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2019-08-21renderer_opengl: Implement RGB565 framebuffer formatReinUsesLisp1-2/+3
2019-06-21surface: Correct format S8Z24Fernando Sahmkow1-2/+2
2019-06-21gl_rasterizer_cache: Use texture buffers to emulate texture buffersReinUsesLisp1-1/+3
2019-06-21maxwell_3d: Partially implement texture buffers as 1D texturesReinUsesLisp1-0/+2
2019-04-18video_core: Silent -Wswitch warningsReinUsesLisp1-35/+51
2019-04-09Implement Texture Format ZF32_X24S8.Fernando Sahmkow1-0/+2
2019-03-05video_core/surface: Remove obsolete TODO in PixelFormatFromRenderTargetFormat()Lioncash1-2/+0
2019-02-09Implement BGRA8 framebuffer formatgreggameplayer1-0/+2
2019-01-30gl_shader_cache: Fix texture view for cubemaps as cubemap arraysReinUsesLisp1-0/+18
2018-12-28gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist.bunnei1-2/+5
2018-12-19Fixed uninitialized memory due to missing returns in canaryDavid Marcec1-0/+7
2018-11-13Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)greggameplayer1-0/+4
2018-11-02Fix ASTC Decompressor to support depth parameterFernandoS271-21/+5
2018-11-01Implement Cube ArraysFernandoS271-0/+3
2018-10-30video_core: Move surface declarations out of gl_rasterizer_cacheReinUsesLisp1-0/+499