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path: root/src/video_core/shader/shader_ir.h (unfollow)
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2019-05-19shader/shader_ir: Mark tracking functions as const member functionsLioncash1-3/+4
2019-05-19shader/shader_ir: Place implementations of constructor and destructor in cpp fileLioncash1-5/+2
2019-04-26shader_ir: Move Sampler index entry in operand< to sort declarationsReinUsesLisp1-2/+2
2019-04-26shader_ir: Add missing entry to Sampler operand< comparisonReinUsesLisp1-2/+3
2019-04-16shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmeticReinUsesLisp1-16/+10
2019-04-16shader_ir/decode: Implement half float saturationReinUsesLisp1-0/+3
2019-04-16renderer_opengl: Implement half float NaN comparisonsReinUsesLisp1-6/+12
2019-04-14shader_ir: Implement STG, keep track of global memory usage and flushReinUsesLisp1-3/+13
2019-04-08Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.Fernando Sahmkow1-2/+2
2019-04-08Refactor GetTextureCode and GetTexCode to use an optional instead of optional parametersFernando Sahmkow1-11/+9
2019-04-08Implement Bindless Handling on SetupTextureFernando Sahmkow1-4/+3
2019-04-08Unify both sampler types.Fernando Sahmkow1-8/+28
2019-04-08Implement Bindless Samplers and TEX_B in the IR.Fernando Sahmkow1-9/+22
2019-03-30shader_ir/decode: Implement AOFFI for TEX and TLD4ReinUsesLisp1-3/+6
2019-03-30shader_ir: Implement immediate register trackingReinUsesLisp1-0/+3
2019-02-26shader/decode: Remove extras from MetaTextureReinUsesLisp1-1/+3
2019-02-26shader/decode: Split memory and texture instructions decodingReinUsesLisp1-0/+1
2019-02-07shader_ir: Remove F4 prefix to texture operationsReinUsesLisp1-6/+6
2019-02-07shader_ir: Clean texture management codeReinUsesLisp1-5/+5
2019-02-07gl_shader_disk_cache: Save GLSL and entries into the precompiled fileReinUsesLisp1-0/+9
2019-02-03shader_ir: Rename BasicBlock to NodeBlockReinUsesLisp1-46/+46
2019-02-03shader_ir: Pass decoded nodes as a whole instead of per basic blocksReinUsesLisp1-25/+26
2019-01-30shader_ir: Unify constant buffer offset valuesReinUsesLisp1-1/+1
2019-01-30shader_decode: Implement LDG and basic cbuf trackingReinUsesLisp1-4/+34
2019-01-28shader/shader_ir: Amend three comment typosLioncash1-3/+3
2019-01-28shader/shader_ir: Amend constructor initializer ordering for AbufNodeLioncash1-2/+2
2019-01-15shader_ir: Pass to decoder functions basic block's codeReinUsesLisp1-25/+25
2019-01-15shader_decode: Improve zero flag implementationReinUsesLisp1-2/+7
2019-01-15shader_ir: Remove composite primitives and use temporals insteadReinUsesLisp1-30/+30
2019-01-15shader_decode: Use proper primitive namesReinUsesLisp1-7/+5
2019-01-15shader_decode: Use BitfieldExtract instead of shift + andReinUsesLisp1-2/+7
2019-01-15shader_ir: Remove Ipa primitiveReinUsesLisp1-2/+0
2019-01-15shader_ir: Remove RZ and use Register::ZeroIndex insteadReinUsesLisp1-2/+0
2019-01-15shader_decode: Implement TEXS.F16ReinUsesLisp1-2/+6
2019-01-15video_core: Implement IR based geometry shadersReinUsesLisp1-0/+3
2019-01-15shader_decode: Implement VMAD and VSETPReinUsesLisp1-0/+4
2019-01-15shader_decode: Implement HSET2ReinUsesLisp1-0/+1
2019-01-15shader_decode: Rework HSETP2ReinUsesLisp1-7/+8
2019-01-15shader_decode: Implement HFMA2ReinUsesLisp1-0/+1
2019-01-15shader_decode: Implement POPCReinUsesLisp1-1/+3
2019-01-15shader_decode: Implement TLDS (untested)ReinUsesLisp1-0/+4
2019-01-15shader_decode: Update TLD4 reflecting #1862 changesReinUsesLisp1-0/+3
2019-01-15shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompilingReinUsesLisp1-1/+3
2019-01-15video_core: Address feedbackReinUsesLisp1-11/+10
2019-01-15shader_ir: Fixup file inclusions and clang-formatReinUsesLisp1-1/+0
2019-01-15shader_ir: Move comment node stringMat M1-2/+2
2019-01-15shader_ir: Address feedback to avoid UB in bit castingReinUsesLisp1-2/+4
2019-01-15shader_decode: Implement LOP3ReinUsesLisp1-0/+2
2019-01-15shader_decode: Implement LOP32IReinUsesLisp1-0/+5
2019-01-15shader_decode: Implement TEX and TXQReinUsesLisp1-0/+4
2019-01-15shader_decode: Implement TEXS (F32)ReinUsesLisp1-0/+18
2019-01-15shader_ir: Add condition code helperReinUsesLisp1-0/+3
2019-01-15shader_ir: Add predicate combiner helperReinUsesLisp1-0/+3
2019-01-15shader_ir: Add comparison helpersReinUsesLisp1-0/+9
2019-01-15shader_ir: Add half float helpersReinUsesLisp1-0/+7
2019-01-15shader_ir: Add integer helpersReinUsesLisp1-0/+5
2019-01-15shader_ir: Add float helpersReinUsesLisp1-0/+5
2019-01-15shader_ir: Add settersReinUsesLisp1-0/+8
2019-01-15shader_ir: Add local memory gettersReinUsesLisp1-0/+3
2019-01-15shader_ir: Add internal flag gettersReinUsesLisp1-0/+2
2019-01-15shader_ir: Add attribute gettersReinUsesLisp1-0/+5
2019-01-15shader_ir: Add constant buffer gettersReinUsesLisp1-0/+4
2019-01-15shader_ir: Add register getterReinUsesLisp1-0/+2
2019-01-15shader_ir: Add immediate node constructorsReinUsesLisp1-1/+18
2019-01-15shader_ir: Initial implementationReinUsesLisp1-0/+662