Commit message (Collapse) | Author | Age | Files | Lines | |
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* | OpenGL renderer | tfarley | 2015-05-23 | 1 | -0/+5 |
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* | Common: Remove common.h | Yuri Kunde Schlesner | 2015-05-07 | 1 | -1/+0 |
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* | Set framebuffer layout from EmuWindow. | bunnei | 2015-03-07 | 1 | -1/+0 |
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* | License change | purpasmart96 | 2014-12-21 | 1 | -1/+1 |
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* | Rework OpenGL renderer. | Yuri Kunde Schlesner | 2014-10-12 | 1 | -0/+4 |
| | | | | | | | | | The OpenGL renderer has been revised, with the following changes: - Initialization and rendering have been refactored to reduce the number of redundant objects used. - Framebuffer rotation is now done directly, using texture mapping. - Vertex coordinates are now given in pixels, and the projection matrix isn't hardcoded anymore. | ||||
* | Added support for multiple input device types for KeyMap and connected Qt. | Kevin Hartman | 2014-09-12 | 1 | -0/+1 |
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* | fixed project includes to use new directory structure | bunnei | 2014-04-09 | 1 | -2/+3 |
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* | got rid of 'src' folders in each sub-project | bunnei | 2014-04-09 | 1 | -0/+39 |