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2021-07-03TextureCache: Fix 1D to 2D overlapps.Fernando Sahmkow1-3/+0
2021-06-28video_core: Silence signed/unsigned mismatch warningsMorph2-2/+2
2021-06-26buffer_cache/texture_cache: Make GC functions privateReinUsesLisp1-3/+3
2021-06-24common: Replace common_sizes into user-literalsWunkolo1-6/+6
2021-06-22Reaper: Set minimum cleaning limit on OGL.Fernando Sahmkow1-1/+4
2021-06-20Reaper: Guarantee correct deletion.Fernando Sahmkow1-2/+3
2021-06-17Reaper: Change memory restrictions on TC depending on host memory on VK.Fernando Sahmkow2-16/+32
2021-06-16Reaper: Address Feedback.Fernando Sahmkow1-13/+25
2021-06-16Reaper: Setup settings and final tuning.Fernando Sahmkow2-29/+34
2021-06-16Reaper: Tune it up to be an smart GC.Fernando Sahmkow4-8/+108
2021-06-16Initial Reaper SetupReinUsesLisp4-12/+121
2021-06-16textures: Reintroduce CPU ASTC decoderameerj1-2/+11
2021-06-15texture_cache/util: Avoid relaxed image views on different bytes per pixelReinUsesLisp1-1/+9
2021-06-10Fix GCC undefined behavior sanitizer.Markus Wick1-0/+3
2021-05-08texture_cache: Handle out of bound texture blitsameerj2-8/+56
2021-04-19texture_cache/util: Fix src being used instead of dst within DeduceBlitImagesLioncash1-1/+1
2021-04-15common: Move settings to common from core.bunnei1-1/+1
2021-04-12texure_cache/util: Resolve implicit sign conversions with std::reduceLioncash2-11/+15
2021-03-25astc_decoder: Refactor for style and more efficient memory useameerj1-12/+2
2021-03-13renderer_vulkan: Accelerate ASTC decodingameerj1-2/+2
2021-03-04texture_cache: Blacklist BGRA8 copies and views on OpenGLameerj5-19/+25
2021-02-13vk_staging_buffer_pool: Add stream buffer for small uploadsReinUsesLisp1-19/+19
2021-02-13video_core: Reimplement the buffer cacheReinUsesLisp1-18/+10
2021-02-09texture_cache/util: Remove unused functionsLioncash1-34/+0
2021-01-24video_core: Silence -Wmissing-field-initializers warningsReinUsesLisp1-24/+35
2021-01-17texture_cache/util: Resolve -Wsign-compare warningLioncash1-1/+1
2021-01-15common/alignment: Rename AlignBits to AlignUpLog2ReinUsesLisp2-7/+7
2021-01-07texture_cache: Replace PAGE_SHIFT with PAGE_BITSMerryMage1-6/+6
2021-01-04gl_texture_cache: Avoid format views on Intel and AMDReinUsesLisp5-16/+26
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp31-2849/+4633
2020-12-07video_core: Remove unnecessary enum class casting in logging messagesLioncash2-5/+4
2020-12-05video_core: Resolve more variable shadowing scenarios pt.3Lioncash5-29/+29
2020-12-05video_core: Resolve more variable shadowing scenarios pt.2Lioncash3-22/+23
2020-10-30General: Resolve a few missing initializer warningsLioncash1-0/+1
2020-09-22General: Make use of std::nullopt where applicableLioncash1-3/+7
2020-09-06video_core: Remove all Core::System references in rendererReinUsesLisp3-36/+31
2020-07-21surface_params: Make use of designated initializers where applicableLioncash1-38/+46
2020-07-21surface_params: Remove redundant assignmentLioncash1-1/+0
2020-07-21surface_params: Replace questionable usages of the comma operator with semicolonsLioncash1-9/+9
2020-07-21video_core: Remove unused variablesLioncash1-2/+0
