summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_vulkan (unfollow)
Commit message (Expand)AuthorFilesLines
2020-04-28{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registersReinUsesLisp5-3/+34
2020-04-25vk_rasterizer: Pack texceptions and color formats on invalid formatsReinUsesLisp2-5/+19
2020-04-24Fix -Werror=conversion error.Markus Wick1-1/+1
2020-04-23vk_rasterizer: Fix framebuffer creation validation errorsReinUsesLisp1-2/+4
2020-04-23vk_pipeline_cache: Unify pipeline cache keys into a single operationReinUsesLisp5-47/+59
2020-04-23vk_renderpass_cache: Pack renderpass cache key to 12 bytesReinUsesLisp4-84/+59
2020-04-23vk_pipeline_cache: Fix unintentional memcpy into optionalReinUsesLisp1-2/+4
2020-04-22Async GPU: Correct flushing behavior to be similar to old async GPU behavior.Fernando Sahmkow1-0/+4
2020-04-22ShaderCache/PipelineCache: Cache null shaders.Fernando Sahmkow2-4/+15
2020-04-22Address Feedback.Fernando Sahmkow3-3/+3
2020-04-22vk_fence_manager: Initial implementationReinUsesLisp6-12/+219
2020-04-22OpenGL: Guarantee writes to Buffers.Fernando Sahmkow1-2/+0
2020-04-22GPU: Implement Flush Requests for Async mode.Fernando Sahmkow1-0/+4
2020-04-22FenceManager: Manage syncpoints and rename fences to semaphores.Fernando Sahmkow2-3/+16
2020-04-22Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.Fernando Sahmkow2-0/+27
2020-04-22ThreadManager: Sync async reads on accurate gpu.Fernando Sahmkow2-0/+5
2020-04-22BufferCache: Implement OnCPUWrite and SyncGuestHostFernando Sahmkow1-2/+2
2020-04-22GPU: Refactor synchronization on Async GPUFernando Sahmkow2-0/+16
2020-04-22vk_memory_manager: Remove unified memory model flagReinUsesLisp5-35/+6
2020-04-22vk_rasterizer: Add lazy default buffer maker and use it for empty buffersReinUsesLisp3-4/+40
2020-04-22gl_rasterizer: Fix buffers without sizeReinUsesLisp1-3/+3
2020-04-20Initialize quad_indexed_pass before uint8_passAmit Prakash Ambasta1-1/+1
2020-04-19renderer_vulkan: assume X11 if not Windows/macOS after bf1d66b7c074Jan Beich1-3/+3
2020-04-19vulkan/wrapper: Sort physical devicesReinUsesLisp1-1/+20
2020-04-19fixed_pipeline_state: Hash and compare the whole structureReinUsesLisp2-105/+9
2020-04-19fixed_pipeline_state: Pack blending stateReinUsesLisp3-98/+227
2020-04-19fixed_pipeline_state: Pack rasterizer stateReinUsesLisp4-163/+155
2020-04-19fixed_pipeline_state: Pack depth stencil stateReinUsesLisp3-97/+140
2020-04-19fixed_pipeline_state: Pack attribute stateReinUsesLisp5-100/+84
2020-04-17vk_stream_buffer: Fix out of memory on boot on recent Nvidia driversReinUsesLisp2-33/+48
2020-04-17vk_compute_pass: Implement indexed quadsReinUsesLisp5-12/+280
2020-04-16buffer_cache: Return handles instead of pointer to handlesReinUsesLisp7-51/+42
2020-04-16video_core: Amend doxygen comment referencesLioncash1-1/+1
2020-04-15maxwell_to_vk: Add uint16 vertex formatsReinUsesLisp1-0/+8
2020-04-15maxwell_to_vk: Add missing breaksReinUsesLisp1-0/+2
2020-04-15vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfoReinUsesLisp1-0/+2
2020-04-14vk_rasterizer: Default to 1 viewports with a size of 0ReinUsesLisp1-3/+6
2020-04-14renderer_vulkan: Integrate Nvidia Nsight Aftermath on WindowsReinUsesLisp8-19/+344
2020-04-13renderer_vulkan: Remove Nvidia checkpointsReinUsesLisp4-34/+0
2020-04-13renderer_vulkan: Catch device losses in more placesReinUsesLisp3-21/+29
