summaryrefslogtreecommitdiffstats
path: root/src/video_core/video_core.cpp (unfollow)
Commit message (Expand)AuthorFilesLines
2022-11-29video_core: add null backendLiam1-0/+4
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda1-3/+2
2022-03-08video_core: Cancel Scoped's exit call on GPU failurelat9nq1-0/+1
2021-11-20Fix screenshot dimensions when at 1x scaleameerj1-6/+0
2021-11-16video_core,yuzu: Move UpdateRescalingInfo call to video_corelat9nq1-0/+2
2021-11-16Settings: eliminate rescaling_factor.Fernando Sahmkow1-5/+4
2021-08-16configure_graphics: Add GPU nvdec decoding as an optionameerj1-1/+2
2021-04-15common: Move settings to common from core.bunnei1-1/+1
2021-02-13gpu: Report renderer errors with exceptionsReinUsesLisp1-10/+9
2020-12-29video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.bunnei1-8/+2
2020-12-25cmake: Always enable VulkanReinUsesLisp1-4/+0
2020-10-27video_core: NVDEC Implementationameerj1-2/+3
2020-09-06video_core: Remove all Core::System references in rendererReinUsesLisp1-4/+7
2020-08-22video_core: Initialize renderer with a GPUReinUsesLisp1-11/+21
2020-07-10configuration: implement per-game configurations (#4098)lat9nq1-4/+4
2020-03-26Address review and fix broken yuzu-tester buildJames Rowe1-2/+2
2020-03-25Frontend/GPU: Refactor context managementJames Rowe1-9/+19
2020-01-29yuzu: Implement Vulkan frontendReinUsesLisp1-1/+14
2019-11-08video_core: Silence implicit conversion warningsReinUsesLisp1-1/+1
2019-04-12video_core/gpu: Create threads separately from initializationLioncash1-0/+10
2019-02-07gl_shader_disk_cache: Pass core system as argument and guard against games without title idsReinUsesLisp1-2/+3
2019-01-26video_core: Silent implicit conversion warningReinUsesLisp1-3/+4
2018-12-18yuzu, video_core: Screenshot functionalityzhupengfei1-0/+8
2018-08-22renderer_opengl: Namespace OpenGL codeLioncash1-1/+1
2018-08-12core: Namespace EmuWindowLioncash1-1/+1
2018-08-11video_core; Get rid of global g_toggle_framelimit_enabled variableLioncash1-2/+0
2018-08-04video_core: Eliminate the g_renderer global variableLioncash1-23/+2
2018-08-02video_core: Make global EmuWindow instance part of the base renderer classLioncash1-5/+2
2018-07-03Rename logging macro back to LOG_*James Rowe1-3/+3
2018-04-25video-core: Move logging macros over to new fmt-capable onesLioncash1-3/+3
2018-03-27renderer_opengl: Logging, etc. cleanup.bunnei1-1/+1
2018-01-21Format: Run the new clang format on everythingJames Rowe1-1/+1
2018-01-13Remove gpu debugger and get yuzu qt to compileJames Rowe1-3/+0
2018-01-13Remove references to PICA and rasterizers in video_coreJames Rowe1-5/+0
2017-01-07config: Add option for specifying screen resolution scale factor.bunnei1-1/+0
2016-12-06Implement Frame rate limiter (#2223)emmauss1-0/+1
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner1-1/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-3/+1
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-3/+3
2016-08-30config: Add a setting for graphics V-Sync.bunnei1-0/+1
2016-04-30VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot1-4/+0
2016-04-21Config: Add scaled resolution optiontfarley1-0/+1
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage1-2/+1
2016-03-08Improve error report from Init() functionsLittleWhite1-4/+8
2015-12-30video_core: Make the renderer global a unique_ptrLioncash1-4/+7
2015-09-11video_core: Reorganize headersLioncash1-6/+5
2015-08-16Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei1-0/+1
2015-05-23Pica: Create 'State' structure and move state memory there.bunnei1-3/+10
2015-05-23OpenGL renderertfarley1-0/+3
2015-05-07Common: Remove common.hYuri Kunde Schlesner1-1/+1
2015-03-07Set framebuffer layout from EmuWindow.bunnei1-3/+0
2015-02-11Asserts: break/crash program, fit to style guide; log.h->assert.harchshift1-1/+0
2014-12-21License changepurpasmart961-1/+1
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner1-2/+2
2014-12-03Change NULLs to nullptrs.Rohit Nirmal1-2/+2
2014-09-07Dead code removal: video_core.cpp, load_symbol_map.cpparchshift1-7/+0
2014-09-01Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner1-5/+0
2014-08-24Fix the threading for GL Context in Qt5.Sacha1-1/+0
2014-08-12Use glewExperimental on Linux in order to fix GLFW-modearchshift1-3/+2
2014-06-12Preprocessor: #if's out OSX-specific GL changes on other platformsarchshift1-0/+3
2014-05-20Improved clarity and whitespacearchshift1-0/+1
2014-05-01Fixed indentsarchshift1-2/+2
2014-05-01OpenGL 3+ on OSX with GLFWarchshift1-0/+2
2014-04-11cleaned up some logging messagesbunnei1-1/+2
2014-04-09fixed project includes to use new directory structurebunnei1-7/+7
2014-04-09got rid of 'src' folders in each sub-projectbunnei1-0/+0
2014-04-09fixed license header in video_corebunnei1-42/+3
2014-04-06added initial renderer codebunnei1-11/+8
2014-04-05added video_core project to solutionbunnei1-0/+91