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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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shader
/
ast.cpp
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2019-10-18
video_core/shader/ast: Make ShowCurrentState() and SanityCheck() const member functions
Lioncash
1
-3
/
+3
2019-10-18
video_core/shader/ast: Make ASTManager::Print a const member function
Lioncash
1
-2
/
+2
2019-10-18
video_core/shader/ast: Make ExprPrinter members private
Lioncash
1
-1
/
+2
2019-10-18
video_core/shader/ast: Make Indent() return a string_view
Lioncash
1
-14
/
+24
2019-10-18
video_core/shader/ast: Make Indent() private
Lioncash
1
-9
/
+9
2019-10-18
video_core/shader/ast: Rename Ident() to Indent()
Lioncash
1
-13
/
+13
2019-10-18
video_core/shader/ast: Make use of fmt where applicable
Lioncash
1
-14
/
+14
2019-10-05
video_core/ast: Make ShowCurrentState() take a string_view instead of std::string
Lioncash
1
-1
/
+1
2019-10-05
video_core/ast: Eliminate variable shadowing warnings
Lioncash
1
-3
/
+3
2019-10-05
video_core/ast: Replace std::string with a constexpr std::string_view
Lioncash
1
-3
/
+1
2019-10-05
video_core/ast: Default the move constructor and assignment operator
Lioncash
1
-24
/
+0
2019-10-05
video_core/{ast, expr}: Use std::move where applicable
Lioncash
1
-9
/
+11
2019-10-05
video_core/ast: Supply const accessors for data where applicable
Lioncash
1
-35
/
+31
2019-10-05
Shader_ir: Address feedback
Fernando Sahmkow
1
-41
/
+7
2019-10-05
Shader_Ir: Address Feedback and clang format.
Fernando Sahmkow
1
-4
/
+10
2019-10-05
Shader_IR: clean up AST handling and add documentation.
Fernando Sahmkow
1
-2
/
+6
2019-10-05
Shader_IR: Correct OutwardMoves for Ifs
Fernando Sahmkow
1
-22
/
+11
2019-10-05
Shader_IR: corrections and clang-format
Fernando Sahmkow
1
-69
/
+63
2019-10-05
Shader_IR: allow else derivation to be optional.
Fernando Sahmkow
1
-3
/
+6
2019-10-05
Shader_IR: mark labels as unused for partial decompile.
Fernando Sahmkow
1
-3
/
+1
2019-10-05
Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes.
Fernando Sahmkow
1
-5
/
+93
2019-10-05
gl_shader_decompiler: Implement AST decompiling
Fernando Sahmkow
1
-5
/
+5
2019-10-05
shader_ir: Declare Manager and pass it to appropiate programs.
Fernando Sahmkow
1
-3
/
+136
2019-10-05
shader_ir: Corrections to outward movements and misc stuffs
Fernando Sahmkow
1
-48
/
+137
2019-10-05
shader_ir: Add basic goto elimination
Fernando Sahmkow
1
-16
/
+332
2019-10-05
shader_ir: Initial Decompile Setup
Fernando Sahmkow
1
-0
/
+180