Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2019-10-30 | shader/node: Unpack bindless texture encoding | ReinUsesLisp | 1 | -26/+24 |
2019-10-24 | video_core/shader: Resolve instances of variable shadowing | Lioncash | 1 | -2/+2 |
2019-09-21 | gl_shader_decompiler: Use uint for images and fix SUATOM | ReinUsesLisp | 1 | -37/+29 |
2019-09-21 | shader/image: Implement SULD and remove irrelevant code | ReinUsesLisp | 1 | -24/+49 |
2019-09-11 | shader/image: Implement SUATOM and fix SUST | ReinUsesLisp | 1 | -21/+71 |
2019-09-06 | gl_shader_decompiler: Keep track of written images and mark them as modified | ReinUsesLisp | 1 | -21/+19 |
2019-07-15 | shader: Allow tracking of indirect buffers without variable offset | ReinUsesLisp | 1 | -5/+1 |
2019-06-21 | shader_ir: Fix image copy rebase issues | Fernando Sahmkow | 1 | -2/+7 |
2019-06-21 | shader: Implement bindless images | ReinUsesLisp | 1 | -2/+28 |
2019-06-21 | shader: Decode SUST and implement backing image functionality | ReinUsesLisp | 1 | -0/+89 |