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2021-07-23shader: Implement indexed texturesReinUsesLisp3-64/+95
2021-07-23shader: Move microinstruction header to the value headerReinUsesLisp1-1/+1
2021-07-23shader: Implement D3D samplersReinUsesLisp3-37/+51
2021-07-23shader: Implement SR_Y_DIRECTIONFernandoS273-0/+4
2021-07-23spirv: Implement ViewportMask with NV_viewport_array2ReinUsesLisp1-0/+1
2021-07-23shader: Implement tessellation shaders, polygon mode and invocation idReinUsesLisp5-2/+48
2021-07-23vk_pipeline_cache: Silence GCC warningslat9nq1-0/+2
2021-07-23spirv: Implement image buffersReinUsesLisp3-21/+37
2021-07-23spirv: Implement alpha testameerj1-0/+36
2021-07-23shader: Implement transform feedbacks and define file formatReinUsesLisp3-7/+156
2021-07-23shader: Implement early Z testsReinUsesLisp1-0/+1
2021-07-23shader: Implement geometry shadersReinUsesLisp2-7/+56
2021-07-23pipeline_helper: Simplify descriptor objects initializationReinUsesLisp1-33/+25
2021-07-23shader: Implement ATOM/S and REDameerj1-0/+1
2021-07-23nsight_aftermath_tracker: Report used shaders to Nsight AftermathReinUsesLisp2-1/+4
2021-07-23spirv: Guard against typeless image reads on unsupported devicesReinUsesLisp1-0/+1
2021-07-23vk_rasterizer: Request outside render pass execution context for computeReinUsesLisp1-0/+1
2021-07-23pipeline_helper: Add missing [[maybe_unused]]ReinUsesLisp1-1/+1
2021-07-23shader: Implement SULD and SUSTReinUsesLisp7-65/+127
2021-07-23shader: Address feedback + clang formatlat9nq1-2/+2
2021-07-23shader_recompiler,video_core: Cleanup some GCC and Clang errorslat9nq4-15/+15
2021-07-23shader: Interact texture buffers with buffer cacheReinUsesLisp7-115/+140
2021-07-23shader: Implement texture buffersReinUsesLisp4-12/+29
2021-07-23vk_pipeline_cache: Fix num of pipeline workers on weird platformsReinUsesLisp1-1/+1
2021-07-23shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardwareFernandoS271-1/+3
2021-07-23vk_compute_pass: Fix compute passesReinUsesLisp3-23/+19
2021-07-23shader: Remove atomic flags and use mutex + cond variable for pipelinesReinUsesLisp4-11/+32
2021-07-23vk_pipeline_cache: Remove unnecesary scope in pipeline cache lockingReinUsesLisp1-15/+12
2021-07-23vk_pipeline_cache: Small fixes to the pipeline cacheFernandoS271-10/+14
2021-07-23shader: Mark SSBOs as written when they areFernandoS272-2/+2
2021-07-23shader: Implement ViewportIndexFernandoS271-0/+1
2021-07-23vulkan: Serialize pipelines on a separate threadReinUsesLisp2-67/+64
2021-07-23vulkan: Create pipeline layouts in separate threadsReinUsesLisp7-63/+65
2021-07-23vulkan: Build pipelines in parallel at runtimeReinUsesLisp9-165/+197
2021-07-23vk_pipeline_cache: Name SPIR-V modulesReinUsesLisp1-1/+11
2021-07-23spirv: Add fixed pipeline point sizeReinUsesLisp1-0/+3
2021-07-23shader: Implement BRXFernandoS271-1/+49
2021-07-23vk_pipeline_cache: Fix size hashing of shadersReinUsesLisp1-8/+7
2021-07-23shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when availableReinUsesLisp1-4/+43
2021-07-23shader: Better interpolation and disabled attributes supportReinUsesLisp2-2/+5
2021-07-23spirv: Remove dependencies on Environment when generating SPIR-VReinUsesLisp1-7/+3
2021-07-23vk_pipeline_cache: Fix pipeline and shader cachesReinUsesLisp2-6/+21
2021-07-23shader: Fix rasterizer integration order issuesReinUsesLisp3-7/+6
2021-07-23shader: Implement TXQ and fix FragDepthReinUsesLisp1-0/+92
2021-07-23shader: Implement NDC [-1, 1], attribute types and default varying initializationReinUsesLisp3-3/+37
2021-07-23shader: Implement VOTEameerj2-1/+8
2021-07-23vk_pipeline_cache: Fix ReleaseContents orderReinUsesLisp1-2/+2
2021-07-23vk_pipeline_cache: Add pipeline cacheReinUsesLisp2-0/+7
2021-07-23vk_pipeline_cache: Add pipeline cacheReinUsesLisp4-98/+332
2021-07-23shader: Implement DMNMX, DSET, DSETPameerj1-0/+2
2021-07-23spirv: Implement VertexId and InstanceId, refactor codeReinUsesLisp1-0/+1
2021-07-23shader: Implement I2FReinUsesLisp1-1/+2
2021-07-23shader: Add partial rasterizer integrationReinUsesLisp18-409/+1278
2021-07-23spirv: Add SignedZeroInfNanPreserve logicameerj1-0/+4
2021-07-23shader: Initial support for textures and TEXReinUsesLisp4-1/+111
2021-07-23spirv: Fixes and Intel specific workaroundsReinUsesLisp1-0/+1
2021-07-23shader: Rename, implement FADD.SAT and P2R (imm)ReinUsesLisp1-2/+2
2021-07-23shader: Add denorm flush supportReinUsesLisp2-7/+15
2021-07-23spirv: Add lower fp16 to fp32 passReinUsesLisp3-4/+9
2021-07-23shader: Primitive Vulkan integrationReinUsesLisp11-77/+428
2021-07-23shader: Remove old shader managementReinUsesLisp9-1604/+41
2021-07-23spirv: Initial SPIR-V supportReinUsesLisp2-3265/+0
2021-07-20vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possibleReinUsesLisp1-21/+35
2021-07-20vk_buffer_cache: Fix quad index array with 0 vertices (#6627)Fernando S1-0/+7
2021-07-19Update src/video_core/renderer_vulkan/vk_texture_cache.cppyzct123451-1/+1
2021-07-19Update src/video_core/renderer_vulkan/vk_texture_cache.cppyzct123451-1/+1
2021-07-18Ignore wrong blit formatyzct123451-1/+4
2021-07-18vk_texture_cache: Finalize renderpass when downloading imagesReinUsesLisp1-0/+1
2021-07-18vk_compute_pass: Fix pipeline barriers on non-initialized ASTC imagesReinUsesLisp1-2/+3
2021-07-18vk_compute_pass: Fix ASTC buffer setup synchronizationReinUsesLisp1-14/+14
2021-07-13vk_rasterizer: Only clear valid color attachmentsameerj1-2/+4
2021-07-13DMAEngine: Accelerate BufferClearFernando Sahmkow4-0/+33
2021-07-12accelerateDMA: Fixes and feedback.Fernando Sahmkow1-4/+5
2021-07-11accelerateDMA: Accelerate Buffer Copies.Fernando Sahmkow2-1/+24
2021-07-09Fence Manager: remove reference fencing.Fernando Sahmkow1-5/+2
2021-07-09Fence Manager: Force ordering on WFI.Fernando Sahmkow1-0/+4
2021-07-09Fence Manager: Add fences on Reference Count.Fernando Sahmkow2-0/+8
2021-07-09vk_buffer_cache: Use emulated null buffers for transform feedbackReinUsesLisp2-11/+19
2021-07-09configure_graphics: Use u8 for bg_color valuesameerj1-1/+4
2021-07-04Texture Cache: Initial Implementation of Sparse Textures.Fernando Sahmkow2-0/+8