2020-04-11texture_cache: Remove preserve_contentsReinUsesLisp1-2/+2
2020-04-11renderer_vulkan: Drop Vulkan-HppReinUsesLisp50-2271/+2881
2020-04-09VkRasterizer: Eliminate Legacy code.Fernando Sahmkow1-1/+0
2020-04-08Memory: Address Feedback.Fernando Sahmkow1-2/+2
2020-04-07yuzu: Drop SDL2 and Qt frontend Vulkan requirementsReinUsesLisp5-105/+238
2020-04-07renderer_vulkan: Query device names from the backendReinUsesLisp3-0/+73
2020-04-06Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.Fernando Sahmkow3-26/+22
2020-04-06Query Cache: Use VAddr instead of physical memory for adressing.Fernando Sahmkow1-2/+2
2020-04-06Buffer Cache: Use vAddr instead of physical memory.Fernando Sahmkow3-8/+8
2020-04-06Texture Cache: Use vAddr instead of physical memory for caching.Fernando Sahmkow1-4/+3
2020-04-06GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddrFernando Sahmkow2-13/+21
2020-04-06shader_decode: SULD.D implement bits64 and reverse shader ir init method to removed shader stage.namkazy1-1/+1
2020-04-06shader/memory: Implement RED.E.ADDReinUsesLisp1-25/+40
2020-04-05clang-formatNguyen Dac Nam1-2/+1
2020-04-05add shader stage when init shader irnamkazy1-1/+2
2020-04-02shader_decompiler: Remove FragCoord.w hack and change IPA implementationReinUsesLisp1-10/+7
2020-04-01vk_device: Add missing ASTC queriesReinUsesLisp1-14/+29
2020-04-01video_core: Use native ASTC when availableReinUsesLisp2-19/+17
2020-04-01renderer_vulkan/wrapper: Add vkEnumerateInstanceExtensionProperties wrapperReinUsesLisp2-0/+17
2020-04-01renderer_vulkan/wrapper: Add command buffer handleReinUsesLisp1-0/+192
2020-04-01renderer_vulkan/wrapper: Add physical device handleReinUsesLisp2-0/+123
2020-04-01renderer_vulkan/wrapper: Add device handleReinUsesLisp2-0/+277
2020-04-01renderer_vulkan/wrapper: Add swapchain handleReinUsesLisp2-0/+15
2020-04-01renderer_vulkan/wrapper: Add fence handleReinUsesLisp1-0/+17
2020-04-01renderer_vulkan/wrapper: Add device memory handleReinUsesLisp1-0/+15
2020-04-01renderer_vulkan/wrapper: Add pool handlesReinUsesLisp2-0/+47
2020-04-01renderer_vulkan/wrapper: Add buffer and image handlesReinUsesLisp2-0/+24
2020-04-01renderer_vulkan/wrapper: Add queue handleReinUsesLisp2-0/+36
2020-04-01renderer_vulkan/wrapper: Add instance handleReinUsesLisp2-0/+87
2020-03-30vk_decompiler: add atomic op and handler function.Nguyen Dac Nam1-6/+25
2020-03-28renderer_vulkan/wrapper: Address feedbackReinUsesLisp1-3/+24
2020-03-27renderer_vulkan/wrapper: Add owning handlesReinUsesLisp1-0/+18
2020-03-27renderer_vulkan/wrapper: Add pool allocations owning templated classReinUsesLisp1-0/+81
2020-03-27renderer_vulkan/wrapper: Add owning handle templated classReinUsesLisp1-0/+144
2020-03-27renderer_vulkan/wrapper: Add destroy and free overload setReinUsesLisp2-0/+133
2020-03-27renderer_vulkan/wrapper: Add dispatch table and loadersReinUsesLisp2-0/+283
2020-03-27renderer_vulkan/wrapper: Add exception classReinUsesLisp2-0/+34
2020-03-27renderer_vulkan/wrapper: Add ToString function for VkResultReinUsesLisp2-0/+90
2020-03-27renderer_vulkan/wrapper: Add Vulakn wrapper and a span helperReinUsesLisp1-0/+83
2020-03-27maxwell_to_vk: implement signedscaled vertex formatsDan1-0/+20
2020-03-25Frontend/GPU: Refactor context managementJames Rowe2-2/+3
2020-03-19vk_texture_cache: Silence misc warningsReinUsesLisp1-3/+3
2020-03-19vk_staging_buffer_pool: Silence unused constant warningReinUsesLisp1-1/+1
