Commit message (Collapse) | Author | Age | Files | Lines | |
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* | video_core: Add per-image anisotropy heuristics (format & mip count) | Wollnashorn | 2023-06-15 | 1 | -0/+2 |
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* | Log object names with debug renderer, add a GPU address to ImageViews | Kelebek1 | 2023-05-06 | 1 | -3/+4 |
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* | general: Convert source file copyright comments over to SPDX | Morph | 2022-04-23 | 1 | -3/+2 |
| | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
* | texture_cache: Simplify image view queries and blacklisting | ReinUsesLisp | 2021-11-16 | 1 | -2/+2 |
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* | shader: Interact texture buffers with buffer cache | ReinUsesLisp | 2021-07-23 | 1 | -0/+1 |
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* | video_core: Rewrite the texture cache | ReinUsesLisp | 2020-12-30 | 1 | -0/+47 |
The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues. |