Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2022-01-05 | video_core: Remove unnecesary maybe_unused flag | Narr the Reg | 1 | -1/+1 |
2022-01-04 | ShaderDecompiler: Add a debug option to dump the game's shaders. | Fernando Sahmkow | 1 | -0/+54 |
2021-10-03 | gpu: Migrate implementation to the cpp file | ameerj | 1 | -0/+1 |
2021-09-11 | shader_environment: Add missing <algorithm> include | Morph | 1 | -0/+1 |
2021-07-23 | shader_environment: Receive cache version from outside | ReinUsesLisp | 1 | -6/+5 |
2021-07-23 | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp | 1 | -1/+9 |
2021-07-23 | shader: Unify shader stage types | ReinUsesLisp | 1 | -1/+1 |
2021-07-23 | shader_environment: Fix local memory size calculations | ReinUsesLisp | 1 | -3/+3 |
2021-07-23 | shader_environment: Add shader_local_memory_crs_size to local memory size | ameerj | 1 | -1/+1 |
2021-07-23 | shader: Initial OpenGL implementation | ReinUsesLisp | 1 | -2/+2 |
2021-07-23 | shader: Move pipeline cache logic to separate files | ReinUsesLisp | 1 | -0/+453 |