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path: root/src/video_core/texture_cache/image_base.h (follow)
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* Texture Cache: Fix GCC & Clang.Fernando Sahmkow2021-07-041-4/+4
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* Texture Cache: Address feedback.Fernando Sahmkow2021-07-041-3/+25
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* Texture Cache: Improve accuracy of sparse texture detection.Fernando Sahmkow2021-07-041-2/+3
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* Texture Cache: Initial Implementation of Sparse Textures.Fernando Sahmkow2021-07-041-0/+8
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* Reaper: Setup settings and final tuning.Fernando Sahmkow2021-06-161-4/+4
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* Reaper: Tune it up to be an smart GC.Fernando Sahmkow2021-06-161-0/+10
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* Initial Reaper SetupReinUsesLisp2021-06-161-0/+2
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* video_core: Rewrite the texture cacheReinUsesLisp2020-12-301-0/+83
The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.