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path: root/src/video_core/texture_cache/slot_vector.h (follow)
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* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* video_core: Reduce unused includesameerj2022-03-191-2/+0
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* general: Update style to clang-format-12ameerj2021-09-241-2/+2
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* slot_vector: Add missing <algorithm> includeMorph2021-09-111-0/+1
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* Reaper: Change memory restrictions on TC depending on host memory on VK.Fernando Sahmkow2021-06-171-1/+1
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* Initial Reaper SetupReinUsesLisp2021-06-161-1/+69
| | | | WIP
* video_core: Rewrite the texture cacheReinUsesLisp2020-12-301-0/+156
The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.