2020-07-21video_core: Remove redundant pixel format typeDavid Marcec1-1/+0
2020-07-13video_core: Rearrange pixel format namesReinUsesLisp4-90/+90
2020-07-13video_core: Fix DXT4 and RGB565ReinUsesLisp1-4/+3
2020-07-13video_core/format_lookup_table: Add formats with existing PixelFormatReinUsesLisp1-1/+9
2020-07-10video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changesReinUsesLisp2-4/+3
2020-07-10configuration: implement per-game configurations (#4098)lat9nq1-1/+1
2020-06-27texture_cache: Test format compatibility before copyingReinUsesLisp1-5/+20
2020-06-22TextureCache: Fix case where layer goes off bound.Fernando Sahmkow1-0/+3
2020-06-20texture_cache: Fix incorrect address used in a DeduceSurface() callLioncash1-1/+1
2020-06-08texture_cache: Port original code management for 2D vs 3D texturesReinUsesLisp2-16/+35
2020-06-08texture_cache: Simplify blit codeReinUsesLisp1-9/+7
2020-06-08texture_cache: Handle 3D texture blits with one layerReinUsesLisp2-3/+8
2020-06-08texture_cache: Implement rendering to 3D texturesReinUsesLisp4-80/+76
2020-05-30texture_cache: More relaxed reconstructionReinUsesLisp1-13/+9
2020-05-30texture_cache: Only copy textures that were modified from hostReinUsesLisp1-2/+6
2020-05-30texture_cache: Reload textures when number of resources mismatchReinUsesLisp1-0/+9
2020-05-29texture_cache: Handle overlaps with multiple subresourcesReinUsesLisp1-27/+33
2020-05-28format_lookup_table: Implement G24S8 format as S8Z24ReinUsesLisp1-1/+2
2020-05-27texture_cache: Use unordered_map::find instead of operator[] on hot codeReinUsesLisp1-15/+19
2020-05-27texture_cache: Use small vector for surface vectorsReinUsesLisp1-9/+10
2020-05-26texture_cache: Fix layered null surfacesReinUsesLisp1-1/+3
2020-04-30texture: Implement R8G8UIMorph1-1/+2
2020-04-27texture_cache: Reintroduce preserve_contents accuratelyReinUsesLisp1-25/+41
2020-04-23shader_ir: Turn classes into data structuresReinUsesLisp2-7/+7
2020-04-22Address Feedback.Fernando Sahmkow1-9/+6
2020-04-22Address Feedback.Fernando Sahmkow1-32/+18
2020-04-22FenceManager: Manage syncpoints and rename fences to semaphores.Fernando Sahmkow1-0/+7
2020-04-22Rasterizer: Disable fence managing in synchronous gpu.Fernando Sahmkow1-1/+1
2020-04-22ThreadManager: Sync async reads on accurate gpu.Fernando Sahmkow1-0/+15
2020-04-22FenceManager: Implement should wait.Fernando Sahmkow1-0/+11
2020-04-22OpenGL: Implement Fencing backend.Fernando Sahmkow1-1/+31
2020-04-22TextureCache: Flush linear textures after finishing rendering.Fernando Sahmkow1-2/+8
2020-04-22GPU: Refactor synchronization on Async GPUFernando Sahmkow1-2/+2
2020-04-22Texture Cache: Implement OnCPUWrite and SyncGuestHostFernando Sahmkow2-3/+63
2020-04-22UI: Replasce accurate GPU option for GPU Accuracy LevelFernando Sahmkow1-4/+4
2020-04-16surface_view: Add missing operator!= to ViewParamsLioncash2-0/+5
2020-04-16surface_base: Make IsInside() a const member functionLioncash1-2/+2
2020-04-16texture_cache/format_lookup_table: Fix incorrect green, blue, and alpha indicesLioncash1-3/+3
2020-04-16video_core: Amend doxygen comment referencesLioncash1-4/+4
2020-04-16CMakeLists: Specify -Wextra on linux buildsLioncash2-2/+2