2021-06-29yuzu qt: Make most UISettings a BasicSettinglat9nq1-4/+9
2021-06-28general: Make most settings a BasicSettinglat9nq1-10/+5
2021-06-26vk_buffer_cache: Silence implicit cast warningsReinUsesLisp1-2/+3
2021-06-24common: Replace common_sizes into user-literalsWunkolo2-3/+10
2021-06-22vk_master_semaphore: Use jthread for debug threadReinUsesLisp2-19/+8
2021-06-21video_core: Add GPU vendor name to window title barameerj1-0/+4
2021-06-20Reaper: Guarantee correct deletion.Fernando Sahmkow2-0/+10
2021-06-19astc_decoder.comp: Remove unnecessary LUT SSBOsameerj1-64/+10
2021-06-19astc: Various robustness enhancements for the gpu decoderameerj1-32/+7
2021-06-17Reaper: Change memory restrictions on TC depending on host memory on VK.Fernando Sahmkow2-0/+7
2021-06-16configure_graphics: Add Accelerate ASTC decoding settingameerj1-1/+6
2021-06-01buffer_cache: Simplify uniform disabling logicameerj2-0/+5
2021-05-16perf_stats: Rework FPS counter to be more accurateameerj1-0/+1
2021-05-08texture_cache: Handle out of bound texture blitsameerj4-43/+36
2021-04-25vk_texture_cache: Swap R and B channels of color flipped formatameerj1-1/+24
2021-04-15common: Move settings to common from core.bunnei3-3/+3
2021-04-12vk_master_semaphore: Deduplicate atomic access within IsFree()Lioncash1-1/+1
2021-04-12vk_master_semaphore: Add missing const qualifier for IsFree()Lioncash1-1/+1
2021-04-12vk_texture_cache: Make use of Common::BitCast where applicableLioncash1-5/+6
2021-04-11vk_buffer_cache: Fix offset for NULL vertex buffersJoshua Ashton1-1/+1
2021-04-11renderer_vulkan: Check return value of AcquireNextImageJoshua Ashton3-5/+10
2021-03-25astc_decoder: Refactor for style and more efficient memory useameerj1-79/+96
2021-03-13astc_decoder: Reimplement LayersRodrigo Locatti3-95/+122
2021-03-13renderer_vulkan: Accelerate ASTC decodingameerj7-9/+386
2021-03-04texture_cache: Blacklist BGRA8 copies and views on OpenGLameerj1-0/+5
2021-02-23vk_command_pool: Reduce the command pool size from 4096 to 4ReinUsesLisp1-1/+1
2021-02-16vk_rasterizer: Fix loading shader addresses twiceReinUsesLisp1-1/+0
2021-02-15Review 1Kelebek11-2/+2
2021-02-15Implement texture offset support for TexelFetch and TextureGather and add offsets for TldsKelebek11-7/+24
2021-02-13vk_resource_pool: Load GPU tick once and compare with itReinUsesLisp2-8/+8
2021-02-13vk_update_descriptor: Inline and improve code for binding buffersReinUsesLisp4-24/+24
2021-02-13fixed_pipeline_cache: Use dirty flags to lazily update keyReinUsesLisp7-56/+103
2021-02-13vk_master_semaphore: Mark gpu_tick atomic operations with relaxed orderReinUsesLisp1-4/+4
2021-02-13vk_staging_buffer_pool: Inline tick testsReinUsesLisp2-1/+7
2021-02-13gl_stream_buffer/vk_staging_buffer_pool: Fix size checkReinUsesLisp1-1/+1
2021-02-13video_core: Fix clang build issuesReinUsesLisp1-1/+5
2021-02-13vk_staging_buffer_pool: Fix softlock when stream buffer overflowsReinUsesLisp2-19/+20
2021-02-13vk_buffer_cache: Add support for null index buffersReinUsesLisp2-4/+40
2021-02-13vk_staging_buffer_pool: Get a staging buffer instead of waitingReinUsesLisp2-9/+18
2021-02-13buffer_cache: Skip cache on small uploads on VulkanReinUsesLisp2-1/+9
2021-02-13vk_staging_buffer_pool: Add stream buffer for small uploadsReinUsesLisp7-64/+214
2021-02-13video_core: Reimplement the buffer cacheReinUsesLisp20-1003/+585
2021-02-13gpu: Report renderer errors with exceptionsReinUsesLisp6-141/+91
2021-01-28vk_scheduler: Fix unaligned placement new expressionsReinUsesLisp1-6/+6
2021-01-25vk_graphics_pipeline: Fix narrowing conversion on MSVCReinUsesLisp1-2/+2
2021-01-24vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfoReinUsesLisp3-38/+72
2021-01-24video_core: Silence -Wmissing-field-initializers warningsReinUsesLisp2-1/+2
2021-01-24maxwell_to_vk: Silence -Wextra warnings about using different enum typesReinUsesLisp2-2/+2
2021-01-23vk_pipeline_cache: Properly bypass VertexA shadersReinUsesLisp1-9/+3
2021-01-16vk_shader_decompiler: Show comments as OpUndef with a typeReinUsesLisp1-1/+4
2021-01-15vk_texture_cache: Use Download memory types for texture flushesReinUsesLisp2-5/+10
2021-01-15vulkan_memory_allocator: Add "download" memory usage hintReinUsesLisp7-35/+48
2021-01-15vulkan_common: Move allocator to the common directoryReinUsesLisp10-330/+8
2021-01-15renderer_vulkan: Rename Vulkan memory manager to memory allocatorReinUsesLisp15-54/+52
2021-01-15vk_memory_manager: Improve memory manager and its APIReinUsesLisp13-343/+318
2021-01-15vk_buffer_cache: Remove unused functionReinUsesLisp1-4/+0
2021-01-08vk_fence_manager: Use timeline semaphores instead of spin waitsReinUsesLisp3-54/+18
2021-01-04vk_rasterizer: Skip binding empty descriptor sets on computeReinUsesLisp1-2/+4
2021-01-04renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_commonReinUsesLisp2-307/+0
2021-01-04renderer_vulkan: Move device abstraction to vulkan_commonReinUsesLisp27-1214/+27
2021-01-04gl_texture_cache: Avoid format views on Intel and AMDReinUsesLisp1-0/+5
2021-01-03renderer_vulkan: Rename VKDevice to DeviceReinUsesLisp50-166/+163
2021-01-02general: Fix various spelling errorsMorph1-1/+1
2020-12-31vulkan_instance: Allow different Vulkan versions and enforce 1.1ReinUsesLisp5-28/+12
2020-12-31vk_device: Use an array to report lacking device limitsReinUsesLisp1-13/+17
2020-12-31vk_device: Stop initialization when device is not suitableReinUsesLisp2-61/+39
2020-12-31renderer_vulkan: Remove two step initialization on VKDeviceReinUsesLisp4-25/+7
2020-12-31renderer_vulkan: Throw when enumerating devices failsReinUsesLisp1-22/+13
2020-12-31renderer_vulkan: Initialize surface in separate fileReinUsesLisp2-73/+3
2020-12-31renderer_vulkan: Catch and report exceptionsReinUsesLisp1-2/+5
2020-12-31renderer_vulkan: Create debug callback on separate file and throwReinUsesLisp2-34/+7
2020-12-31renderer_vulkan: Move instance initialization to a separate fileReinUsesLisp1-111/+1
2020-12-31vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.hReinUsesLisp50-2189/+48
