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2018-12-28gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.bunnei1-2/+5
- Fixes UI rendering issues in The Legend of Zelda: Breath of the Wild.
2018-12-19Fixed uninitialized memory due to missing returns in canaryDavid Marcec1-0/+7
Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used.
2018-11-13Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)greggameplayer1-0/+4
* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB ( needed by Mario+Rabbids Kingdom Battle ) * Small placement correction
2018-11-02Fix ASTC Decompressor to support depth parameterFernandoS271-21/+5
2018-11-01Implement Cube ArraysFernandoS271-0/+3
2018-10-30video_core: Move surface declarations out of gl_rasterizer_cacheReinUsesLisp1-0/+499