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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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renderer_vulkan
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Author
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2021-07-20
vk_buffer_cache: Fix quad index array with 0 vertices (#6627)
Fernando S
1
-0
/
+7
2021-07-19
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
yzct12345
1
-1
/
+1
2021-07-19
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
yzct12345
1
-1
/
+1
2021-07-18
Ignore wrong blit format
yzct12345
1
-1
/
+4
2021-07-18
vk_texture_cache: Finalize renderpass when downloading images
ReinUsesLisp
1
-0
/
+1
2021-07-18
vk_compute_pass: Fix pipeline barriers on non-initialized ASTC images
ReinUsesLisp
1
-2
/
+3
2021-07-18
vk_compute_pass: Fix ASTC buffer setup synchronization
ReinUsesLisp
1
-14
/
+14
2021-07-13
vk_rasterizer: Only clear valid color attachments
ameerj
1
-2
/
+4
2021-07-13
DMAEngine: Accelerate BufferClear
Fernando Sahmkow
4
-0
/
+33
2021-07-12
accelerateDMA: Fixes and feedback.
Fernando Sahmkow
1
-4
/
+5
2021-07-11
accelerateDMA: Accelerate Buffer Copies.
Fernando Sahmkow
2
-1
/
+24
2021-07-09
Fence Manager: remove reference fencing.
Fernando Sahmkow
1
-5
/
+2
2021-07-09
Fence Manager: Force ordering on WFI.
Fernando Sahmkow
1
-0
/
+4
2021-07-09
Fence Manager: Add fences on Reference Count.
Fernando Sahmkow
2
-0
/
+8
2021-07-09
vk_buffer_cache: Use emulated null buffers for transform feedback
ReinUsesLisp
2
-11
/
+19
2021-07-09
configure_graphics: Use u8 for bg_color values
ameerj
1
-1
/
+4
2021-07-04
Texture Cache: Initial Implementation of Sparse Textures.
Fernando Sahmkow
2
-0
/
+8
2021-06-29
yuzu qt: Make most UISettings a BasicSetting
lat9nq
1
-4
/
+9
2021-06-28
general: Make most settings a BasicSetting
lat9nq
1
-10
/
+5
2021-06-26
vk_buffer_cache: Silence implicit cast warnings
ReinUsesLisp
1
-2
/
+3
2021-06-24
common: Replace common_sizes into user-literals
Wunkolo
2
-3
/
+10
2021-06-22
vk_master_semaphore: Use jthread for debug thread
ReinUsesLisp
2
-19
/
+8
2021-06-21
video_core: Add GPU vendor name to window title bar
ameerj
1
-0
/
+4
2021-06-20
Reaper: Guarantee correct deletion.
Fernando Sahmkow
2
-0
/
+10
2021-06-19
astc_decoder.comp: Remove unnecessary LUT SSBOs
ameerj
1
-64
/
+10
2021-06-19
astc: Various robustness enhancements for the gpu decoder
ameerj
1
-32
/
+7
2021-06-17
Reaper: Change memory restrictions on TC depending on host memory on VK.
Fernando Sahmkow
2
-0
/
+7
2021-06-16
configure_graphics: Add Accelerate ASTC decoding setting
ameerj
1
-1
/
+6
2021-06-01
buffer_cache: Simplify uniform disabling logic
ameerj
2
-0
/
+5
2021-05-16
perf_stats: Rework FPS counter to be more accurate
ameerj
1
-0
/
+1
2021-05-08
texture_cache: Handle out of bound texture blits
ameerj
4
-43
/
+36
2021-04-25
vk_texture_cache: Swap R and B channels of color flipped format
ameerj
1
-1
/
+24
2021-04-15
common: Move settings to common from core.