2020-12-31vulkan_common: Move dynamic library load to a separate fileReinUsesLisp1-31/+8
2020-12-30maxwell_to_vk: Initialize usage variable in SurfaceFormat()Lioncash1-1/+1
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp52-2582/+2979
2020-12-26renderer_vulkan/fixed_pipeline_state: Move enabled bindings to static stateReinUsesLisp3-26/+12
2020-12-25vk_shader_decompiler: Silence warning when compiling without assertsReinUsesLisp1-0/+1
2020-12-07video_core: Make use of ordered container contains() where applicableLioncash2-3/+2
2020-12-07video_core: Remove unnecessary enum class casting in logging messagesLioncash4-27/+24
2020-12-07renderer_vulkan: Add missing `override` specifiercomex1-1/+1
2020-12-07video_core: Adjust `NUM` macro to avoid Clang warningcomex1-1/+1
2020-12-05video_core: Resolve more variable shadowing scenarios pt.3Lioncash12-119/+119
2020-12-05video_core: Resolve more variable shadowing scenarios pt.2Lioncash32-241/+249
2020-12-04video_core: Resolve more variable shadowing scenariosLioncash2-3/+3
2020-11-26vk_shader_decompiler: Implement force early fragment testsReinUsesLisp5-10/+13
2020-11-25cleanup unneeded comments and newlinesameerj1-6/+0
2020-11-25Refactor MaxwellToSpirvComparison. Use Common::BitCastameerj3-31/+34
2020-11-25Address PR feedback from Reinameerj5-40/+31
2020-11-25vulkan_renderer: Alpha Test Culling Implementationameerj5-2/+76
2020-11-23Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main threadcomex1-3/+1
2020-10-30General: Resolve a few missing initializer warningsLioncash2-2/+9
2020-10-28video_core: Enforce -Wredundant-move and -Wpessimizing-moveReinUsesLisp1-1/+1
2020-10-13vk_graphics_pipeline: Manage primitive topology as fixed stateReinUsesLisp6-26/+7
2020-10-09vk_device: Block VK_EXT_extended_dynamic_state for RDNA devicesgoldenx861-0/+24
2020-10-07renderer_vulkan/wrapper: Fix physical device sortingReinUsesLisp1-13/+35
2020-09-30Remove ext_extended_dynamic_state blacklistMatías Locatti1-8/+0
2020-09-25vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linuxlat9nq1-1/+2
2020-09-25vk_command_pool: Move definition of Pool into the cpp fileLioncash2-4/+6
2020-09-25vk_command_pool: Make use of override on destructorLioncash1-1/+1
2020-09-25vk_command_pool: Add missing header guardLioncash1-0/+2
2020-09-20renderer_opengl: Remove emulated mailbox presentationReinUsesLisp2-6/+0
2020-09-19vk_query_cache: Hack counter destructor to avoid reserving queriesReinUsesLisp1-1/+10
2020-09-19renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphoreReinUsesLisp37-799/+609
2020-09-16video_core: Enforce -Werror=switchReinUsesLisp2-4/+36
2020-09-06video_core: Remove all Core::System references in rendererReinUsesLisp19-240/+221
2020-08-31vk_device: Fix driver id check on AMD for VK_EXT_extended_dynamic_stateReinUsesLisp1-6/+9
2020-08-29vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_stateReinUsesLisp1-1/+6
2020-08-22video_core: Initialize renderer with a GPUReinUsesLisp2-3/+8
2020-08-21vk_state_tracker: Fix primitive topologyReinUsesLisp3-13/+14
2020-08-20vk_device: Use Vulkan 1.0 properlyReinUsesLisp5-52/+66
2020-08-20renderer_vulkan: Create a Vulkan 1.0 instance when 1.1 is not availableReinUsesLisp3-6/+26
2020-08-18common/telemetry: Migrate namespace into the Common namespaceLioncash1-1/+1
2020-08-16Remove unneeded newlines, optional Registry in shader paramsameerj3-6/+5
2020-08-16move thread 1/4 count computation into allocate workers methodameerj1-11/+1
2020-08-16Address feedback, add shader compile notifier, update setting textameerj6-93/+51
2020-08-16Vk Async Worker directly emplace in cacheameerj2-5/+16
2020-08-16Address feedback. Bruteforce delete duplicatesameerj5-19/+38
2020-08-16Vk Async pipeline compilationameerj11-14/+98
2020-08-16common/fileutil: Convert namespace to Common::FSLioncash2-8/+8
2020-08-14vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()Lioncash1-1/+1
2020-08-13General: Tidy up clang-format warnings part 2Lioncash1-14/+14
2020-08-03vulkan: Silence more -Wmissing-field-initializer warningsLioncash6-3/+18
2020-07-25vulkan: Resolve -Wmissing-field-initializer warningsLioncash2-0/+4
2020-07-21video_core: Remove unused variablesLioncash2-4/+2
2020-07-21vk_rasterizer: Remove unused variable in Clear()Lioncash1-4/+0
2020-07-18vk_device: Fix build error on old MSVC versionsReinUsesLisp1-3/+3
2020-07-17wrapper: Make use of designated initializers where applicableLioncash1-56/+64
2020-07-17vk_texture_cache: Make use of designated initializers where applicableLioncash1-96/+135
2020-07-17vk_texture_cache: Amend mismatched access masks and indices in UploadBufferLioncash1-6/+4
2020-07-17vk_swapchain: Make use of designated initializers where applicableLioncash1-43/+51
2020-07-17vk_stream_buffer: Make use of designated initializers where applicableLioncash1-19/+16
2020-07-17vk_staging_buffer_pool: Make use of designated initializers where applicableLioncash1-13/+12
2020-07-17vk_shader_util: Make use of designated initializers where applicableLioncash1-7/+7
2020-07-17vk_scheduler: Make use of designated initializers where applicableLioncash1-27/+30
2020-07-17vk_sampler_cache: Make use of designated initializers where applicableLioncash1-24/+27
2020-07-17vk_resource_manager: Make use of designated initializers where applicableLioncash1-15/+14
2020-07-17vk_renderpass_cache: Make use of designated initializers where applicableLioncash1-59/+70
2020-07-17vk_rasterizer: Make use of designated initializers where applicableLioncash1-41/+47
2020-07-17vk_query_cache: Make use of designated initializers where applicableLioncash1-8/+8
2020-07-17vk_pipeline_cache: Make use of designated initializers where applicableLioncash1-31/+35
2020-07-17vk_memory_manager: Make use of designated initializers where applicableLioncash1-7/+6
2020-07-17vk_image: Make use of designated initializers where applicableLioncash1-15/+23
2020-07-17vk_descriptor_pool: Make use of designated initializers where applicableLioncash1-15/+18
2020-07-17vk_graphics_pipeline: Resolve narrowing warningsLioncash1-2/+4
2020-07-16vk_compute_pipeline: Make use of designated initializers where applicableLioncash1-63/+68
