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2023-08-03Fix shader dumps with nvdisasmKelebek11-0/+5
2023-06-28Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPUFernando Sahmkow1-1/+1
2023-06-22Remove memory allocations in some hot pathsKelebek11-3/+1
2023-05-03Fix code resize to use word size rather than byte sizeKelebek11-2/+2
2022-10-07Update 3D regsKelebek11-6/+6
2022-10-06VideoCore: implement channels on gpu caches.Fernando Sahmkow1-18/+15
2022-08-20code: dodge PAGE_SIZE #defineKyle Kienapfel1-6/+6
2022-04-23general: Convert source file copyright comments over to SPDXMorph1-3/+2
2022-04-07video_core: Replace lock_guard with scoped_lockMerry1-1/+1
2022-02-01video_core/shader_cache: Take std::span in RemoveShadersFromStorage()Lioncash1-2/+2
2021-07-23shader: Initial OpenGL implementationReinUsesLisp1-0/+17
2021-07-23shader: Move pipeline cache logic to separate filesReinUsesLisp1-0/+233