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* Set framebuffer layout from EmuWindow.bunnei2015-03-071-3/+0
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* Asserts: break/crash program, fit to style guide; log.h->assert.harchshift2015-02-111-1/+0
| | | | | | | Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time) As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing) Also removed some GEKKO cruft.
* License changepurpasmart962014-12-211-1/+1
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* Convert old logging calls to new logging macrosYuri Kunde Schlesner2014-12-131-2/+2
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* Change NULLs to nullptrs.Rohit Nirmal2014-12-031-2/+2
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* Dead code removal: video_core.cpp, load_symbol_map.cpparchshift2014-09-071-7/+0
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* Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner2014-09-011-5/+0
| | | | | | | | | This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows.
* Fix the threading for GL Context in Qt5.Sacha2014-08-241-1/+0
| | | | Connect the emu_thread start/finish to a moveContext slot.
* Use glewExperimental on Linux in order to fix GLFW-modearchshift2014-08-121-3/+2
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* Preprocessor: #if's out OSX-specific GL changes on other platformsarchshift2014-06-121-0/+3
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* Improved clarity and whitespacearchshift2014-05-201-0/+1
| | | | Changed QGL version to 3,2 in order to be less restrictive, yet it should still change up to 4,1 on OSX on Qt5.
* Fixed indentsarchshift2014-05-011-2/+2
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* OpenGL 3+ on OSX with GLFWarchshift2014-05-011-0/+2
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* cleaned up some logging messagesbunnei2014-04-111-1/+2
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* fixed project includes to use new directory structurebunnei2014-04-091-7/+7
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* got rid of 'src' folders in each sub-projectbunnei2014-04-091-0/+49