2020-03-19vk_rasterizer: Remove unused variableReinUsesLisp1-2/+0
2020-03-19vk_pipeline_cache: Remove unused variableReinUsesLisp1-1/+0
2020-03-19maxwell_to_vk: Sielence -Wswitch warningReinUsesLisp1-0/+2
2020-03-15maxwell_to_vk: Implement RG32 and RGB32 integer vertex formatsReinUsesLisp1-0/+4
2020-03-15vk_rasterizer: Implement layered clearsReinUsesLisp1-2/+2
2020-03-15vk_shader_decompiler: fix linux buildmakigumo1-1/+1
2020-03-15vk_rasterizer: Fix vertex range assertReinUsesLisp1-1/+1
2020-03-15vk_rasterizer: Reimplement clears with vkCmdClearAttachmentsReinUsesLisp4-45/+53
2020-03-14DirtyFlags: relax need to set render_targets as dirty Fernando Sahmkow1-2/+0
2020-03-13vk/gl_shader_decompiler: Silence assertion on computeReinUsesLisp1-3/+6
2020-03-13vk_shader_decompiler: Fix default varying regressionReinUsesLisp1-2/+6
2020-03-13vk_shader_decompiler: Fix implicit type conversionRodrigo Locatti1-1/+1
2020-03-13vk_rasterizer: Implement transform feedback binding zeroReinUsesLisp2-0/+46
2020-03-13vk_shader_decompiler: Add XFB decorations to generic varyingsReinUsesLisp1-16/+89
2020-03-13vk_device: Enable VK_EXT_transform_feedback when availableReinUsesLisp2-7/+40
2020-03-13vk_device: Shrink formatless capability name sizeReinUsesLisp3-26/+23
2020-03-13vk_shader_decompiler: Use registry for specializationReinUsesLisp4-31/+37
2020-03-13fix formattingmakigumo1-1/+1
2020-03-13maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32makigumo1-1/+3
2020-03-13video_core: Implement RGBA16_SNORMReinUsesLisp2-0/+2
2020-03-09video_core: Rename "const buffer locker" to "registry"ReinUsesLisp2-4/+4
2020-03-08vk_reasterizer: fix mistype on SetupGraphicsImagesNguyen Dac Nam1-1/+1
2020-03-06vk_rasterizer: Support disabled uniform buffersReinUsesLisp2-1/+9
2020-03-06maxwell_to_vk: Remove Storage capability for A1B5G5R5UReinUsesLisp1-1/+1
2020-02-28dirty_flags: Deduplicate code between OpenGL and VulkanReinUsesLisp1-39/+2
2020-02-28vk_rasterizer: Pass Maxwell registers to dynamic updatesReinUsesLisp2-26/+21
2020-02-28state_tracker: Remove type traits with named structuresReinUsesLisp2-10/+12
2020-02-28vk_state_tracker: Implement dirty flags for stencil propertiesReinUsesLisp3-0/+21
2020-02-28vk_state_tracker: Implement dirty flags for depth boundsReinUsesLisp3-0/+14
2020-02-28vk_state_tracker: Implement dirty flags for blend constantsReinUsesLisp3-0/+14
2020-02-28vk_state_tracker: Implement dirty flags for depth biasReinUsesLisp3-0/+17
2020-02-28vk_state_tracker: Implement dirty flags for scissorsReinUsesLisp3-0/+14
2020-02-28vk_state_tracker: Initial implementationReinUsesLisp9-52/+196
2020-02-28maxwell_3d: Flatten cull and front face registersReinUsesLisp4-21/+20
2020-02-28gl_rasterizer: Remove dirty flagsReinUsesLisp2-32/+1
2020-02-26vk_swapchain: Silence TOCTOU race conditionReinUsesLisp1-9/+12
2020-02-26frontend: qt: bootmanager: Vulkan: Restore support for VK backend.bunnei2-9/+14
2020-02-24vk_shader_decompiler: Implement indexed texturesReinUsesLisp6-54/+99
2020-02-24video_core: Implement more scaler attribute formatsReinUsesLisp2-4/+16
2020-02-21vk_device: remove left over from other branchNguyen Dac Nam1-1/+0
2020-02-20clang-formatNguyen Dac Nam1-1/+1
2020-02-20shader_decompiler: only add StorageImageReadWithoutFormat when availableNguyen Dac Nam1-1/+4
2020-02-19shader_decompiler: add check in case of device not support ShaderStorageImageReadWithoutFormatNguyen Dac Nam1-0/+4