2020-07-16vk_compute_pass: Make use of designated initializers where applicableLioncash1-95/+99
2020-07-16vk_buffer_cache: Make use of designated initializers where applicableLioncash1-30/+33
2020-07-16renderer_{opengl,vulkan}: Clamp shared memory to host's limitReinUsesLisp2-3/+14
2020-07-14vk_device: Make use of designated initializers where applicableLioncash1-124/+152
2020-07-14vk_graphics_pipeline: Make use of designated initializers where applicableLioncash1-198/+223
2020-07-13video_core: Rearrange pixel format namesReinUsesLisp3-99/+99
2020-07-13video_core: Fix DXT4 and RGB565ReinUsesLisp2-1/+4
2020-07-13video_core: Fix B5G6R5_UNORM render target formatReinUsesLisp1-0/+1
2020-07-13video_core: Fix B5G6R5UReinUsesLisp1-1/+1
2020-07-13video_core: Implement RGBA32_SINT render targetReinUsesLisp2-0/+2
2020-07-13video_core: Implement RGBA32_SINT render targetReinUsesLisp2-0/+2
2020-07-13video_core: Implement RGBA16_SINT render targetReinUsesLisp2-0/+2
2020-07-13video_core: Implement RGBA8_SINT render targetReinUsesLisp2-0/+2
2020-07-13video_core: Implement RG32_SINT render targetReinUsesLisp2-0/+2
2020-07-13video_core: Implement RG8_SINT render target and fix RG8_UINTReinUsesLisp2-0/+2
2020-07-13video_core: Implement R8_SINT render targetReinUsesLisp2-0/+2
2020-07-13video_core: Implement R8_SNORM render targetReinUsesLisp2-0/+2
2020-07-13vk_blit_screen: Make use of designated initializers where applicableLioncash1-334/+384
2020-07-13vk_state_tracker: Fix dirty flags for stencil_enable on VK_EXT_extended_dynamic_stateReinUsesLisp1-0/+1
2020-07-10vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXTReinUsesLisp1-6/+6
2020-07-10configuration: implement per-game configurations (#4098)lat9nq1-1/+1
2020-07-10vk_stream_buffer: set allocable_size to 9 MiBlat9nq1-1/+1
2020-06-28maxwell_to_vk: Reorder vertex formats and add A2B10G10R10 for all types except floatMorph1-75/+69
2020-06-27General: Tune the priority of main emulation threads so they have higher priority than less important helper threads.Fernando Sahmkow1-0/+2
2020-06-27vk_rasterizer: Use nullptr for <pSizes> in CmdBindVertexBuffers2EXTReinUsesLisp1-6/+6
2020-06-27vk_pipeline_cache: Avoid hashing and comparing dynamic state when possibleReinUsesLisp6-23/+51
2020-06-27vulkan/fixed_pipeline_state: Move state out of individual structuresReinUsesLisp4-121/+84
2020-06-27vk_rasterizer: Use VK_EXT_extended_dynamic_stateReinUsesLisp5-46/+356
2020-06-27renderer_vulkan/wrapper: Add VK_EXT_extended_dynamic_state functionsReinUsesLisp2-0/+64
2020-06-27fixed_pipeline_state: Add requirements for VK_EXT_extended_dynamic_stateReinUsesLisp7-155/+143
2020-06-27vk_device: Enable VK_EXT_extended_dynamic_state when availableReinUsesLisp2-0/+32
2020-06-26gl_buffer_cache: Copy to buffers created as STREAM_READ before downloadingReinUsesLisp2-6/+6
2020-06-24buffer_cache: Use buffer methods instead of cache virtual methodsReinUsesLisp2-54/+58
2020-06-24gl_buffer_cache: Mark buffers as residentReinUsesLisp4-18/+29
2020-06-22renderer_vulkan: Update validation layer name and test before enablingReinUsesLisp3-5/+43
2020-06-20vulkan/wrapper: Remove noexcept from GetSurfaceCapabilitiesKHR()Lioncash2-3/+2
2020-06-18vk_rasterizer: Don't preserve contents on full screen clearsReinUsesLisp2-7/+58
2020-06-18vk_update_descriptor: Upload descriptor sets data directlyReinUsesLisp3-42/+30
2020-06-18vk_rasterizer: BindTransformFeedbackBuffersEXT accepts a size of type VkDeviceSizeMerryMage1-1/+1
2020-06-18renderer_vulkan: Fix macOS GetBundleDirectory referenceMerryMage1-1/+3
2020-06-18vk_sampler_cache: Emulate GL_LINEAR/NEAREST minification filtersMorph1-2/+4
2020-06-18maxwell_to_vk: Reorder filter cases and correct mipmap_filter=NoneMorph1-17/+15
2020-06-09buffer_cache: Avoid passing references of shared pointers and misc style changesReinUsesLisp3-24/+16
2020-06-08texture_cache: Implement rendering to 3D texturesReinUsesLisp3-39/+79
2020-06-07rasterizer_cache: Remove files and includesReinUsesLisp2-5/+3
2020-06-07vk_pipeline_cache: Use generic shader cacheReinUsesLisp4-55/+52
2020-06-05shader/texture: Join separate image and sampler pairs offlineReinUsesLisp1-0/+11
2020-06-02vk_shader_decompiler: Implement atomic image operationsReinUsesLisp1-40/+24
2020-06-02vk_rasterizer: Implement storage texelsReinUsesLisp8-52/+120
2020-06-02maxwell_to_vk: Add R16UI image formatReinUsesLisp2-71/+74
2020-05-29vk_rasterizer: Skip transform feedbacks when extension is unavailableReinUsesLisp1-0/+7
2020-05-27shader/other: Implement MEMBAR.CTSReinUsesLisp1-3/+4
2020-05-26texture_cache: Implement depth stencil texture swizzlesReinUsesLisp1-16/+13
2020-05-26fixed_pipeline_state: Remove unnecessary check for front faces flipReinUsesLisp1-2/+1
2020-05-22shader/other: Implement BAR.SYNC 0x0ReinUsesLisp1-0/+17
2020-05-22shader/other: Implement thread comparisons (NV_shader_thread_group)ReinUsesLisp1-0/+23
2020-05-22shader_decompiler: Visit source nodes even when they assign to RZReinUsesLisp1-1/+3
2020-05-22vk_shader_decompiler: Don't assert for void returnsReinUsesLisp1-2/+1
2020-05-21buffer_cache: Use boost::intrusive::set for cachingReinUsesLisp2-0/+2
2020-05-18maxwell_to_vk: Add format B8G8R8A8_SRGBMorph2-2/+3
2020-05-16vk_rasterizer: Match OpenGL's FlushAndInvalidate behaviorReinUsesLisp1-1/+3
2020-05-13vk_rasterizer: Implement constant attributesReinUsesLisp4-13/+26
2020-05-13vk_rasterizer: Remove buffer check in attribute selectionReinUsesLisp1-4/+0
2020-05-10VkPipelineCache: Use a null shader on invalid address.Fernando Sahmkow1-2/+1
2020-05-10VideoCore: Use SyncGuestMemory mechanism for Shader/Pipeline Cache invalidation.Fernando Sahmkow1-2/+2
2020-05-09shader_ir: Separate float-point comparisons in ordered and unorderedReinUsesLisp1-1/+26
2020-05-05vk_sampler_cache: Use VK_EXT_custom_border_color when availableReinUsesLisp3-2/+44
2020-05-04vk_graphics_pipeline: Implement viewport swizzles with NV_viewport_swizzleReinUsesLisp7-0/+83
2020-05-02vk_graphics_pipeline: Implement rasterizer_enable on VulkanReinUsesLisp3-1/+3
