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path: root/src/video_core/shader/shader_ir.cpp (unfollow)
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2021-01-25Revert "Start of Integer flags implementation"ReinUsesLisp1-48/+3
2021-01-23shader_ir: Fix comment typoLevi Behunin1-1/+1
2020-12-07shader_ir: std::move node within DeclareAmend()Lioncash1-2/+2
2020-12-07video_core: Remove unnecessary enum class casting in logging messagesLioncash1-5/+5
2020-12-05video_core: Resolve more variable shadowing scenarios pt.3Lioncash1-3/+4
2020-09-25More forgetting... duhLevi Behunin1-2/+2
2020-09-25Forgot to apply suggestion here as wellLevi Behunin1-1/+1
2020-09-25Address CommentsLevi Behunin1-22/+27
2020-09-25Start of Integer flags implementationLevi Behunin1-3/+43
2020-07-21video_core: Allow copy elision to take place where applicableLioncash1-2/+2
2020-05-09shader_ir: Separate float-point comparisons in ordered and unorderedReinUsesLisp1-64/+45
2020-04-16CMakeLists: Specify -Wextra on linux buildsLioncash1-4/+3
2020-04-06shader_decode: SULD.D implement bits64 and reverse shader ir init method to removed shader stage.namkazy1-4/+3
2020-04-05add shader stage when init shader irnamkazy1-3/+4
2020-04-04shader_ir: Add error message for EXIT.FCSM_TRReinUsesLisp1-0/+3
2020-03-16shader/shader_ir: Track usage in input attribute and of legacy varyingsReinUsesLisp1-34/+50
2020-03-16shader/shader_ir: Fix clip distance usage storesReinUsesLisp1-2/+1
2020-03-16shader/shader_ir: Change declare output attribute to a switchReinUsesLisp1-9/+9
2020-03-09video_core: Rename "const buffer locker" to "registry"ReinUsesLisp1-2/+3
2020-01-25Shader_IR: Address feedback.Fernando Sahmkow1-2/+1
2020-01-24Shader_IR: Implement Injectable Custom Variables to the IR.Fernando Sahmkow1-0/+9
2020-01-24GPU: Implement guest driver profile and deduce texture handler sizes.Fernando Sahmkow1-0/+1
2020-01-04Shader_IR: Address FeedbackFernando Sahmkow1-2/+2
2019-12-30Shader_IR: add the ability to amend code in the shader ir.Fernando Sahmkow1-0/+6
2019-10-25gl_shader_decompiler: Move entries to a separate functionReinUsesLisp1-4/+3
2019-10-25Shader_Cache: setup connection of ConstBufferLockerFernando Sahmkow1-2/+2
2019-10-24shader_ir: Use std::array with pair instead of unordered_mapLioncash1-53/+67
2019-10-05Shader_IR: allow else derivation to be optional.Fernando Sahmkow1-1/+1
2019-10-05Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.Fernando Sahmkow1-2/+4
2019-10-05gl_shader_decompiler: Implement AST decompilingFernando Sahmkow1-3/+3
2019-10-05shader_ir: Declare Manager and pass it to appropiate programs.Fernando Sahmkow1-1/+1
2019-09-19VideoCore: Corrections to the MME Inliner and removal of hacky instance management.Fernando Sahmkow1-0/+12
2019-09-05shader_ir: Implement ST_SReinUsesLisp1-0/+9
2019-07-22shader/decode: Implement S2R TicReinUsesLisp1-0/+5
2019-07-17shader_ir: std::move Node instance where applicableLioncash1-51/+56
2019-07-17shader_ir: Rename Get/SetTemporal to Get/SetTemporaryLioncash1-2/+2
2019-07-15shader: Allow tracking of indirect buffers without variable offsetReinUsesLisp1-1/+10
2019-07-09shader_ir: propagate shader size to the IRFernando Sahmkow1-2/+2
2019-07-08gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shadersReinUsesLisp1-0/+16
2019-06-06shader: Use shared_ptr to store nodes and move initialization to fileReinUsesLisp1-92/+10
2019-05-23shader/shader_ir: Make Comment() take a std::string by valueLioncash1-2/+2
2019-05-19shader/shader_ir: Place implementations of constructor and destructor in cpp fileLioncash1-0/+7
2019-05-03shader: Add physical attributes commentariesReinUsesLisp1-1/+1
2019-05-03shader_ir/memory: Implement physical input attributesReinUsesLisp1-0/+5
2019-05-03shader: Remove unused AbufNode Ipa modeReinUsesLisp1-7/+3
2019-04-18video_core: Silent -Wswitch warningsReinUsesLisp1-3/+6
2019-04-16shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmeticReinUsesLisp1-7/+11
2019-04-16shader_ir/decode: Implement half float saturationReinUsesLisp1-0/+9
2019-04-16renderer_opengl: Implement half float NaN comparisonsReinUsesLisp1-12/+5
2019-04-16shader_ir: Avoid using static on heap-allocated objectsReinUsesLisp1-5/+4
2019-02-03shader_ir: Rename BasicBlock to NodeBlockReinUsesLisp1-7/+7
2019-01-15shader_decode: Improve zero flag implementationReinUsesLisp1-0/+19
2019-01-15shader_ir: Remove composite primitives and use temporals insteadReinUsesLisp1-0/+8
2019-01-15shader_decode: Use BitfieldExtract instead of shift + andReinUsesLisp1-0/+5
2019-01-15shader_decode: Rework HSETP2ReinUsesLisp1-11/+11
2019-01-15shader_decode: Implement POPCReinUsesLisp1-0/+2
2019-01-15video_core: Return safe values after an assert hitsReinUsesLisp1-0/+2
2019-01-15shader_ir: Add condition code helperReinUsesLisp1-0/+10
2019-01-15shader_ir: Add predicate combiner helperReinUsesLisp1-0/+12
2019-01-15shader_ir: Add comparison helpersReinUsesLisp1-0/+97
2019-01-15shader_ir: Add half float helpersReinUsesLisp1-0/+37
2019-01-15shader_ir: Add integer helpersReinUsesLisp1-0/+35
2019-01-15shader_ir: Add float helpersReinUsesLisp1-0/+19
2019-01-15shader_ir: Add settersReinUsesLisp1-0/+16
2019-01-15shader_ir: Add local memory gettersReinUsesLisp1-0/+4
2019-01-15shader_ir: Add internal flag gettersReinUsesLisp1-0/+8
2019-01-15shader_ir: Add attribute gettersReinUsesLisp1-0/+21
2019-01-15shader_ir: Add constant buffer gettersReinUsesLisp1-0/+21
2019-01-15shader_ir: Add register getterReinUsesLisp1-0/+7
2019-01-15shader_ir: Add immediate node constructorsReinUsesLisp1-0/+16
2019-01-15shader_ir: Initial implementationReinUsesLisp1-0/+105