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path: root/src/video_core/texture_cache/image_base.h (unfollow)
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2023-10-03ci: fix new codespell errorsLiam1-1/+1
2023-06-22Remove memory allocations in some hot pathsKelebek11-2/+3
2023-05-24texture_cache: process aliases and overlaps in the correct orderFernando Sahmkow1-1/+1
2023-03-12general: fix spelling mistakesLiam1-1/+1
2023-02-22texture_cache: Add async texture decodingameerj1-0/+3
2022-10-06VideoCore: implement channels on gpu caches.Fernando Sahmkow1-0/+3
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-26Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."bunnei1-3/+0
2022-03-25Texture Cache: Add Cached CPU system.Fernando Sahmkow1-0/+3
2022-03-25Garbage Collection: Final tuning.Fernando Sahmkow1-5/+5
2022-03-25Garbage Collection: Redesign the algorithm to do a better use of memory.Fernando Sahmkow1-7/+8
2021-11-16Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs.FernandoS271-1/+0
2021-11-16Texture Cache: fix memory managment and optimize scaled downloads, uploads.Fernando Sahmkow1-3/+3
2021-11-16Texture Cache: Fix downscaling and correct memory comsumption.Fernando Sahmkow1-0/+5
2021-11-16texture_cache: Fix infinitely recursive ImageCanRescale checkameerj1-2/+3
2021-11-16texture_cache: Simplify image view queries and blacklistingReinUsesLisp1-0/+3
2021-11-16Texture Cache: Implement Rating System.Fernando Sahmkow1-0/+2
2021-11-16Texture Cache: Implement Blacklisting.Fernando Sahmkow1-0/+1
2021-11-16VideoCore: Initial Setup for the Resolution Scaler.Fernando Sahmkow1-0/+4
2021-08-29Garbage Collection: Adress Feedback.Fernando Sahmkow1-1/+1
2021-08-28VideoCore: Rework Garbage Collection.Fernando Sahmkow1-1/+1
2021-07-04Texture Cache: Fix GCC & Clang.Fernando Sahmkow1-4/+4
2021-07-04Texture Cache: Address feedback.Fernando Sahmkow1-3/+25
2021-07-04Texture Cache: Improve accuracy of sparse texture detection.Fernando Sahmkow1-2/+3
2021-07-04Texture Cache: Initial Implementation of Sparse Textures.Fernando Sahmkow1-0/+8
2021-06-16Reaper: Setup settings and final tuning.Fernando Sahmkow1-4/+4
2021-06-16Reaper: Tune it up to be an smart GC.Fernando Sahmkow1-0/+10
2021-06-16Initial Reaper SetupReinUsesLisp1-0/+2
WIP
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp1-0/+83
The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage.The current texture cache has several points that hurt maintainability and performance. It's easy to break unrelated parts of the cache when doing minor changes. The cache can easily forget valuable information about the cached textures by CPU writes or simply by its normal usage. This commit aims to address those issues.