2020-04-30maxwell_to_vk: implement missing signed int formatsDan1-2/+14
2020-04-30texture: Implement R8G8UIMorph2-0/+2
2020-04-29vulkan: Remove unnecessary includesLioncash30-58/+3
2020-04-28vk_rasterizer: Skip index buffer setup when vertices are zeroReinUsesLisp1-0/+3
2020-04-28{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registersReinUsesLisp5-3/+34
2020-04-28maxwell_3d: Fix depth clamping registerReinUsesLisp3-3/+3
2020-04-27texture_cache: Reintroduce preserve_contents accuratelyReinUsesLisp1-2/+2
2020-04-26shader/memory_util: Deduplicate codeReinUsesLisp2-63/+14
2020-04-26shader/arithmetic_integer: Implement CC for IADDReinUsesLisp1-0/+11
2020-04-25vk_rasterizer: Pack texceptions and color formats on invalid formatsReinUsesLisp2-5/+19
2020-04-24Fix -Werror=conversion error.Markus Wick1-1/+1
2020-04-23shader_ir: Turn classes into data structuresReinUsesLisp3-45/+44
2020-04-23vk_rasterizer: Fix framebuffer creation validation errorsReinUsesLisp1-2/+4
2020-04-23vk_pipeline_cache: Unify pipeline cache keys into a single operationReinUsesLisp5-47/+59
2020-04-23vk_renderpass_cache: Pack renderpass cache key to 12 bytesReinUsesLisp4-84/+59
2020-04-23vk_pipeline_cache: Fix unintentional memcpy into optionalReinUsesLisp1-2/+4
2020-04-22Async GPU: Correct flushing behavior to be similar to old async GPU behavior.Fernando Sahmkow1-0/+4
2020-04-22ShaderCache/PipelineCache: Cache null shaders.Fernando Sahmkow2-4/+15
2020-04-22Address Feedback.Fernando Sahmkow3-3/+3
2020-04-22vk_fence_manager: Initial implementationReinUsesLisp6-12/+219
2020-04-22OpenGL: Guarantee writes to Buffers.Fernando Sahmkow1-2/+0
2020-04-22GPU: Implement Flush Requests for Async mode.Fernando Sahmkow1-0/+4
2020-04-22FenceManager: Manage syncpoints and rename fences to semaphores.Fernando Sahmkow2-3/+16
2020-04-22Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.Fernando Sahmkow2-0/+27
2020-04-22ThreadManager: Sync async reads on accurate gpu.Fernando Sahmkow2-0/+5
2020-04-22BufferCache: Implement OnCPUWrite and SyncGuestHostFernando Sahmkow1-2/+2
2020-04-22GPU: Refactor synchronization on Async GPUFernando Sahmkow2-0/+16
2020-04-22vk_memory_manager: Remove unified memory model flagReinUsesLisp5-35/+6
2020-04-22vk_rasterizer: Add lazy default buffer maker and use it for empty buffersReinUsesLisp3-4/+40
2020-04-22gl_rasterizer: Fix buffers without sizeReinUsesLisp1-3/+3
2020-04-20Initialize quad_indexed_pass before uint8_passAmit Prakash Ambasta1-1/+1
2020-04-19renderer_vulkan: assume X11 if not Windows/macOS after bf1d66b7c074Jan Beich1-3/+3
2020-04-19vulkan/wrapper: Sort physical devicesReinUsesLisp1-1/+20
2020-04-19fixed_pipeline_state: Hash and compare the whole structureReinUsesLisp2-105/+9
2020-04-19fixed_pipeline_state: Pack blending stateReinUsesLisp3-98/+227
2020-04-19fixed_pipeline_state: Pack rasterizer stateReinUsesLisp4-163/+155
2020-04-19fixed_pipeline_state: Pack depth stencil stateReinUsesLisp3-97/+140
2020-04-19fixed_pipeline_state: Pack attribute stateReinUsesLisp5-100/+84
2020-04-17vk_stream_buffer: Fix out of memory on boot on recent Nvidia driversReinUsesLisp2-33/+48
2020-04-17vk_compute_pass: Implement indexed quadsReinUsesLisp5-12/+280
2020-04-16buffer_cache: Return handles instead of pointer to handlesReinUsesLisp7-51/+42
2020-04-16video_core: Amend doxygen comment referencesLioncash1-1/+1
2020-04-15maxwell_to_vk: Add uint16 vertex formatsReinUsesLisp1-0/+8
2020-04-15maxwell_to_vk: Add missing breaksReinUsesLisp1-0/+2
2020-04-15vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfoReinUsesLisp1-0/+2
2020-04-14vk_rasterizer: Default to 1 viewports with a size of 0ReinUsesLisp1-3/+6
2020-04-14renderer_vulkan: Integrate Nvidia Nsight Aftermath on WindowsReinUsesLisp8-19/+344
2020-04-13renderer_vulkan: Remove Nvidia checkpointsReinUsesLisp4-34/+0
2020-04-13renderer_vulkan: Catch device losses in more placesReinUsesLisp3-21/+29
2020-04-11texture_cache: Remove preserve_contentsReinUsesLisp1-2/+2
2020-04-11renderer_vulkan: Drop Vulkan-HppReinUsesLisp50-2271/+2881
2020-04-09VkRasterizer: Eliminate Legacy code.Fernando Sahmkow1-1/+0
2020-04-08Memory: Address Feedback.Fernando Sahmkow1-2/+2
2020-04-07yuzu: Drop SDL2 and Qt frontend Vulkan requirementsReinUsesLisp5-105/+238
2020-04-07renderer_vulkan: Query device names from the backendReinUsesLisp3-0/+73
2020-04-06Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.Fernando Sahmkow3-26/+22
2020-04-06Query Cache: Use VAddr instead of physical memory for adressing.Fernando Sahmkow1-2/+2
2020-04-06Buffer Cache: Use vAddr instead of physical memory.Fernando Sahmkow3-8/+8
2020-04-06Texture Cache: Use vAddr instead of physical memory for caching.Fernando Sahmkow1-4/+3
2020-04-06GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddrFernando Sahmkow2-13/+21
2020-04-06shader_decode: SULD.D implement bits64 and reverse shader ir init method to removed shader stage.namkazy1-1/+1
2020-04-06shader/memory: Implement RED.E.ADDReinUsesLisp1-25/+40
2020-04-05clang-formatNguyen Dac Nam1-2/+1
2020-04-05add shader stage when init shader irnamkazy1-1/+2
2020-04-02shader_decompiler: Remove FragCoord.w hack and change IPA implementationReinUsesLisp1-10/+7
2020-04-01vk_device: Add missing ASTC queriesReinUsesLisp1-14/+29
2020-04-01video_core: Use native ASTC when availableReinUsesLisp2-19/+17
2020-04-01renderer_vulkan/wrapper: Add vkEnumerateInstanceExtensionProperties wrapperReinUsesLisp2-0/+17
2020-04-01renderer_vulkan/wrapper: Add command buffer handleReinUsesLisp1-0/+192
2020-04-01renderer_vulkan/wrapper: Add physical device handleReinUsesLisp2-0/+123
2020-04-01renderer_vulkan/wrapper: Add device handleReinUsesLisp2-0/+277
2020-04-01renderer_vulkan/wrapper: Add swapchain handleReinUsesLisp2-0/+15
2020-04-01renderer_vulkan/wrapper: Add fence handleReinUsesLisp1-0/+17
2020-04-01renderer_vulkan/wrapper: Add device memory handleReinUsesLisp1-0/+15
2020-04-01renderer_vulkan/wrapper: Add pool handlesReinUsesLisp2-0/+47
2020-04-01renderer_vulkan/wrapper: Add buffer and image handlesReinUsesLisp2-0/+24