2020-02-19vk_device: setup shaderStorageImageReadWithoutFormatNguyen Dac Nam1-0/+5
2020-02-19vk_device: add check for shaderStorageImageReadWithoutFormatNguyen Dac Nam1-0/+7
2020-02-19vk_shader: add Capability StorageImageReadWithoutFormatNguyen Dac Nam1-0/+1
2020-02-19vk_shader: Implement function ImageLoad (Used by Kirby Start Allies)Nguyen Dac Nam1-2/+6
2020-02-18fixups mistake auto commit.Nguyen Dac Nam1-9/+0
2020-02-18Update code structureNguyen Dac Nam1-0/+7
2020-02-18add vertex UnsignedInt size RGBANguyen Dac Nam1-0/+2
2020-02-18add eBc2SrgbBlock to formatsNguyen Dac Nam1-0/+1
2020-02-18vulkan: add DXT23_SRGBNguyen Dac Nam1-1/+1
2020-02-18renderer_vulkan: Add the rest of case for TryConvertBorderColorNguyen Dac Nam1-3/+10
2020-02-16texture_cache: Implement layered framebuffer attachmentsReinUsesLisp3-10/+21
2020-02-16vk_shader_decompiler: Implement Layer output attributeReinUsesLisp1-6/+30
2020-02-15texture: Implement R32IReinUsesLisp2-0/+2
2020-02-14maxwell_3d: Unify draw methodsReinUsesLisp2-14/+1
2020-02-14vk_query_cache: Implement generic query cache on VulkanReinUsesLisp7-3/+283
2020-02-14vk_shader_decompiler: Fix vertex id and instance idReinUsesLisp1-4/+13
2020-02-04vk_rasterizer: Use noexcept variants of std::bitsetReinUsesLisp1-4/+5
2020-01-29yuzu: Implement Vulkan frontendReinUsesLisp1-0/+265
2020-01-29settings: Add settings for graphics backendReinUsesLisp1-2/+4
2020-01-26shader/memory: Implement ATOM.ADDReinUsesLisp1-33/+33
2020-01-25Shader_IR: Address feedback.Fernando Sahmkow1-2/+3
2020-01-24Shader_IR: Correct Custom Variable assignment.Fernando Sahmkow1-0/+2
2020-01-24Shader_IR: Implement Injectable Custom Variables to the IR.Fernando Sahmkow1-0/+16
2020-01-24vk_shader_decompiler: Disable default values on unwritten render targetsReinUsesLisp3-19/+16
2020-01-20vk_blit_screen: Address feedbackReinUsesLisp4-22/+25
2020-01-20vk_blit_screen: Initial implementationReinUsesLisp2-0/+743
2020-01-19vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-VReinUsesLisp1-3/+11
2020-01-18vk_graphics_pipeline: Set front facing properlyReinUsesLisp1-2/+1
2020-01-18vk_rasterizer: Address feedbackReinUsesLisp2-25/+32
2020-01-17vk_rasterizer: Implement Vulkan's rasterizerReinUsesLisp2-1/+1385
2020-01-17renderer_vulkan: Add header as placeholderReinUsesLisp1-0/+72
2020-01-16vk_texture_cache: Address feedbackReinUsesLisp2-22/+8
2020-01-16shader/memory: Implement ATOMS.ADD.U32ReinUsesLisp1-0/+7
2020-01-16vk_texture_cache: Fix typo in commentaryRodrigo Locatti1-1/+1
2020-01-14vk_texture_cache: Implement generic texture cache on VulkanReinUsesLisp3-0/+729
2020-01-11vk_compute_pass: Address feedbackRodrigo Locatti1-0/+2
2020-01-10maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driverReinUsesLisp3-6/+11
2020-01-08vk_compute_pass: Add compute passes to emulate missing Vulkan featuresReinUsesLisp2-0/+414
2020-01-08vk_shader_util: Add helper to build SPIR-V shadersReinUsesLisp2-0/+51
2020-01-07vk_pipeline_cache: Initial implementationReinUsesLisp2-1/+460
2020-01-07vk_graphics_pipeline: Initial implementationReinUsesLisp3-0/+393
2020-01-07vk_compute_pipeline: Initial implementationReinUsesLisp3-0/+217
2020-01-07vk_pipeline_cache: Add file and define descriptor update template fillerReinUsesLisp2-0/+65
2020-01-07fixed_pipeline_state: Add depth clampReinUsesLisp2-10/+18
