Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Rewrite of OpenGL renderer, including OS X support | Kevin Hartman | 2014-08-26 | 1 | -3/+14 |
| | | | | | | Screen contents are now displayed using textured quads. This can be updated to expose an FBO once an OpenGL backend for when Pica rendering is being worked on. That FBO's texture can then be applied to the quads. Previously, FBO blitting was used in order to display screen contents, which did not work on OS X. The new textured quad approach is less of a compatibility risk. | ||||
* | Pica: Add debug utility functions for dumping geometry data. | Tony Wasserka | 2014-08-25 | 1 | -4/+11 |
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* | Pica: Add basic rasterizer. | Tony Wasserka | 2014-08-12 | 1 | -0/+2 |
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* | Pica: Add triangle clipper. | Tony Wasserka | 2014-08-12 | 1 | -0/+2 |
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* | Pica: Add primitive assembly stage. | Tony Wasserka | 2014-08-12 | 1 | -0/+2 |
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* | Pica: Add vertex shader implementation. | Tony Wasserka | 2014-08-12 | 1 | -0/+2 |
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* | Pica: Add command processor. | Tony Wasserka | 2014-08-12 | 1 | -0/+2 |
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* | Video core: Add utility class for vector operations. | Tony Wasserka | 2014-08-12 | 1 | -0/+1 |
| | | | | | I wrote most of this for ppsspp, so I hold full copyright over it. In addition to the original release in ppsspp, this provides functionality to easily extend e.g. two-dimensional vectors to three-dimensional vectors. | ||||
* | video core: added PICA definitions file. | Tony Wasserka | 2014-06-12 | 1 | -0/+1 |
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* | Add initial graphics debugger interface. | Tony Wasserka | 2014-06-12 | 1 | -1/+2 |
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* | fixed project includes to use new directory structure | bunnei | 2014-04-09 | 1 | -12/+12 |
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* | added initial renderer code | bunnei | 2014-04-06 | 1 | -0/+11 |
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* | added video_core project to solution | bunnei | 2014-04-05 | 1 | -0/+15 |