2020-04-01renderer_vulkan/wrapper: Add queue handleReinUsesLisp2-0/+36
2020-04-01renderer_vulkan/wrapper: Add instance handleReinUsesLisp2-0/+87
2020-03-30vk_decompiler: add atomic op and handler function.Nguyen Dac Nam1-6/+25
2020-03-28renderer_vulkan/wrapper: Address feedbackReinUsesLisp1-3/+24
2020-03-27renderer_vulkan/wrapper: Add owning handlesReinUsesLisp1-0/+18
2020-03-27renderer_vulkan/wrapper: Add pool allocations owning templated classReinUsesLisp1-0/+81
2020-03-27renderer_vulkan/wrapper: Add owning handle templated classReinUsesLisp1-0/+144
2020-03-27renderer_vulkan/wrapper: Add destroy and free overload setReinUsesLisp2-0/+133
2020-03-27renderer_vulkan/wrapper: Add dispatch table and loadersReinUsesLisp2-0/+283
2020-03-27renderer_vulkan/wrapper: Add exception classReinUsesLisp2-0/+34
2020-03-27renderer_vulkan/wrapper: Add ToString function for VkResultReinUsesLisp2-0/+90
2020-03-27renderer_vulkan/wrapper: Add Vulakn wrapper and a span helperReinUsesLisp1-0/+83
2020-03-27maxwell_to_vk: implement signedscaled vertex formatsDan1-0/+20
2020-03-25Frontend/GPU: Refactor context managementJames Rowe2-2/+3
2020-03-19vk_texture_cache: Silence misc warningsReinUsesLisp1-3/+3
2020-03-19vk_staging_buffer_pool: Silence unused constant warningReinUsesLisp1-1/+1
2020-03-19vk_rasterizer: Remove unused variableReinUsesLisp1-2/+0
2020-03-19vk_pipeline_cache: Remove unused variableReinUsesLisp1-1/+0
2020-03-19maxwell_to_vk: Sielence -Wswitch warningReinUsesLisp1-0/+2
2020-03-15maxwell_to_vk: Implement RG32 and RGB32 integer vertex formatsReinUsesLisp1-0/+4
2020-03-15vk_rasterizer: Implement layered clearsReinUsesLisp1-2/+2
2020-03-15vk_shader_decompiler: fix linux buildmakigumo1-1/+1
2020-03-15vk_rasterizer: Fix vertex range assertReinUsesLisp1-1/+1
2020-03-15vk_rasterizer: Reimplement clears with vkCmdClearAttachmentsReinUsesLisp4-45/+53
2020-03-14DirtyFlags: relax need to set render_targets as dirty Fernando Sahmkow1-2/+0
2020-03-13vk/gl_shader_decompiler: Silence assertion on computeReinUsesLisp1-3/+6
2020-03-13vk_shader_decompiler: Fix default varying regressionReinUsesLisp1-2/+6
2020-03-13vk_shader_decompiler: Fix implicit type conversionRodrigo Locatti1-1/+1
2020-03-13vk_rasterizer: Implement transform feedback binding zeroReinUsesLisp2-0/+46
2020-03-13vk_shader_decompiler: Add XFB decorations to generic varyingsReinUsesLisp1-16/+89
2020-03-13vk_device: Enable VK_EXT_transform_feedback when availableReinUsesLisp2-7/+40
2020-03-13vk_device: Shrink formatless capability name sizeReinUsesLisp3-26/+23
2020-03-13vk_shader_decompiler: Use registry for specializationReinUsesLisp4-31/+37
2020-03-13fix formattingmakigumo1-1/+1
2020-03-13maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32makigumo1-1/+3
2020-03-13video_core: Implement RGBA16_SNORMReinUsesLisp2-0/+2
2020-03-09video_core: Rename "const buffer locker" to "registry"ReinUsesLisp2-4/+4
2020-03-08vk_reasterizer: fix mistype on SetupGraphicsImagesNguyen Dac Nam1-1/+1
2020-03-06vk_rasterizer: Support disabled uniform buffersReinUsesLisp2-1/+9
2020-03-06maxwell_to_vk: Remove Storage capability for A1B5G5R5UReinUsesLisp1-1/+1
2020-02-28dirty_flags: Deduplicate code between OpenGL and VulkanReinUsesLisp1-39/+2
2020-02-28vk_rasterizer: Pass Maxwell registers to dynamic updatesReinUsesLisp2-26/+21
2020-02-28state_tracker: Remove type traits with named structuresReinUsesLisp2-10/+12
2020-02-28vk_state_tracker: Implement dirty flags for stencil propertiesReinUsesLisp3-0/+21
2020-02-28vk_state_tracker: Implement dirty flags for depth boundsReinUsesLisp3-0/+14
2020-02-28vk_state_tracker: Implement dirty flags for blend constantsReinUsesLisp3-0/+14
2020-02-28vk_state_tracker: Implement dirty flags for depth biasReinUsesLisp3-0/+17
2020-02-28vk_state_tracker: Implement dirty flags for scissorsReinUsesLisp3-0/+14
2020-02-28vk_state_tracker: Initial implementationReinUsesLisp9-52/+196
2020-02-28maxwell_3d: Flatten cull and front face registersReinUsesLisp4-21/+20
2020-02-28gl_rasterizer: Remove dirty flagsReinUsesLisp2-32/+1
2020-02-26vk_swapchain: Silence TOCTOU race conditionReinUsesLisp1-9/+12
2020-02-26frontend: qt: bootmanager: Vulkan: Restore support for VK backend.bunnei2-9/+14
2020-02-24vk_shader_decompiler: Implement indexed texturesReinUsesLisp6-54/+99
2020-02-24video_core: Implement more scaler attribute formatsReinUsesLisp2-4/+16
2020-02-21vk_device: remove left over from other branchNguyen Dac Nam1-1/+0
2020-02-20clang-formatNguyen Dac Nam1-1/+1
2020-02-20shader_decompiler: only add StorageImageReadWithoutFormat when availableNguyen Dac Nam1-1/+4
2020-02-19shader_decompiler: add check in case of device not support ShaderStorageImageReadWithoutFormatNguyen Dac Nam1-0/+4
2020-02-19vk_device: setup shaderStorageImageReadWithoutFormatNguyen Dac Nam1-0/+5
2020-02-19vk_device: add check for shaderStorageImageReadWithoutFormatNguyen Dac Nam1-0/+7
2020-02-19vk_shader: add Capability StorageImageReadWithoutFormatNguyen Dac Nam1-0/+1
2020-02-19vk_shader: Implement function ImageLoad (Used by Kirby Start Allies)Nguyen Dac Nam1-2/+6
2020-02-18fixups mistake auto commit.Nguyen Dac Nam1-9/+0
2020-02-18Update code structureNguyen Dac Nam1-0/+7
2020-02-18add vertex UnsignedInt size RGBANguyen Dac Nam1-0/+2
2020-02-18add eBc2SrgbBlock to formatsNguyen Dac Nam1-0/+1
2020-02-18vulkan: add DXT23_SRGBNguyen Dac Nam1-1/+1
2020-02-18renderer_vulkan: Add the rest of case for TryConvertBorderColorNguyen Dac Nam1-3/+10
2020-02-16texture_cache: Implement layered framebuffer attachmentsReinUsesLisp3-10/+21
2020-02-16vk_shader_decompiler: Implement Layer output attributeReinUsesLisp1-6/+30
2020-02-15texture: Implement R32IReinUsesLisp2-0/+2
2020-02-14maxwell_3d: Unify draw methodsReinUsesLisp2-14/+1
2020-02-14vk_query_cache: Implement generic query cache on VulkanReinUsesLisp7-3/+283
2020-02-14vk_shader_decompiler: Fix vertex id and instance idReinUsesLisp1-4/+13
2020-02-04vk_rasterizer: Use noexcept variants of std::bitsetReinUsesLisp1-4/+5
2020-01-29yuzu: Implement Vulkan frontendReinUsesLisp1-0/+265
2020-01-29settings: Add settings for graphics backendReinUsesLisp1-2/+4
