeline workers for AndroidFernando Sahmkow1-0/+7
2023-10-19Manually robust on Maxwell and earlierKelebek11-0/+18
2023-10-03ci: fix new codespell errorsLiam1-1/+1
2023-09-25renderer_vulkan: Implement MSAA copiesGPUCode1-0/+5
2023-09-23Query Cachge: Fully rework Vulkan's query cacheFernando Sahmkow1-0/+6
2023-09-21renderer_vulkan: Correct component order for A4B4G4R4_UNORMGPUCode1-0/+8
2023-09-16Vulkan: add temporary workaround for AMDVLKFernando Sahmkow1-2/+1
2023-09-16Vulkan: Implement Depth Bias ControlFernando Sahmkow1-0/+15
2023-08-11vulkan_device: disable features associated with unloaded extensionsLiam1-0/+9
2023-08-03vulkan_device: Fix subgroup_size_control detection on Vulkan 1.3Ameer J1-2/+2
2023-08-03vulkan_device: Fix VK_EXT_subgroup_size_control detectionAmeer J1-1/+1
2023-08-01vulkan_device: Test depth stencil blit support by formatMorph1-23/+29
2023-07-04video_core: vulkan_device: Disable timeline semaphore on Turnip, fix qcom version check.bunnei1-7/+1
2023-07-01renderer_vulkan: Add support for VK_KHR_image_format_listGPUCode1-0/+6
2023-06-28video_core: Add BCn decoding supportGPUCode1-5/+10
2023-06-28renderer_vulkan: Add more feature checkingGPUCode1-0/+16
2023-06-28renderer_vulkan: Don't assume debug tool with debug rendererGPUCode1-1/+1
2023-06-28renderer_vulkan: Bump minimum SPIRV versionGPUCode1-1/+1
2023-06-28renderer_vulkan: Respect viewport limitGPUCode1-0/+4
2023-06-19vulkan_device: Remove brace initializertoast29031-1/+1
2023-06-18video_core: Formalize HasBrokenComputelat9nq1-0/+23
2023-06-18renderer_vulkan: Use VMA for imagesGPUCode1-0/+5
2023-06-18externals: Add vma and initialize itlat9nq1-0/+3
2023-06-18vulkan_device: Remove external memory extensionlat9nq1-11/+0
2023-06-10shader_recompiler: translate f64 to f32 when unsupported on hostLiam1-0/+5
2023-06-10shader_recompiler: remove barriers in conditional control flow when device lacks supportLiam1-0/+5
2023-06-06Updated to lexicographical order suggestionsCarlos Estrague / Mrc_munir1-3/+3
2023-06-06Make VK_EXT_robustness2 optionalCarlos Estrague / Mrc_munir1-4/+4
2023-06-03android: video_core: Disable problematic compute shaders.bunnei1-0/+4
2023-06-03video_core: Enable support_descriptor_aliasing on Turnip, disable storage atomic otherwise.bunnei1-0/+5
2023-06-03Implement scaled vertex buffer format emulationBilly Laws1-0/+5
2023-05-06Log object names with debug renderer, add a GPU address to ImageViewsKelebek11-1/+2
2023-04-15vulkan: use plain fences when timeline semaphores are not availableLiam1-1/+5
2023-04-08video_core: Enable ImageGather with subpixel offset on IntelWollnashorn1-5/+0
2023-04-08shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`Wollnashorn1-0/+5
2023-03-12general: fix spelling mistakesLiam1-4/+4
2023-01-10vulkan_common: fix indirect draw with countLiam1-0/+1
2023-01-09vulkan_device: refactor feature testingLiam1-148/+293
2023-01-07renderer_vulkan: disable clock boost on unvalidated devicesLiam1-0/+2
2023-01-05renderer_vulkan: implement fallback path for null descriptorsLiam1-0/+5
2023-01-01MacroHLE: Final cleanup and fixes.Fernando Sahmkow1-26/+26
2023-01-01Vulkan: Implement Dynamic State 3Fernando Sahmkow1-6/+18
2023-01-01Vulkan: Implement Dynamic States 2Fernando Sahmkow1-0/+17
2023-01-01MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.Fernando Sahmkow1-0/+1
2022-12-14Vulkan: Add support for VK_EXT_depth_clip_control.FernandoS271-0/+6
2022-12-13Fix validation errors on less compatible Intel GPUyzct123451-0/+10
2022-12-04vulkan_common: clean up extension usageLiam1-1/+1
2022-11-27Vulkan: update initializationLiam1-5/+11
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
2022-03-25Garbage Collection: Redesign the algorithm to do a better use of memory.Fernando Sahmkow1-0/+11
2022-03-19video_core: Reduce unused includesameerj1-1/+0
2022-02-21vulkan_device: fix missing format in ANVvoidanix1-0/+5
2021-12-24vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows driversameerj1-0/+5
2021-12-18Vulkan: Fix the checks for primitive restart extension.Fernando Sahmkow1-7/+10
2021-12-18Vulkan: Implement VK_EXT_primitive_topology_list_restartFernando Sahmkow1-0/+10
2021-11-16vk_texture_cache: Fix unsupported blit format error checkingameerj1-4/+4
2021-09-24vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlierameerj1-0/+6
2021-09-23Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.Fernando Sahmkow1-0/+5
2021-09-13Vulkan/Descriptors: Increase sets per pool on AMFD propietary driver.Fernando Sahmkow1-0/+5
