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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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vulkan_common
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vulkan_device.cpp
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2021-12-24
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
ameerj
1
-2
/
+7
2021-12-18
Vulkan: Fix the checks for primitive restart extension.
Fernando Sahmkow
1
-12
/
+13
2021-12-18
Vulkan: implement Logical Operations.
Fernando Sahmkow
1
-1
/
+1
2021-12-18
Vulkan: Implement VK_EXT_primitive_topology_list_restart
Fernando Sahmkow
1
-0
/
+28
2021-12-08
renderer_vulkan: Add R16G16_UINT
Morph
1
-0
/
+1
2021-11-18
renderer_vulkan: Implement S8_UINT stencil format
Morph
1
-0
/
+10
2021-11-05
vulkan_device: Add missing vulkan image format R5G6B5 in GetFormatProperties
Feng Chen
1
-0
/
+1
2021-09-24
vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
ameerj
1
-10
/
+15
2021-09-23
Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
Fernando Sahmkow
1
-0
/
+4
2021-09-16
vulkan_device: Reorder Float16Int8 declaration
ameerj
1
-1
/
+2
2021-09-16
Revert "Merge pull request #7006 from FernandoS27/a-motherfucking-driver"
ameerj
1
-13
/
+1
2021-09-13
Vulkan: Disable VK_EXT_SAMPLER_FILTER_MINMAX in GCN AMD since it's broken.
Fernando Sahmkow
1
-6
/
+20
2021-09-13
Vulkan: Blacklist Int8Float16 Extension on AMD on driver 21.9.1
Fernando Sahmkow
1
-1
/
+13
2021-09-13
Vulkan/Descriptors: Increase sets per pool on AMFD propietary driver.
Fernando Sahmkow
1
-0
/
+6
2021-08-29
vulkan_device: Enable VK_KHR_swapchain_mutable_format if available
ameerj
1
-0
/
+10
2021-08-25
vulkan_device: Add a check for int8 support
ameerj
1
-6
/
+10
2021-07-28
renderer_vulkan: Add setting to log pipeline statistics
ReinUsesLisp
1
-0
/
+29
2021-07-23
vulkan_device: Blacklist Volta and older from VK_KHR_push_descriptor
ReinUsesLisp
1
-4
/
+39
2021-07-23
maxwell_to_vk: Add R16_SNORM
ReinUsesLisp
1
-0
/
+1
2021-07-23
vulkan_device: Add missing include algorithm
lat9nq
1
-0
/
+1
2021-07-23
vulkan_device: Blacklist ampere devices from float16 math
ameerj
1
-9
/
+20
2021-07-23
vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onward
ReinUsesLisp
1
-4
/
+7
2021-07-23
vk_graphics_pipeline: Implement smooth lines
ReinUsesLisp
1
-5
/
+36
2021-07-23
vk_graphics_pipeline: Implement line width
ReinUsesLisp
1
-2
/
+2
2021-07-23
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
1
-0
/
+6
2021-07-23
vk_graphics_pipeline: Implement conservative rendering
ReinUsesLisp
1
-0
/
+6
2021-07-23
vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
ReinUsesLisp
1
-0
/
+11
2021-07-23
shader: Add support for native 16-bit floats
ReinUsesLisp
1
-2
/
+2
2021-07-23
vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel
ReinUsesLisp
1
-0
/
+4
2021-07-23
shader: Add shader loop safety check settings
lat9nq
1
-2
/
+2
2021-07-23
vulkan_device: Enable VK_EXT_vertex_input_dynamic_state
ReinUsesLisp
1
-0
/
+28
2021-07-23
vulkan: Use VK_EXT_provoking_vertex when available
ReinUsesLisp
1
-0
/
+28
2021-07-23
vulkan: Conditionally use shaderInt16
ReinUsesLisp
1
-1
/
+2
2021-07-23
vulkan: Enable depth bounds and use it conditionally
ReinUsesLisp
1
-1
/
+2
2021-07-23
vulkan_device: Enable float64 and int64 conditionally
ReinUsesLisp
1
-2
/
+4
2021-07-23
shader: Initial OpenGL implementation
ReinUsesLisp
1
-1
/
+1
2021-07-23
vulkan_device: Require shaderClipDistance and shaderCullDistance features
ReinUsesLisp
1
-2
/
+4
2021-07-23
shader: Require dual source blending
ReinUsesLisp
1
-1
/
+2
2021-07-23
shader: Implement PIXLD.MY_INDEX
ReinUsesLisp
1
-1
/
+2
2021-07-23
spirv: Implement ViewportMask with NV_viewport_array2
ReinUsesLisp
1
-0
/
+5
2021-07-23
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
1
-1
/
+2
2021-07-23
spirv: Rework storage buffers and shader memory
ReinUsesLisp
1
-1
/
+28
2021-07-23
shader: Implement ATOM/S and RED
ameerj
1
-0
/
+14
2021-07-23
nsight_aftermath_tracker: Report used shaders to Nsight Aftermath
ReinUsesLisp
1
-1
/
+1
2021-07-23
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
ReinUsesLisp
1
-0
/
+34
2021-07-23
shader: Implement VOTE
ameerj
1
-0
/
+1
2021-07-23
shader: Add partial rasterizer integration
ReinUsesLisp
1
-0
/
+15
2021-07-23
shader: Add denorm flush support
ReinUsesLisp
1
-8
/
+18
2021-07-23
spirv: Add lower fp16 to fp32 pass
ReinUsesLisp
1
-5
/
+5
2021-06-25
vulkan_device: Make device memory match the rest of the file
ReinUsesLisp
1
-2
/
+2
2021-06-21
video_core: Add GPU vendor name to window title bar
ameerj
1
-0
/
+21
2021-06-17
Reaper: Correct size calculation on Vulkan.