2020-01-26shader/memory: Implement ATOM.ADDReinUsesLisp1-33/+33
2020-01-25Shader_IR: Address feedback.Fernando Sahmkow1-2/+3
2020-01-24Shader_IR: Correct Custom Variable assignment.Fernando Sahmkow1-0/+2
2020-01-24Shader_IR: Implement Injectable Custom Variables to the IR.Fernando Sahmkow1-0/+16
2020-01-24vk_shader_decompiler: Disable default values on unwritten render targetsReinUsesLisp3-19/+16
2020-01-20vk_blit_screen: Address feedbackReinUsesLisp4-22/+25
2020-01-20vk_blit_screen: Initial implementationReinUsesLisp2-0/+743
2020-01-19vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-VReinUsesLisp1-3/+11
2020-01-18vk_graphics_pipeline: Set front facing properlyReinUsesLisp1-2/+1
2020-01-18vk_rasterizer: Address feedbackReinUsesLisp2-25/+32
2020-01-17vk_rasterizer: Implement Vulkan's rasterizerReinUsesLisp2-1/+1385
2020-01-17renderer_vulkan: Add header as placeholderReinUsesLisp1-0/+72
2020-01-16vk_texture_cache: Address feedbackReinUsesLisp2-22/+8
2020-01-16shader/memory: Implement ATOMS.ADD.U32ReinUsesLisp1-0/+7
2020-01-16vk_texture_cache: Fix typo in commentaryRodrigo Locatti1-1/+1
2020-01-14vk_texture_cache: Implement generic texture cache on VulkanReinUsesLisp3-0/+729
2020-01-11vk_compute_pass: Address feedbackRodrigo Locatti1-0/+2
2020-01-10maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driverReinUsesLisp3-6/+11
2020-01-08vk_compute_pass: Add compute passes to emulate missing Vulkan featuresReinUsesLisp2-0/+414
2020-01-08vk_shader_util: Add helper to build SPIR-V shadersReinUsesLisp2-0/+51
2020-01-07vk_pipeline_cache: Initial implementationReinUsesLisp2-1/+460
2020-01-07vk_graphics_pipeline: Initial implementationReinUsesLisp3-0/+393
2020-01-07vk_compute_pipeline: Initial implementationReinUsesLisp3-0/+217
2020-01-07vk_pipeline_cache: Add file and define descriptor update template fillerReinUsesLisp2-0/+65
2020-01-07fixed_pipeline_state: Add depth clampReinUsesLisp2-10/+18
2020-01-07vk_rasterizer: Add placeholderReinUsesLisp1-0/+13
2020-01-06vk_renderpass_cache: Initial implementationReinUsesLisp2-0/+197
2020-01-06vk_update_descriptor: Initial implementationReinUsesLisp2-0/+143
2020-01-06vk_stream_buffer/vk_buffer_cache: Avoid halting and use generic cacheReinUsesLisp4-62/+340
2020-01-06vk_memory_manager: Misc changesReinUsesLisp2-88/+142
2020-01-06vk_buffer_cache: Temporarily remove buffer cacheReinUsesLisp2-226/+0
2020-01-04Shader_IR: Address FeedbackFernando Sahmkow1-14/+4
2020-01-03Update src/video_core/renderer_vulkan/vk_descriptor_pool.cppRodrigo Locatti1-1/+1
2020-01-01vk_descriptor_pool: Initial implementationReinUsesLisp2-0/+145
2019-12-30Shader_IR: add the ability to amend code in the shader ir.Fernando Sahmkow1-0/+18
2019-12-30vk_image: Avoid unnecesary equalsRodrigo Locatti1-1/+1
2019-12-29vk_staging_buffer_pool: Initialize last epoch to zeroRodrigo Locatti1-1/+1
2019-12-25vk_staging_buffer_pool: Add a staging pool for temporary operationsReinUsesLisp2-0/+210
2019-12-25vk_image: Add an image object abstractionReinUsesLisp2-0/+190
2019-12-24fixed_pipeline_state: Define symetric operator!= and mark as noexceptReinUsesLisp2-40/+92
2019-12-23fixed_pipeline_state: Define structure and loadersReinUsesLisp2-0/+526
2019-12-21vk_shader_decompiler: Use Visit instead of reimplementing itReinUsesLisp1-23/+1
2019-12-19vk_resource_manager: Add entry to VKFence to test its usageReinUsesLisp1-0/+8
2019-12-19vk_reosurce_manager: Add assert for releasing fencesReinUsesLisp1-0/+1
2019-12-19vk_resource_manager: Implement VKFenceWatch move constructorReinUsesLisp2-0/+32
2019-12-19vk_device: Add entry to catch device lossesReinUsesLisp3-1/+40
2019-12-19vk_shader_decompiler: Fix full decompilationReinUsesLisp1-3/+5
2019-12-19vk_shader_decompiler: Skip NDC correction when it is nativeReinUsesLisp2-1/+2
2019-12-19vk_shader_decompiler: Normalize output fragment attachmentsReinUsesLisp2-12/+12
2019-12-19vk_device: Add query for RGBA8UintReinUsesLisp1-0/+1
2019-12-19vk_shader_decompiler: Update sirit and implement Texture AOFFIReinUsesLisp1-22/+30
2019-12-16renderer_vulkan/shader: Add helper GLSL shadersReinUsesLisp4-0/+122
2019-12-13maxwell_to_vk: Improve image format table and add more formatsReinUsesLisp2-89/+127
2019-12-13maxwell_to_vk: Implement more vertex formatsReinUsesLisp1-7/+81
2019-12-13maxwell_to_vk: Implement more primitive topologiesReinUsesLisp2-2/+11
2019-12-13maxwell_to_vk: Approach GL_CLAMP closer to the GL specReinUsesLisp3-9/+17
2019-12-13maxwell_to_vk: Use VK_EXT_index_type_uint8 when availableReinUsesLisp2-4/+7
2019-12-13vk_scheduler: Delegate commands to a worker thread and state trackReinUsesLisp2-37/+311
2019-12-10shader: Implement MEMBAR.GLReinUsesLisp1-0/+14
2019-12-10vk_shader_decompiler: Fix build issues on old gcc versionsReinUsesLisp1-2/+3
2019-12-10vk_shader_decompiler: Reduce YNegate's severityReinUsesLisp1-1/+1
2019-12-10shader_ir/other: Implement S2R InvocationIdReinUsesLisp1-0/+1
2019-12-10vk_shader_decompiler: Misc changesReinUsesLisp2-697/+1648
2019-12-09vk_device: Misc changesReinUsesLisp2-117/+276
2019-12-09externals: Update Vulkan-HeadersReinUsesLisp2-2/+14
2019-12-07vk_swapchain: Add support for swapping sRGBReinUsesLisp2-24/+31
2019-11-27core/memory: Migrate over GetPointer()Lioncash1-3/+3
2019-11-27core: Prepare various classes for memory read/write migrationLioncash2-2/+9
2019-11-23video_core: Unify ProgramType and ShaderStage into ShaderTypeReinUsesLisp4-22/+25
2019-11-14texture_cache: Drop abstracted ComponentTypeReinUsesLisp2-74/+71
2019-11-14Shader_IR: Implement TXD instruction.Fernando Sahmkow1-0/+6
2019-11-14Shader_IR: Implement FLO instruction.Fernando Sahmkow1-0/+2
2019-11-08shader_ir/warp: Implement FSWZADDReinUsesLisp1-0/+6
2019-11-08gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsicsReinUsesLisp1-40/+3
2019-10-25Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.Fernando Sahmkow1-0/+7
2019-10-18vk_shader_decompiler: Mark operator() function parameters as const referencesLioncash1-21/+23
2019-10-16vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()Lioncash1-0/+3