2020-04-15Texture Cache: Read current data when flushing a 3D segment.Fernando Sahmkow1-0/+6
2020-04-15Texture Cache: Only do buffer copies on accurate GPU. (#3634)Fernando Sahmkow1-1/+3
2020-04-11texture_cache: Remove preserve_contentsReinUsesLisp1-41/+25
2020-04-06Texture Cache: Use vAddr instead of physical memory for caching.Fernando Sahmkow3-122/+75
2020-04-04Revert "Merge pull request #3499 from ReinUsesLisp/depth-2d-array"ReinUsesLisp1-4/+2
2020-04-01video_core: Use native ASTC when availableReinUsesLisp5-65/+59
2020-03-13video_core: Implement RGBA16_SNORMReinUsesLisp1-1/+2
2020-03-12texture_cache: Report incompatible textures as blackReinUsesLisp1-2/+39
2020-03-12texture_cache/surface_params: Force depth=1 on 2D texturesReinUsesLisp1-2/+4
2020-02-28renderer_opengl: Reintroduce dirty flags for render targetsReinUsesLisp1-1/+19
2020-02-28gl_rasterizer: Remove dirty flagsReinUsesLisp1-19/+1
2020-02-16texture_cache: Implement layered framebuffer attachmentsReinUsesLisp3-31/+26
2020-02-16texture_cache: Avoid matches in 3D texturesReinUsesLisp1-8/+11
2020-02-16surface_base: Implement texture buffer flushesReinUsesLisp1-0/+4
2020-02-15texture: Implement R32IReinUsesLisp1-1/+2
2020-01-27texture_cache/surface_base: Fix layered break downReinUsesLisp1-1/+1
2020-01-16format_lookup_table: Fix ZF32_X24S8 component typesReinUsesLisp1-1/+1
2020-01-14texture_cache/surface_params: Make GetNumLayers publicReinUsesLisp1-4/+5
2019-12-22Texture Cache: Improve documentationFernando Sahmkow2-4/+5
2019-12-22Texture Cache: Address FeedbackFernando Sahmkow2-11/+11
2019-12-22Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.Fernando Sahmkow3-1/+139
2019-11-29texture_cache/surface_base: Fix out of bounds texture viewsReinUsesLisp1-7/+4
2019-11-20Texture_Cache: Redo invalid Surfaces handling.Fernando Sahmkow3-32/+101
2019-11-15format_lookup_table: Address feedbackReinUsesLisp2-30/+24
2019-11-15texture_cache: Use a table instead of switch for texture formatsReinUsesLisp5-12/+288
2019-11-14texture_cache: Drop abstracted ComponentTypeReinUsesLisp3-17/+5
2019-10-16texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()Lioncash1-2/+2
2019-10-15video_core/texture_cache: Amend Doxygen referencesLioncash1-57/+78
2019-10-15common: Rename binary_find.h to algorithm.hLioncash2-3/+3
2019-10-05Texture_Cache: Blit Deduction corrections and simplifications.Fernando Sahmkow1-18/+20
2019-10-05TextureCache: Add the ability to deduce if two textures are depth on blit.Fernando Sahmkow1-2/+142
2019-09-06texture_cache: Minor changesReinUsesLisp4-19/+17
2019-09-06gl_rasterizer: Implement image bindingsReinUsesLisp3-30/+98
2019-09-06texture_cache: Pass TIC to texture cacheReinUsesLisp3-26/+24
2019-08-30video_core: Silent miscellaneous warnings (#2820)Rodrigo Locatti2-3/+0
2019-07-19video_core: Resolve -Wreorder warningsLioncash1-3/+2
2019-07-17Texture_Cache: Rebase FixesFernando Sahmkow1-6/+0
2019-07-17Maxwell3D: Rework the dirty system to be more consistant and scaleableFernando Sahmkow1-5/+12
2019-07-14Texture_Cache: Address FeedbackFernando Sahmkow3-13/+17
2019-07-14Texture_Cache: Remove some unprecise fallback case and clang formatFernando Sahmkow2-13/+5