2021-08-29vulkan_device: Enable VK_KHR_swapchain_mutable_format if availableameerj1-0/+6
2021-08-25vulkan_device: Add a check for int8 supportameerj1-2/+8
2021-07-28renderer_vulkan: Add setting to log pipeline statisticsReinUsesLisp1-0/+6
2021-07-23vulkan_device: Blacklist ampere devices from float16 mathameerj1-3/+3
2021-07-23vk_graphics_pipeline: Implement smooth linesReinUsesLisp1-0/+6
2021-07-23shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp1-0/+6
2021-07-23vk_graphics_pipeline: Implement conservative renderingReinUsesLisp1-0/+6
2021-07-23shader: Emulate 64-bit integers when not supportedReinUsesLisp1-0/+5
2021-07-23vk_graphics_pipeline: Use VK_KHR_push_descriptor when availableReinUsesLisp1-0/+12
2021-07-23vulkan: Add VK_EXT_vertex_input_dynamic_state supportReinUsesLisp1-0/+6
2021-07-23vulkan: Use VK_EXT_provoking_vertex when availableReinUsesLisp1-0/+6
2021-07-23vulkan: Conditionally use shaderInt16ReinUsesLisp1-0/+6
2021-07-23vulkan: Enable depth bounds and use it conditionallyReinUsesLisp1-0/+6
2021-07-23vulkan_device: Enable float64 and int64 conditionallyReinUsesLisp1-0/+2
2021-07-23shader: Fix bugs and build issues on GCCRodrigo Locatti1-1/+1
2021-07-23spirv: Implement ViewportMask with NV_viewport_array2ReinUsesLisp1-0/+6
2021-07-23shader: Implement ATOM/S and REDameerj1-0/+6
2021-07-23nsight_aftermath_tracker: Report used shaders to Nsight AftermathReinUsesLisp1-1/+2
2021-07-23shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when availableReinUsesLisp1-15/+27
2021-07-23shader: Implement VOTEameerj1-0/+6
2021-07-23shader: Add denorm flush supportReinUsesLisp1-16/+17
2021-06-25vulkan_device: Make device memory match the rest of the fileReinUsesLisp1-17/+16
2021-06-21video_core: Add GPU vendor name to window title barameerj1-0/+3
2021-06-17Reaper: Change memory restrictions on TC depending on host memory on VK.Fernando Sahmkow1-0/+9
2021-02-13vulkan_device: Require VK_EXT_robustness2ReinUsesLisp1-1/+0
2021-02-13vulkan_common: Expose interop and headless devicesReinUsesLisp1-2/+2
2021-02-13gpu: Report renderer errors with exceptionsReinUsesLisp1-1/+1
2021-01-15vulkan_device: Enable shaderStorageImageMultisample conditionallyReinUsesLisp1-17/+18
2021-01-04renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_commonReinUsesLisp1-2/+3
2021-01-04renderer_vulkan: Move device abstraction to vulkan_commonReinUsesLisp1-0/+0
2021-01-03renderer_vulkan: Rename VKDevice to DeviceReinUsesLisp1-4/+4
2020-12-31vulkan_instance: Allow different Vulkan versions and enforce 1.1ReinUsesLisp1-7/+2
2020-12-31vk_device: Stop initialization when device is not suitableReinUsesLisp1-2/+2
2020-12-31renderer_vulkan: Remove two step initialization on VKDeviceReinUsesLisp1-3/+0
2020-12-31vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.hReinUsesLisp1-1/+1
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp1-0/+34
2020-08-20vk_device: Use Vulkan 1.0 properlyReinUsesLisp1-3/+9
2020-08-16Address feedback, add shader compile notifier, update setting textameerj1-1/+4
2020-08-16Vk Async pipeline compilationameerj1-0/+5
2020-07-16renderer_{opengl,vulkan}: Clamp shared memory to host's limitReinUsesLisp1-0/+5
2020-06-27vk_device: Enable VK_EXT_extended_dynamic_state when availableReinUsesLisp1-0/+6
2020-05-05vk_sampler_cache: Use VK_EXT_custom_border_color when availableReinUsesLisp1-0/+6
2020-05-04vk_graphics_pipeline: Implement viewport swizzles with NV_viewport_swizzleReinUsesLisp1-0/+6
2020-04-22vk_memory_manager: Remove unified memory model flagReinUsesLisp1-5/+0
2020-04-14renderer_vulkan: Integrate Nvidia Nsight Aftermath on WindowsReinUsesLisp1-1/+8
2020-04-13renderer_vulkan: Remove Nvidia checkpointsReinUsesLisp1-5/+0
2020-04-11renderer_vulkan: Drop Vulkan-HppReinUsesLisp1-41/+37
2020-04-07yuzu: Drop SDL2 and Qt frontend Vulkan requirementsReinUsesLisp1-11/+10
2020-03-13vk_device: Enable VK_EXT_transform_feedback when availableReinUsesLisp1-0/+6
2020-03-13vk_device: Shrink formatless capability name sizeReinUsesLisp1-20/+19
2020-02-19vk_device: add check for shaderStorageImageReadWithoutFormatNguyen Dac Nam1-0/+7
2019-12-19vk_device: Add entry to catch device lossesReinUsesLisp1-0/+9
2019-12-09vk_device: Misc changesReinUsesLisp1-17/+77
2019-09-13vk_device: Add miscellaneous features and minor style changesReinUsesLisp1-18/+44
2019-05-26vk_device: Enable features when available and misc changesReinUsesLisp1-15/+43
2019-02-13vk_device: Abstract device handling into a classReinUsesLisp1-0/+116