bunnei
3
-3
/
+3
2021-04-12
vk_master_semaphore: Deduplicate atomic access within IsFree()
Lioncash
1
-1
/
+1
2021-04-12
vk_master_semaphore: Add missing const qualifier for IsFree()
Lioncash
1
-1
/
+1
2021-04-12
vk_texture_cache: Make use of Common::BitCast where applicable
Lioncash
1
-5
/
+6
2021-04-11
vk_buffer_cache: Fix offset for NULL vertex buffers
Joshua Ashton
1
-1
/
+1
2021-04-11
renderer_vulkan: Check return value of AcquireNextImage
Joshua Ashton
3
-5
/
+10
2021-03-25
astc_decoder: Refactor for style and more efficient memory use
ameerj
1
-79
/
+96
2021-03-13
astc_decoder: Reimplement Layers
Rodrigo Locatti
3
-95
/
+122
2021-03-13
renderer_vulkan: Accelerate ASTC decoding
ameerj
7
-9
/
+386
2021-03-04
texture_cache: Blacklist BGRA8 copies and views on OpenGL
ameerj
1
-0
/
+5
2021-02-23
vk_command_pool: Reduce the command pool size from 4096 to 4
ReinUsesLisp
1
-1
/
+1
2021-02-16
vk_rasterizer: Fix loading shader addresses twice
ReinUsesLisp
1
-1
/
+0
2021-02-15
Review 1
Kelebek1
1
-2
/
+2
2021-02-15
Implement texture offset support for TexelFetch and TextureGather and add offsets for Tlds
Kelebek1
1
-7
/
+24
2021-02-13
vk_resource_pool: Load GPU tick once and compare with it
ReinUsesLisp
2
-8
/
+8
2021-02-13
vk_update_descriptor: Inline and improve code for binding buffers
ReinUsesLisp
4
-24
/
+24
2021-02-13
fixed_pipeline_cache: Use dirty flags to lazily update key
ReinUsesLisp
7
-56
/
+103
2021-02-13
vk_master_semaphore: Mark gpu_tick atomic operations with relaxed order
ReinUsesLisp
1
-4
/
+4
2021-02-13
vk_staging_buffer_pool: Inline tick tests
ReinUsesLisp
2
-1
/
+7
2021-02-13
gl_stream_buffer/vk_staging_buffer_pool: Fix size check
ReinUsesLisp
1
-1
/
+1
2021-02-13
video_core: Fix clang build issues
ReinUsesLisp
1
-1
/
+5
2021-02-13
vk_staging_buffer_pool: Fix softlock when stream buffer overflows
ReinUsesLisp
2
-19
/
+20
2021-02-13
vk_buffer_cache: Add support for null index buffers
ReinUsesLisp
2
-4
/
+40
2021-02-13
vk_staging_buffer_pool: Get a staging buffer instead of waiting
ReinUsesLisp
2
-9
/
+18
2021-02-13
buffer_cache: Skip cache on small uploads on Vulkan
ReinUsesLisp
2
-1
/
+9
2021-02-13
vk_staging_buffer_pool: Add stream buffer for small uploads
ReinUsesLisp
7
-64
/
+214
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
20
-1003
/
+585
2021-02-13
gpu: Report renderer errors with exceptions
ReinUsesLisp
6
-141
/
+91
2021-01-28
vk_scheduler: Fix unaligned placement new expressions
ReinUsesLisp
1
-6
/
+6
2021-01-25
vk_graphics_pipeline: Fix narrowing conversion on MSVC
ReinUsesLisp
1
-2
/
+2
2021-01-24
vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfo
ReinUsesLisp
3
-38
/
+72
2021-01-24
video_core: Silence -Wmissing-field-initializers warnings
ReinUsesLisp
2
-1
/
+2
2021-01-24
maxwell_to_vk: Silence -Wextra warnings about using different enum types
ReinUsesLisp
2
-2
/
+2
2021-01-23
vk_pipeline_cache: Properly bypass VertexA shaders
ReinUsesLisp
1
-9
/
+3
2021-01-16
vk_shader_decompiler: Show comments as OpUndef with a type
ReinUsesLisp
1
-1
/
+4
2021-01-15
vk_texture_cache: Use Download memory types for texture flushes
ReinUsesLisp
2
-5
/
+10
2021-01-15
vulkan_memory_allocator: Add "download" memory usage hint
ReinUsesLisp
7
-35
/
+48
2021-01-15
vulkan_common: Move allocator to the common directory
ReinUsesLisp
10
-330
/
+8
2021-01-15
renderer_vulkan: Rename Vulkan memory manager to memory allocator
ReinUsesLisp
15
-54
/
+52
2021-01-15
vk_memory_manager: Improve memory manager and its API
ReinUsesLisp
13
-343
/
+318
2021-01-15
vk_buffer_cache: Remove unused function
ReinUsesLisp
1
-4
/
+0
2021-01-08
vk_fence_manager: Use timeline semaphores instead of spin waits
ReinUsesLisp
3
-54
/
+18
2021-01-04
vk_rasterizer: Skip binding empty descriptor sets on compute
ReinUsesLisp
1
-2
/
+4
2021-01-04
renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_common
ReinUsesLisp
2
-307
/