2019-10-05Shader_Ir: Address Feedback and clang format.Fernando Sahmkow1-25/+18
2019-10-05vk_shader_decompiler: Correct Branches inside conditionals.Fernando Sahmkow1-1/+11
2019-10-05vk_shader_decompiler: Clean code and be const correct.Fernando Sahmkow1-7/+5
2019-10-05vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMDFernando Sahmkow1-16/+33
2019-10-05vk_shader_compiler: Correct SPIR-V AST DecompilingFernando Sahmkow1-4/+11
2019-10-05Shader_IR: allow else derivation to be optional.Fernando Sahmkow1-2/+4
2019-10-05vk_shader_compiler: Implement the decompiler in SPIR-VFernando Sahmkow1-22/+276
2019-09-22video_core: Implement RGBX16F PixelFormatFearlessTobi1-0/+1
2019-09-21gl_shader_decompiler: Use uint for images and fix SUATOMReinUsesLisp1-12/+0
2019-09-21shader/image: Implement SULD and remove irrelevant codeReinUsesLisp1-0/+7
2019-09-17shader_ir/warp: Implement SHFLReinUsesLisp1-0/+50
2019-09-13vk_device: Add miscellaneous features and minor style changesReinUsesLisp3-111/+258
2019-09-11shader/image: Implement SUATOM and fix SUSTReinUsesLisp1-0/+42
2019-08-21shader_ir: Implement VOTEReinUsesLisp1-0/+25
2019-07-20Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.Fernando Sahmkow1-0/+18
2019-07-20shader/half_set_predicate: Fix HSETP2 implementationReinUsesLisp1-13/+4
2019-07-09shader_ir: Implement BRX & BRA.CCFernando Sahmkow1-0/+9
2019-07-08gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shadersReinUsesLisp1-8/+6
2019-07-07vk_sampler_cache: Remove unused includesLioncash1-3/+0
2019-07-07video_core: Add missing override specifiersLioncash1-2/+2
2019-07-07vk_scheduler: Drop execution context in favor of viewsReinUsesLisp6-50/+60
2019-06-21shader: Decode SUST and implement backing image functionalityReinUsesLisp1-0/+7
2019-06-07shader: Split SSY and PBK stackReinUsesLisp1-12/+37
2019-06-06shader: Use shared_ptr to store nodes and move initialization to fileReinUsesLisp1-25/+25
2019-05-30maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap modeReinUsesLisp1-1/+1
2019-05-26vk_device: Let formats array type be deducedReinUsesLisp1-33/+33
2019-05-26vk_shader_decompiler: Misc fixesReinUsesLisp2-45/+67
2019-05-26vk_device: Enable features when available and misc changesReinUsesLisp2-43/+151
2019-05-20shader: Implement S2R Tid{XYZ} and CtaId{XYZ}ReinUsesLisp1-0/+18
2019-05-10renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags()Lioncash1-1/+0
2019-05-03shader: Remove unused AbufNode Ipa modeReinUsesLisp1-4/+3
2019-04-21Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.Fernando Sahmkow1-1/+0
2019-04-20RasterizerCache Redesign: Flush Fernando Sahmkow1-2/+4
2019-04-18video_core: Silent -Wswitch warningsReinUsesLisp1-4/+6
2019-04-16vk_shader_decompiler: Add missing operationsReinUsesLisp1-0/+7
2019-04-16shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmeticReinUsesLisp1-5/+7
2019-04-16shader_ir/decode: Implement half float saturationReinUsesLisp1-0/+6
2019-04-14shader_ir: Implement STG, keep track of global memory usage and flushReinUsesLisp1-6/+8
2019-04-10vk_shader_decompiler: Implement flow primitivesReinUsesLisp1-5/+82
2019-04-10vk_shader_decompiler: Implement most common texture primitivesReinUsesLisp1-8/+65
2019-04-10vk_shader_decompiler: Implement texture decompilation helper functionsReinUsesLisp1-0/+32
2019-04-10vk_shader_decompiler: Implement Assign and LogicalAssignReinUsesLisp1-2/+64
2019-04-10vk_shader_decompiler: Implement non-OperationCode visitsReinUsesLisp1-7/+129
2019-04-10vk_shader_decompiler: Implement OperationCode decompilation interfaceReinUsesLisp1-1/+411
2019-04-10vk_shader_decompiler: Implement VisitReinUsesLisp1-1/+50
2019-04-10vk_shader_decompiler: Implement labels tree and flowReinUsesLisp1-0/+71
2019-04-10vk_shader_decompiler: Implement declarationsReinUsesLisp1-3/+457
2019-04-10vk_shader_decompiler: Declare and stub interface for a SPIR-V decompilerReinUsesLisp2-0/+125
2019-04-06video_core/engines: Remove unnecessary inclusions where applicableLioncash1-0/+1
2019-04-02video_core: Abstract vk_sampler_cache into a templated classReinUsesLisp2-58/+18
2019-03-29vk_swapchain: Implement a swapchain managerReinUsesLisp2-0/+302
2019-03-27video_core: Amend constructor initializer list order where applicableLioncash1-2/+2
2019-03-27video_core: Add missing override specifiersLioncash2-2/+2
2019-03-21gpu: Move GPUVAddr definition to common_types.bunnei2-4/+2
2019-03-15gpu: Use host address for caching instead of guest address.bunnei2-17/+41
2019-03-13vk_sampler_cache: Use operator== instead of memcmpMat M1-1/+1
2019-03-13vk_sampler_cache: Implement a sampler cacheReinUsesLisp2-0/+137
2019-03-06video_core/engines: Remove unnecessary includesLioncash1-1/+1
2019-03-04maxwell_to_vk: Initial implementationReinUsesLisp3-3/+551
2019-03-02vk_buffer_cache: Fix clang-formatReinUsesLisp1-3/+3
2019-03-01vk_buffer_cache: Implement a buffer cacheReinUsesLisp2-0/+203
2019-02-27vk_memory_manager: Reorder constructor initializer list in terms of member declaration orderLioncash1-1/+1
2019-02-26vk_stream_buffer: Remove copy code pathReinUsesLisp2-53/+18
2019-02-24vk_stream_buffer: Implement a stream bufferReinUsesLisp2-0/+197
2019-02-24vk_resource_manager: Minor VKFenceWatch changesReinUsesLisp2-7/+7
2019-02-24vk_memory_manager: Fixup commit interval allocationReinUsesLisp1-2/+1
2019-02-22vk_scheduler: Implement a schedulerReinUsesLisp2-0/+129
2019-02-19vk_memory_manager: Implement memory managerReinUsesLisp2-0/+340
2019-02-14vk_resource_manager: Implement a command buffer pool with VKFencedPoolReinUsesLisp2-1/+59
2019-02-14vk_resource_manager: Add VKFencedPool interfaceReinUsesLisp2-0/+83
2019-02-14vk_resource_manager: Implement VKResourceManager and fence allocatorReinUsesLisp2-0/+85
2019-02-14vk_resource_manager: Implement VKFenceWatchReinUsesLisp2-0/+68
2019-02-14vk_resource_manager: Implement VKFenceReinUsesLisp2-0/+131
2019-02-14vk_resource_manager: Add VKResource interfaceReinUsesLisp2-0/+40
2019-02-13vk_device: Abstract device handling into a classReinUsesLisp2-0/+347
2019-02-12renderer_vulkan: Add declarations fileReinUsesLisp1-0/+45