Fernando Sahmkow
1
-5
/
+3
2021-06-17
Reaper: Change memory restrictions on TC depending on host memory on VK.
Fernando Sahmkow
1
-0
/
+14
2021-04-15
common: Move settings to common from core.
bunnei
1
-1
/
+1
2021-04-11
vulkan_device: Enable EXT_robustness2 features
Joshua Ashton
1
-0
/
+9
2021-03-30
vulkan_common: enable OpenGL interop on other Unices
Jan Beich
1
-1
/
+1
2021-02-13
vulkan_device: Require VK_EXT_robustness2
ReinUsesLisp
1
-36
/
+14
2021-02-13
vulkan_device: Enable robustBufferAccess
ReinUsesLisp
1
-1
/
+2
2021-02-13
vulkan_common: Expose interop and headless devices
ReinUsesLisp
1
-6
/
+15
2021-02-13
vulkan_common: Make interop extensions mandatory
ReinUsesLisp
1
-0
/
+6
2021-02-13
vulkan_device: Enable robust buffers
ReinUsesLisp
1
-2
/
+4
2021-02-13
vulkan_device: Use designated initializers for features
ReinUsesLisp
1
-60
/
+59
2021-02-13
vulkan_device: Fix formatting of constants
ReinUsesLisp
1
-10
/
+6
2021-01-27
vulkan_device: Blacklist Intel from float16 math (#5798)
Rodrigo Locatti
1
-0
/
+5
2021-01-25
vulkan_device: Lift VK_EXT_extended_dynamic_state blacklist on RDNA
ReinUsesLisp
1
-23
/
+0
2021-01-15
vulkan_common: Silence missing initializer warnings
ReinUsesLisp
1
-3
/
+4
2021-01-15
vulkan_device: Enable shaderStorageImageMultisample conditionally
ReinUsesLisp
1
-1
/
+2
2021-01-13
vulkan_device: Remove requirement on shaderStorageImageMultisample
ReinUsesLisp
1
-1
/
+0
2021-01-04
vulkan_device: Allow creating a device without surface
ReinUsesLisp
1
-3
/
+3
2021-01-04
renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_common
ReinUsesLisp
1
-2
/
+5
2021-01-04
renderer_vulkan: Move device abstraction to vulkan_common
ReinUsesLisp
1
-1
/
+1
2021-01-03
renderer_vulkan: Rename VKDevice to Device
ReinUsesLisp
1
-19
/
+19
2021-01-02
general: Fix various spelling errors
Morph
1
-1
/
+1
2020-12-31
vulkan_instance: Allow different Vulkan versions and enforce 1.1
ReinUsesLisp
1
-6
/
+4
2020-12-31
vk_device: Use an array to report lacking device limits
ReinUsesLisp
1
-13
/
+17
2020-12-31
vk_device: Stop initialization when device is not suitable
ReinUsesLisp
1
-59
/
+37
2020-12-31
renderer_vulkan: Remove two step initialization on VKDevice
ReinUsesLisp
1
-10
/
+2
2020-12-31
vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
ReinUsesLisp
1
-1
/
+1
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
1
-9
/
+101
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
1
-8
/
+8
2020-10-30
General: Resolve a few missing initializer warnings
Lioncash
1
-2
/
+7
2020-10-09
vk_device: Block VK_EXT_extended_dynamic_state for RDNA devices
goldenx86
1
-0
/
+24
2020-09-30
Remove ext_extended_dynamic_state blacklist
Matías Locatti
1
-8
/
+0
2020-09-19
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
ReinUsesLisp
1
-0
/
+8
2020-08-31
vk_device: Fix driver id check on AMD for VK_EXT_extended_dynamic_state
ReinUsesLisp
1
-6
/
+9
2020-08-29
vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state
ReinUsesLisp
1
-1
/
+6
2020-08-20
vk_device: Use Vulkan 1.0 properly
ReinUsesLisp
1
-38
/
+35
2020-08-16
Vk Async pipeline compilation
ameerj
1
-0
/
+2
2020-08-03
vulkan: Silence more -Wmissing-field-initializer warnings
Lioncash
1
-1
/
+2
2020-07-18
vk_device: Fix build error on old MSVC versions