+0
2021-01-04
renderer_vulkan: Move device abstraction to vulkan_common
ReinUsesLisp
27
-1214
/
+27
2021-01-04
gl_texture_cache: Avoid format views on Intel and AMD
ReinUsesLisp
1
-0
/
+5
2021-01-03
renderer_vulkan: Rename VKDevice to Device
ReinUsesLisp
50
-166
/
+163
2021-01-02
general: Fix various spelling errors
Morph
1
-1
/
+1
2020-12-31
vulkan_instance: Allow different Vulkan versions and enforce 1.1
ReinUsesLisp
5
-28
/
+12
2020-12-31
vk_device: Use an array to report lacking device limits
ReinUsesLisp
1
-13
/
+17
2020-12-31
vk_device: Stop initialization when device is not suitable
ReinUsesLisp
2
-61
/
+39
2020-12-31
renderer_vulkan: Remove two step initialization on VKDevice
ReinUsesLisp
4
-25
/
+7
2020-12-31
renderer_vulkan: Throw when enumerating devices fails
ReinUsesLisp
1
-22
/
+13
2020-12-31
renderer_vulkan: Initialize surface in separate file
ReinUsesLisp
2
-73
/
+3
2020-12-31
renderer_vulkan: Catch and report exceptions
ReinUsesLisp
1
-2
/
+5
2020-12-31
renderer_vulkan: Create debug callback on separate file and throw
ReinUsesLisp
2
-34
/
+7
2020-12-31
renderer_vulkan: Move instance initialization to a separate file
ReinUsesLisp
1
-111
/
+1
2020-12-31
vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
ReinUsesLisp
50
-2189
/
+48
2020-12-31
vulkan_common: Move dynamic library load to a separate file
ReinUsesLisp
1
-31
/
+8
2020-12-30
maxwell_to_vk: Initialize usage variable in SurfaceFormat()
Lioncash
1
-1
/
+1
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
52
-2582
/
+2979
2020-12-26
renderer_vulkan/fixed_pipeline_state: Move enabled bindings to static state
ReinUsesLisp
3
-26
/
+12
2020-12-25
vk_shader_decompiler: Silence warning when compiling without asserts
ReinUsesLisp
1
-0
/
+1
2020-12-07
video_core: Make use of ordered container contains() where applicable
Lioncash
2
-3
/
+2
2020-12-07
video_core: Remove unnecessary enum class casting in logging messages
Lioncash
4
-27
/
+24
2020-12-07
renderer_vulkan: Add missing `override` specifier
comex
1
-1
/
+1
2020-12-07
video_core: Adjust `NUM` macro to avoid Clang warning
comex
1
-1
/
+1
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
12
-119
/
+119
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
32
-241
/
+249
2020-12-04
video_core: Resolve more variable shadowing scenarios
Lioncash
2
-3
/
+3
2020-11-26
vk_shader_decompiler: Implement force early fragment tests
ReinUsesLisp
5
-10
/
+13
2020-11-25
cleanup unneeded comments and newlines
ameerj
1
-6
/
+0
2020-11-25
Refactor MaxwellToSpirvComparison. Use Common::BitCast
ameerj
3
-31
/
+34
2020-11-25
Address PR feedback from Rein
ameerj
5
-40
/
+31
2020-11-25
vulkan_renderer: Alpha Test Culling Implementation
ameerj
5
-2
/
+76
2020-11-23
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
comex
1
-3
/
+1
2020-10-30
General: Resolve a few missing initializer warnings
Lioncash
2
-2
/
+9
2020-10-28
video_core: Enforce -Wredundant-move and -Wpessimizing-move
ReinUsesLisp
1
-1
/
+1
2020-10-13
vk_graphics_pipeline: Manage primitive topology as fixed state
ReinUsesLisp
6
-26
/
+7
2020-10-09
vk_device: Block VK_EXT_extended_dynamic_state for RDNA devices
goldenx86
1
-0
/
+24
2020-10-07
renderer_vulkan/wrapper: Fix physical device sorting
ReinUsesLisp
1
-13
/
+35
2020-09-30
Remove ext_extended_dynamic_state blacklist
Matías Locatti
1
-8
/
+0
2020-09-25
vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
lat9nq
1
-1
/
+2
2020-09-25
vk_command_pool: Move definition of Pool into the cpp file
Lioncash
2
-4
/
+6
2020-09-25
vk_command_pool: Make use of override on destructor
Lioncash
1
-1
/
+1
2020-09-25
vk_command_pool: Add missing header guard
Lioncash
1
-0
/
+2
2020-09-20
renderer_opengl: Remove emulated mailbox presentation
ReinUsesLisp
2
-6
/
+0
2020-09-19
vk_query_cache: Hack counter destructor to avoid reserving queries
ReinUsesLisp
1
-1
/
+10
2020-09-19
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
