Commit message (Collapse) | Author | Age | Files | Lines | |
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* | GPU: Implemented the Z24S8 depth format and load the depth framebuffer. | Subv | 2018-07-02 | 1 | -0/+6 |
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* | GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file. | Subv | 2018-04-25 | 1 | -0/+4 |
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* | GPU: Allow using a configurable block height when unswizzling textures. | Subv | 2018-04-18 | 1 | -1/+2 |
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* | GPU: Added a method to unswizzle a texture without decoding it. | Subv | 2018-03-24 | 1 | -2/+8 |
| | | | | Allow unswizzling of DXT1 textures. | ||||
* | GPU: Preliminary work for texture decoding. | Subv | 2018-03-24 | 1 | -0/+20 |