2019-07-14Texture_Cache: Force Framebuffer reset if an active render target is unregistered.Fernando Sahmkow3-10/+36
2019-07-14Texture_Cache: Correct Linear Structural Match.Fernando Sahmkow1-3/+6
2019-07-05texture_cache: Address FeedbackFernando Sahmkow1-2/+2
2019-07-05texture_cache: Correct Texture Buffer UploadingFernando Sahmkow1-0/+2
2019-06-30texture_cache: Pack sibling queries inside a methodReinUsesLisp1-6/+8
2019-06-30texture_cache: Use std::vector reservation for sampled_texturesReinUsesLisp1-17/+10
2019-06-30texture_cache: Style changesReinUsesLisp2-8/+4
2019-06-29texture_cache: Use std::array for siblings_tableReinUsesLisp1-10/+13
2019-06-29texture_cache: Address feedbackReinUsesLisp2-11/+12
2019-06-26texture_cache: Correct variable naming.Fernando Sahmkow1-3/+3
2019-06-26texture_cache: Corrections, documentation and assertsFernando Sahmkow1-42/+42
2019-06-26surface_params: Corrections, asserts and documentation.Fernando Sahmkow2-43/+58
2019-06-25copy_params: use constexpr for constructorFernando Sahmkow1-3/+4
2019-06-25texture_cache: Query MemoryManager from the systemFernando Sahmkow1-11/+7
2019-06-24texture_cache: Include "core/core.h"ReinUsesLisp1-4/+1
2019-06-24texture_cache/surface_view: Address feedbackReinUsesLisp1-1/+0
2019-06-24texture_cache/surface_base: Address feedbackReinUsesLisp2-2/+10
2019-06-21texture_cache: Style and CorrectionsFernando Sahmkow3-2/+4
2019-06-21texture_cache: Eliminate linear textures fallthroughFernando Sahmkow1-4/+0
2019-06-21texture_cache: Correct format R16U as siblingFernando Sahmkow2-1/+2
2019-06-21texture_cache: Implement texception detection and texture barriers.Fernando Sahmkow1-5/+32
2019-06-21texture_cache: Corrections to buffers and shadow formats use.Fernando Sahmkow1-10/+34
2019-06-21texture_cache: Implement Irregular Views in surfacesFernando Sahmkow2-4/+24
2019-06-21surface: Correct format S8Z24Fernando Sahmkow1-4/+0
2019-06-21texture_cache: Initialize all siblings to invalid pixel format.Fernando Sahmkow1-6/+15
2019-06-21decoders: correct block calculationFernando Sahmkow1-0/+16
2019-06-21texture_cache: Use siblings textures on Rebuild and fix possible error on blittingFernando Sahmkow1-10/+23
2019-06-21texture_cache: Implement siblings texture formats.Fernando Sahmkow2-12/+31
2019-06-21texture_cache: correct texture buffer on surface paramsFernando Sahmkow1-4/+11
2019-06-21texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.Fernando Sahmkow1-8/+1
2019-06-21texture_cache: correct mutex locksFernando Sahmkow1-4/+4
2019-06-21texture_cache: Don't Image Copy if component types differFernando Sahmkow1-1/+2
2019-06-21texture_cache: move some large methods to cpp filesFernando Sahmkow4-139/+135
2019-06-21texture_cache: Optimize GetSurface and use references on functions that don't change a surface.Fernando Sahmkow1-6/+6
2019-06-21texture_cache: Implement Buffer Copy and detect Turing GPUs Image CopiesFernando Sahmkow1-9/+31
2019-06-21texture_cache uncompress-compress is untopological.Fernando Sahmkow4-14/+48
2019-06-21texture_cache: Correct copying between compressed and uncompressed formatsFernando Sahmkow3-10/+27
2019-06-21texture_cache: Only load on recycle with accurate GPU.Fernando Sahmkow1-2/+3
