Commit message (Collapse) | Author | Files | Lines | ||
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2021-07-23 | shader: Remove old shader management | ReinUsesLisp | 1 | -156/+0 | |
2020-12-05 | video_core: Resolve more variable shadowing scenarios pt.3 | Lioncash | 1 | -3/+3 | |
Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors. | |||||
2019-10-26 | Shader_IR: Address Feedback. | Fernando Sahmkow | 1 | -0/+4 | |
2019-10-25 | Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. | Fernando Sahmkow | 1 | -2/+15 | |
2019-10-05 | video_core/{ast, expr}: Organize forward declaration | Lioncash | 1 | -3/+3 | |
Keeps them alphabetically sorted for readability. | |||||
2019-10-05 | video_core/expr: Supply operator!= along with operator== | Lioncash | 1 | -0/+19 | |
Provides logical symmetry to the interface. | |||||
2019-10-05 | video_core/{ast, expr}: Use std::move where applicable | Lioncash | 1 | -6/+6 | |
Avoids unnecessary atomic reference count increments and decrements. | |||||
2019-10-05 | Shader_Ir: Address Feedback and clang format. | Fernando Sahmkow | 1 | -7/+7 | |
2019-10-05 | Shader_IR: corrections and clang-format | Fernando Sahmkow | 1 | -1/+1 | |
2019-10-05 | gl_shader_decompiler: Implement AST decompiling | Fernando Sahmkow | 1 | -0/+2 | |
2019-10-05 | shader_ir: Corrections to outward movements and misc stuffs | Fernando Sahmkow | 1 | -2/+34 | |
2019-10-05 | shader_ir: Initial Decompile Setup | Fernando Sahmkow | 1 | -0/+86 | |