ReinUsesLisp
1
-3
/
+3
2020-07-14
vk_device: Make use of designated initializers where applicable
Lioncash
1
-124
/
+152
2020-07-13
video_core: Fix DXT4 and RGB565
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement RGBA32_SINT render target
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement RGBA32_SINT render target
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement RGBA16_SINT render target
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement RGBA8_SINT render target
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement RG32_SINT render target
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement RG8_SINT render target and fix RG8_UINT
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement R8_SINT render target
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Implement R8_SNORM render target
ReinUsesLisp
1
-0
/
+1
2020-06-27
vk_device: Enable VK_EXT_extended_dynamic_state when available
ReinUsesLisp
1
-0
/
+26
2020-06-02
maxwell_to_vk: Add R16UI image format
ReinUsesLisp
1
-70
/
+73
2020-05-18
maxwell_to_vk: Add format B8G8R8A8_SRGB
Morph
1
-0
/
+1
2020-05-05
vk_sampler_cache: Use VK_EXT_custom_border_color when available
ReinUsesLisp
1
-0
/
+27
2020-05-04
vk_graphics_pipeline: Implement viewport swizzles with NV_viewport_swizzle
ReinUsesLisp
1
-0
/
+5
2020-04-30
texture: Implement R8G8UI
Morph
1
-0
/
+1
2020-04-29
vulkan: Remove unnecessary includes
Lioncash
1
-1
/
+0
2020-04-14
renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
ReinUsesLisp
1
-13
/
+22
2020-04-11
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
1
-255
/
+315
2020-04-07
yuzu: Drop SDL2 and Qt frontend Vulkan requirements
ReinUsesLisp
1
-46
/
+46
2020-04-01
vk_device: Add missing ASTC queries
ReinUsesLisp
1
-14
/
+29
2020-04-01
video_core: Use native ASTC when available
ReinUsesLisp
1
-2
/
+0
2020-03-13
vk_device: Enable VK_EXT_transform_feedback when available
ReinUsesLisp
1
-7
/
+34
2020-03-13
vk_device: Shrink formatless capability name size
ReinUsesLisp
1
-4
/
+2
2020-03-13
video_core: Implement RGBA16_SNORM
ReinUsesLisp
1
-0
/
+1
2020-02-21
vk_device: remove left over from other branch
Nguyen Dac Nam
1
-1
/
+0
2020-02-19
vk_device: setup shaderStorageImageReadWithoutFormat
Nguyen Dac Nam
1
-0
/
+5
2020-02-18
add eBc2SrgbBlock to formats
Nguyen Dac Nam
1
-0
/
+1
2020-02-15
texture: Implement R32I
ReinUsesLisp
1
-0
/
+1
2020-02-14
vk_query_cache: Implement generic query cache on Vulkan
ReinUsesLisp
1
-1
/
+9
2020-01-29
settings: Add settings for graphics backend
ReinUsesLisp
1
-2
/
+4
2019-12-19
vk_device: Add entry to catch device losses
ReinUsesLisp
1
-0
/
+21
2019-12-19
vk_device: Add query for RGBA8Uint
ReinUsesLisp
1
-0
/
+1
2019-12-09
vk_device: Misc changes
ReinUsesLisp
1
-100
/
+199
2019-12-09
externals: Update Vulkan-Headers
ReinUsesLisp
1
-2
/
+1
2019-09-13
vk_device: Add miscellaneous features and minor style changes
ReinUsesLisp
1
-90
/
+211
2019-05-26
vk_device: Let formats array type be deduced
ReinUsesLisp
1
-33
/
+33
2019-05-26
vk_device: Enable features when available and misc changes
ReinUsesLisp
1
-28
/
+108
2019-03-04
maxwell_to_vk: Initial implementation
ReinUsesLisp
1
-3
/
+10
2019-02-13
vk_device: Abstract device handling into a class
ReinUsesLisp
1
-0
/
+231