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2019-06-07shader: Move Node declarations out of the shader IR headerReinUsesLisp1-1/+6
Analysis passes do not have a good reason to depend on shader_ir.h to work on top of nodes. This splits node-related declarations to their own file and leaves the IR in shader_ir.h
2019-06-06shader: Use shared_ptr to store nodes and move initialization to fileReinUsesLisp1-0/+60
Instead of having a vector of unique_ptr stored in a vector and returning star pointers to this, use shared_ptr. While changing initialization code, move it to a separate file when possible. This is a first step to allow code analysis and node generation beyond the ShaderIR class.