2020-01-07vk_rasterizer: Add placeholderReinUsesLisp1-0/+13
2020-01-06vk_renderpass_cache: Initial implementationReinUsesLisp2-0/+197
2020-01-06vk_update_descriptor: Initial implementationReinUsesLisp2-0/+143
2020-01-06vk_stream_buffer/vk_buffer_cache: Avoid halting and use generic cacheReinUsesLisp4-62/+340
2020-01-06vk_memory_manager: Misc changesReinUsesLisp2-88/+142
2020-01-06vk_buffer_cache: Temporarily remove buffer cacheReinUsesLisp2-226/+0
2020-01-04Shader_IR: Address FeedbackFernando Sahmkow1-14/+4
2020-01-03Update src/video_core/renderer_vulkan/vk_descriptor_pool.cppRodrigo Locatti1-1/+1
2020-01-01vk_descriptor_pool: Initial implementationReinUsesLisp2-0/+145
2019-12-30Shader_IR: add the ability to amend code in the shader ir.Fernando Sahmkow1-0/+18
2019-12-30vk_image: Avoid unnecesary equalsRodrigo Locatti1-1/+1
2019-12-29vk_staging_buffer_pool: Initialize last epoch to zeroRodrigo Locatti1-1/+1
2019-12-25vk_staging_buffer_pool: Add a staging pool for temporary operationsReinUsesLisp2-0/+210
2019-12-25vk_image: Add an image object abstractionReinUsesLisp2-0/+190
2019-12-24fixed_pipeline_state: Define symetric operator!= and mark as noexceptReinUsesLisp2-40/+92
2019-12-23fixed_pipeline_state: Define structure and loadersReinUsesLisp2-0/+526
2019-12-21vk_shader_decompiler: Use Visit instead of reimplementing itReinUsesLisp1-23/+1
2019-12-19vk_resource_manager: Add entry to VKFence to test its usageReinUsesLisp1-0/+8
2019-12-19vk_reosurce_manager: Add assert for releasing fencesReinUsesLisp1-0/+1
2019-12-19vk_resource_manager: Implement VKFenceWatch move constructorReinUsesLisp2-0/+32
2019-12-19vk_device: Add entry to catch device lossesReinUsesLisp3-1/+40
2019-12-19vk_shader_decompiler: Fix full decompilationReinUsesLisp1-3/+5
2019-12-19vk_shader_decompiler: Skip NDC correction when it is nativeReinUsesLisp2-1/+2
2019-12-19vk_shader_decompiler: Normalize output fragment attachmentsReinUsesLisp2-12/+12
2019-12-19vk_device: Add query for RGBA8UintReinUsesLisp1-0/+1
2019-12-19vk_shader_decompiler: Update sirit and implement Texture AOFFIReinUsesLisp1-22/+30
2019-12-16renderer_vulkan/shader: Add helper GLSL shadersReinUsesLisp4-0/+122
2019-12-13maxwell_to_vk: Improve image format table and add more formatsReinUsesLisp2-89/+127
2019-12-13maxwell_to_vk: Implement more vertex formatsReinUsesLisp1-7/+81
2019-12-13maxwell_to_vk: Implement more primitive topologiesReinUsesLisp2-2/+11
2019-12-13maxwell_to_vk: Approach GL_CLAMP closer to the GL specReinUsesLisp3-9/+17
2019-12-13maxwell_to_vk: Use VK_EXT_index_type_uint8 when availableReinUsesLisp2-4/+7
2019-12-13vk_scheduler: Delegate commands to a worker thread and state trackReinUsesLisp2-37/+311
2019-12-10shader: Implement MEMBAR.GLReinUsesLisp1-0/+14
2019-12-10vk_shader_decompiler: Fix build issues on old gcc versionsReinUsesLisp1-2/+3
2019-12-10vk_shader_decompiler: Reduce YNegate's severityReinUsesLisp1-1/+1
2019-12-10shader_ir/other: Implement S2R InvocationIdReinUsesLisp1-0/+1
2019-12-10vk_shader_decompiler: Misc changesReinUsesLisp2-697/+1648
2019-12-09vk_device: Misc changesReinUsesLisp2-117/+276
2019-12-09externals: Update Vulkan-HeadersReinUsesLisp2-2/+14
2019-12-07vk_swapchain: Add support for swapping sRGBReinUsesLisp2-24/+31
2019-11-27core/memory: Migrate over GetPointer()Lioncash1-3/+3
2019-11-27core: Prepare various classes for memory read/write migrationLioncash2-2/+9
