index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
video_core
/
shader
/
shader_interpreter.cpp
(
follow
)
Commit message (
Collapse
)
Author
Age
Files
Lines
*
Shaders: Explicitly conform to PICA semantics in MAX/MIN
Yuri Kunde Schlesner
2015-08-24
1
-2
/
+8
|
*
Merge pull request #1062 from aroulin/shader-rcp-rsq
bunnei
2015-08-23
1
-6
/
+4
|
\
|
|
|
|
Shader: RCP and RSQ computes only the 1st component
|
*
Shader: Use std::sqrt for float instead of sqrt
aroulin
2015-08-23
1
-1
/
+1
|
|
|
*
Shader: RCP and RSQ computes only the 1st component
aroulin
2015-08-23
1
-6
/
+4
|
|
*
|
Shader: implement DPH/DPHI in interpreter
aroulin
2015-08-22
1
-1
/
+8
|
/
|
|
|
|
Tests revealed that the component with w=1 is SRC1 and not SRC2, it is now fixed on 3dbrew.
*
Shader: implement SGE, SGEI in interpreter
aroulin
2015-08-19
1
-0
/
+14
|
*
Shader: implement EX2 and LG2 in interpreter
aroulin
2015-08-16
1
-0
/
+36
|
*
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
Tony Wasserka
2015-08-16
1
-22
/
+82
|
*
Shader: Use a POD struct for registers.
bunnei
2015-08-16
1
-6
/
+6
|
*
Shader: Define a common interface for running vertex shader programs.
bunnei
2015-08-15
1
-128
/
+7
|
*
Shader: Move shader code to its own subdirectory, "shader".
bunnei
2015-08-15
1
-0
/
+629