Commit message (Collapse) | Author | Age | Files | Lines | |
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* | shader: Remove curly braces initializers on shared pointers | ReinUsesLisp | 2020-02-02 | 1 | -5/+5 |
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* | video_core/shader/ast: Make ShowCurrentState() and SanityCheck() const member functions | Lioncash | 2019-10-18 | 1 | -2/+2 |
| | | | | | These can also trivially be made const member functions, with the addition of a few consts. | ||||
* | video_core/shader/ast: Make ASTManager::Print a const member function | Lioncash | 2019-10-18 | 1 | -1/+1 |
| | | | | | Given all visiting functions never modify the nodes, we can trivially make this a const member function. | ||||
* | video_core/ast: Unindent most of IsFullyDecompiled() by one level | Lioncash | 2019-10-05 | 1 | -12/+12 |
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* | video_core/ast: Make ShowCurrentState() take a string_view instead of std::string | Lioncash | 2019-10-05 | 1 | -1/+1 |
| | | | | Allows the function to be non-allocating in terms of the output string. | ||||
* | video_core/ast: Default the move constructor and assignment operator | Lioncash | 2019-10-05 | 1 | -2/+2 |
| | | | | | This is behaviorally equivalent and also fixes a bug where some members weren't being moved over. | ||||
* | video_core/{ast, expr}: Organize forward declaration | Lioncash | 2019-10-05 | 1 | -7/+7 |
| | | | | Keeps them alphabetically sorted for readability. | ||||
* | video_core/{ast, expr}: Use std::move where applicable | Lioncash | 2019-10-05 | 1 | -14/+15 |
| | | | | Avoids unnecessary atomic reference count increments and decrements. | ||||
* | video_core/ast: Supply const accessors for data where applicable | Lioncash | 2019-10-05 | 1 | -2/+10 |
| | | | | | Provides const equivalents of data accessors for use within const contexts. | ||||
* | Shader_ir: Address feedback | Fernando Sahmkow | 2019-10-05 | 1 | -7/+5 |
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* | Shader_Ir: Address Feedback and clang format. | Fernando Sahmkow | 2019-10-05 | 1 | -32/+33 |
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* | Shader_IR: allow else derivation to be optional. | Fernando Sahmkow | 2019-10-05 | 1 | -1/+2 |
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* | vk_shader_compiler: Implement the decompiler in SPIR-V | Fernando Sahmkow | 2019-10-05 | 1 | -1/+21 |
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* | Shader_IR: mark labels as unused for partial decompile. | Fernando Sahmkow | 2019-10-05 | 1 | -0/+8 |
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* | Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. | Fernando Sahmkow | 2019-10-05 | 1 | -2/+18 |
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* | gl_shader_decompiler: Implement AST decompiling | Fernando Sahmkow | 2019-10-05 | 1 | -10/+8 |
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* | shader_ir: Declare Manager and pass it to appropiate programs. | Fernando Sahmkow | 2019-10-05 | 1 | -40/+34 |
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* | shader_ir: Corrections to outward movements and misc stuffs | Fernando Sahmkow | 2019-10-05 | 1 | -6/+47 |
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* | shader_ir: Add basic goto elimination | Fernando Sahmkow | 2019-10-05 | 1 | -22/+152 |
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* | shader_ir: Initial Decompile Setup | Fernando Sahmkow | 2019-10-05 | 1 | -0/+184 |