2019-11-23video_core: Unify ProgramType and ShaderStage into ShaderTypeReinUsesLisp4-22/+25
2019-11-14texture_cache: Drop abstracted ComponentTypeReinUsesLisp2-74/+71
2019-11-14Shader_IR: Implement TXD instruction.Fernando Sahmkow1-0/+6
2019-11-14Shader_IR: Implement FLO instruction.Fernando Sahmkow1-0/+2
2019-11-08shader_ir/warp: Implement FSWZADDReinUsesLisp1-0/+6
2019-11-08gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsicsReinUsesLisp1-40/+3
2019-10-25Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.Fernando Sahmkow1-0/+7
2019-10-18vk_shader_decompiler: Mark operator() function parameters as const referencesLioncash1-21/+23
2019-10-16vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()Lioncash1-0/+3
2019-10-05Shader_Ir: Address Feedback and clang format.Fernando Sahmkow1-25/+18
2019-10-05vk_shader_decompiler: Correct Branches inside conditionals.Fernando Sahmkow1-1/+11
2019-10-05vk_shader_decompiler: Clean code and be const correct.Fernando Sahmkow1-7/+5
2019-10-05vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMDFernando Sahmkow1-16/+33
2019-10-05vk_shader_compiler: Correct SPIR-V AST DecompilingFernando Sahmkow1-4/+11
2019-10-05Shader_IR: allow else derivation to be optional.Fernando Sahmkow1-2/+4
2019-10-05vk_shader_compiler: Implement the decompiler in SPIR-VFernando Sahmkow1-22/+276
2019-09-22video_core: Implement RGBX16F PixelFormatFearlessTobi1-0/+1
2019-09-21gl_shader_decompiler: Use uint for images and fix SUATOMReinUsesLisp1-12/+0
2019-09-21shader/image: Implement SULD and remove irrelevant codeReinUsesLisp1-0/+7
2019-09-17shader_ir/warp: Implement SHFLReinUsesLisp1-0/+50
2019-09-13vk_device: Add miscellaneous features and minor style changesReinUsesLisp3-111/+258
2019-09-11shader/image: Implement SUATOM and fix SUSTReinUsesLisp1-0/+42
2019-08-21shader_ir: Implement VOTEReinUsesLisp1-0/+25
2019-07-20Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.Fernando Sahmkow1-0/+18
2019-07-20shader/half_set_predicate: Fix HSETP2 implementationReinUsesLisp1-13/+4
2019-07-09shader_ir: Implement BRX & BRA.CCFernando Sahmkow1-0/+9
2019-07-08gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shadersReinUsesLisp1-8/+6
2019-07-07vk_sampler_cache: Remove unused includesLioncash1-3/+0
2019-07-07video_core: Add missing override specifiersLioncash1-2/+2
2019-07-07vk_scheduler: Drop execution context in favor of viewsReinUsesLisp6-50/+60
2019-06-21shader: Decode SUST and implement backing image functionalityReinUsesLisp1-0/+7
2019-06-07shader: Split SSY and PBK stackReinUsesLisp1-12/+37
2019-06-06shader: Use shared_ptr to store nodes and move initialization to fileReinUsesLisp1-25/+25
2019-05-30maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap modeReinUsesLisp1-1/+1
2019-05-26vk_device: Let formats array type be deducedReinUsesLisp1-33/+33
2019-05-26vk_shader_decompiler: Misc fixesReinUsesLisp2-45/+67
2019-05-26vk_device: Enable features when available and misc changesReinUsesLisp2-43/+151
2019-05-20shader: Implement S2R Tid{XYZ} and CtaId{XYZ}ReinUsesLisp1-0/+18
2019-05-10renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags()Lioncash1-1/+0
2019-05-03shader: Remove unused AbufNode Ipa modeReinUsesLisp1-4/+3
2019-04-21Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.Fernando Sahmkow1-1/+0
2019-04-20RasterizerCache Redesign: Flush Fernando Sahmkow1-2/+4
2019-04-18video_core: Silent -Wswitch warningsReinUsesLisp1-4/+6