2019-06-21Fix rebase errorsFernando Sahmkow1-0/+4
2019-06-21texture_cache: Handle uncontinuous surfaces.Fernando Sahmkow3-19/+79
2019-06-21texture_cache: return null surface on invalid addressFernando Sahmkow1-0/+12
2019-06-21texture_cache: Add checks for texture buffers.Fernando Sahmkow1-2/+16
2019-06-21texture_cache: Fermi2D reform and implement View MirageFernando Sahmkow3-20/+49
2019-06-21texture_cache: loose TryReconstructSurface when accurate GPU is not on.Fernando Sahmkow2-3/+19
2019-06-21texture_cache: Document the most important methods.Fernando Sahmkow1-8/+87
2019-06-21texture_cache: Try to Reconstruct Surface on bigger than overlap.Fernando Sahmkow1-4/+11
2019-06-21texture_cache: Implement Guard mechanismFernando Sahmkow1-1/+8
2019-06-21texture_cache: General FixesFernando Sahmkow4-33/+68
2019-06-21surface_params: Ensure pitch is always written to avoid surface leaksReinUsesLisp1-0/+2
2019-06-21gl_framebuffer_cache: Use a hashed struct to cache framebuffersReinUsesLisp1-1/+1
2019-06-21texture_cache return invalid buffer on deactivated color_maskFernando Sahmkow1-0/+5
2019-06-21surface_params: Optimize CreateForTextureReinUsesLisp1-2/+4
2019-06-21texture_cache: Add ASync ProtectionsFernando Sahmkow1-0/+10
2019-06-21Remove Framebuffer reconfiguration and restrict rendertarget protectionFernando Sahmkow2-26/+19
2019-06-21texture_cache: Implement GPU Dirty FlagsFernando Sahmkow1-15/+22
2019-06-21texture_cache: Optimize GetMipBlockHeight and GetMipBlockDepthFernando Sahmkow1-13/+6
2019-06-21texture_cache: Implement L1_Inner_cacheFernando Sahmkow1-13/+30
2019-06-21video_core: Use un-shifted block sizes to avoid integer divisionsReinUsesLisp4-24/+28
2019-06-21texture_cache: Change internal cache from lists to vectorsReinUsesLisp1-6/+7
2019-06-21Reduce amount of size calculations.Fernando Sahmkow5-86/+85
2019-06-21texture_cache: Correct premature texceptionsFernando Sahmkow2-7/+36
2019-06-21texture_cache: Implement guest flushingFernando Sahmkow2-8/+25
2019-06-21Fixes to mipmap's process and reconstruct processFernando Sahmkow2-3/+3
2019-06-21surface_base: Add parenthesis to EmplaceOverview's predicateReinUsesLisp1-3/+2
2019-06-21Texture Cache: Implement Blitting and Fermi CopiesFernando Sahmkow1-4/+15
2019-06-21surface_view: Add constructor for ViewParamsReinUsesLisp2-28/+19
2019-06-21surface_base: Split BreakDown into layered and non-layered variantsReinUsesLisp1-45/+48
2019-06-21surface_base: Silence truncation warnings and minor renames and reorderingReinUsesLisp2-32/+37
2019-06-21copy_params: Use constructor instead of C-like initializationReinUsesLisp3-47/+39
2019-06-21Correct Mipmaps View method in Texture CacheFernando Sahmkow1-3/+2
2019-06-21Change texture_cache chaching from GPUAddr to CacheAddrFernando Sahmkow3-78/+59
2019-06-21Corrections to Structural MatchingFernando Sahmkow2-24/+53
2019-06-21Implement Texture Cache V2Fernando Sahmkow1-88/+366
2019-06-21Correct Surface Base and Views for new Texture CacheFernando Sahmkow7-380/+466
2019-06-21texture_cache: Remove execution context copies from the texture cacheReinUsesLisp4-151/+41
2019-06-21texture_cache: Split texture cache into different filesReinUsesLisp8-0/+1364