2019-04-16vk_shader_decompiler: Add missing operationsReinUsesLisp1-0/+7
2019-04-16shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmeticReinUsesLisp1-5/+7
2019-04-16shader_ir/decode: Implement half float saturationReinUsesLisp1-0/+6
2019-04-14shader_ir: Implement STG, keep track of global memory usage and flushReinUsesLisp1-6/+8
2019-04-10vk_shader_decompiler: Implement flow primitivesReinUsesLisp1-5/+82
2019-04-10vk_shader_decompiler: Implement most common texture primitivesReinUsesLisp1-8/+65
2019-04-10vk_shader_decompiler: Implement texture decompilation helper functionsReinUsesLisp1-0/+32
2019-04-10vk_shader_decompiler: Implement Assign and LogicalAssignReinUsesLisp1-2/+64
2019-04-10vk_shader_decompiler: Implement non-OperationCode visitsReinUsesLisp1-7/+129
2019-04-10vk_shader_decompiler: Implement OperationCode decompilation interfaceReinUsesLisp1-1/+411
2019-04-10vk_shader_decompiler: Implement VisitReinUsesLisp1-1/+50
2019-04-10vk_shader_decompiler: Implement labels tree and flowReinUsesLisp1-0/+71
2019-04-10vk_shader_decompiler: Implement declarationsReinUsesLisp1-3/+457
2019-04-10vk_shader_decompiler: Declare and stub interface for a SPIR-V decompilerReinUsesLisp2-0/+125
2019-04-06video_core/engines: Remove unnecessary inclusions where applicableLioncash1-0/+1
2019-04-02video_core: Abstract vk_sampler_cache into a templated classReinUsesLisp2-58/+18
2019-03-29vk_swapchain: Implement a swapchain managerReinUsesLisp2-0/+302
2019-03-27video_core: Amend constructor initializer list order where applicableLioncash1-2/+2
2019-03-27video_core: Add missing override specifiersLioncash2-2/+2
2019-03-21gpu: Move GPUVAddr definition to common_types.bunnei2-4/+2
2019-03-15gpu: Use host address for caching instead of guest address.bunnei2-17/+41
2019-03-13vk_sampler_cache: Use operator== instead of memcmpMat M1-1/+1
2019-03-13vk_sampler_cache: Implement a sampler cacheReinUsesLisp2-0/+137
2019-03-06video_core/engines: Remove unnecessary includesLioncash1-1/+1
2019-03-04maxwell_to_vk: Initial implementationReinUsesLisp3-3/+551
2019-03-02vk_buffer_cache: Fix clang-formatReinUsesLisp1-3/+3
2019-03-01vk_buffer_cache: Implement a buffer cacheReinUsesLisp2-0/+203
2019-02-27vk_memory_manager: Reorder constructor initializer list in terms of member declaration orderLioncash1-1/+1
2019-02-26vk_stream_buffer: Remove copy code pathReinUsesLisp2-53/+18
2019-02-24vk_stream_buffer: Implement a stream bufferReinUsesLisp2-0/+197
2019-02-24vk_resource_manager: Minor VKFenceWatch changesReinUsesLisp2-7/+7
2019-02-24vk_memory_manager: Fixup commit interval allocationReinUsesLisp1-2/+1
2019-02-22vk_scheduler: Implement a schedulerReinUsesLisp2-0/+129
2019-02-19vk_memory_manager: Implement memory managerReinUsesLisp2-0/+340
2019-02-14vk_resource_manager: Implement a command buffer pool with VKFencedPoolReinUsesLisp2-1/+59
2019-02-14vk_resource_manager: Add VKFencedPool interfaceReinUsesLisp2-0/+83
2019-02-14vk_resource_manager: Implement VKResourceManager and fence allocatorReinUsesLisp2-0/+85
2019-02-14vk_resource_manager: Implement VKFenceWatchReinUsesLisp2-0/+68
2019-02-14vk_resource_manager: Implement VKFenceReinUsesLisp2-0/+131
2019-02-14vk_resource_manager: Add VKResource interfaceReinUsesLisp2-0/+40
2019-02-13vk_device: Abstract device handling into a classReinUsesLisp2-0/+347
2019-02-12renderer_vulkan: Add declarations fileReinUsesLisp1-0/+45