ReinUsesLisp
37
-799
/
+609
2020-09-16
video_core: Enforce -Werror=switch
ReinUsesLisp
2
-4
/
+36
2020-09-06
video_core: Remove all Core::System references in renderer
ReinUsesLisp
19
-240
/
+221
2020-08-31
vk_device: Fix driver id check on AMD for VK_EXT_extended_dynamic_state
ReinUsesLisp
1
-6
/
+9
2020-08-29
vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state
ReinUsesLisp
1
-1
/
+6
2020-08-22
video_core: Initialize renderer with a GPU
ReinUsesLisp
2
-3
/
+8
2020-08-21
vk_state_tracker: Fix primitive topology
ReinUsesLisp
3
-13
/
+14
2020-08-20
vk_device: Use Vulkan 1.0 properly
ReinUsesLisp
5
-52
/
+66
2020-08-20
renderer_vulkan: Create a Vulkan 1.0 instance when 1.1 is not available
ReinUsesLisp
3
-6
/
+26
2020-08-18
common/telemetry: Migrate namespace into the Common namespace
Lioncash
1
-1
/
+1
2020-08-16
Remove unneeded newlines, optional Registry in shader params
ameerj
3
-6
/
+5
2020-08-16
move thread 1/4 count computation into allocate workers method
ameerj
1
-11
/
+1
2020-08-16
Address feedback, add shader compile notifier, update setting text
ameerj
6
-93
/
+51
2020-08-16
Vk Async Worker directly emplace in cache
ameerj
2
-5
/
+16
2020-08-16
Address feedback. Bruteforce delete duplicates
ameerj
5
-19
/
+38
2020-08-16
Vk Async pipeline compilation
ameerj
11
-14
/
+98
2020-08-16
common/fileutil: Convert namespace to Common::FS
Lioncash
2
-8
/
+8
2020-08-14
vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()
Lioncash
1
-1
/
+1
2020-08-13
General: Tidy up clang-format warnings part 2
Lioncash
1
-14
/
+14
2020-08-03
vulkan: Silence more -Wmissing-field-initializer warnings
Lioncash
6
-3
/
+18
2020-07-25
vulkan: Resolve -Wmissing-field-initializer warnings
Lioncash
2
-0
/
+4
2020-07-21
video_core: Remove unused variables
Lioncash
2
-4
/
+2
2020-07-21
vk_rasterizer: Remove unused variable in Clear()
Lioncash
1
-4
/
+0
2020-07-18
vk_device: Fix build error on old MSVC versions
ReinUsesLisp
1
-3
/
+3
2020-07-17
wrapper: Make use of designated initializers where applicable
Lioncash
1
-56
/
+64
2020-07-17
vk_texture_cache: Make use of designated initializers where applicable
Lioncash
1
-96
/
+135
2020-07-17
vk_texture_cache: Amend mismatched access masks and indices in UploadBuffer
Lioncash
1
-6
/
+4
2020-07-17
vk_swapchain: Make use of designated initializers where applicable
Lioncash
1
-43
/
+51
2020-07-17
vk_stream_buffer: Make use of designated initializers where applicable
Lioncash
1
-19
/
+16
2020-07-17
vk_staging_buffer_pool: Make use of designated initializers where applicable
Lioncash
1
-13
/
+12
2020-07-17
vk_shader_util: Make use of designated initializers where applicable
Lioncash
1
-7
/
+7
2020-07-17
vk_scheduler: Make use of designated initializers where applicable
Lioncash
1
-27
/
+30
2020-07-17
vk_sampler_cache: Make use of designated initializers where applicable
Lioncash
1
-24
/
+27
2020-07-17
vk_resource_manager: Make use of designated initializers where applicable
Lioncash
1
-15
/
+14
2020-07-17
vk_renderpass_cache: Make use of designated initializers where applicable
Lioncash
1
-59
/
+70
2020-07-17
vk_rasterizer: Make use of designated initializers where applicable
Lioncash
1
-41
/
+47
2020-07-17
vk_query_cache: Make use of designated initializers where applicable
Lioncash
1
-8
/
+8
2020-07-17
vk_pipeline_cache: Make use of designated initializers where applicable
Lioncash
1
-31
/
+35
2020-07-17
vk_memory_manager: Make use of designated initializers where applicable
Lioncash
1
-7
/
+6
2020-07-17
vk_image: Make use of designated initializers where applicable
Lioncash
1
-15
/
+23
2020-07-17
vk_descriptor_pool: Make use of designated initializers where applicable
Lioncash
1
-15
/
+18
2020-07-17
vk_graphics_pipeline: Resolve narrowing warnings
Lioncash
1
-2
/
+4
2020-07-16
vk_compute_pipeline: Make use of designated initializers where applicable
Lioncash
1
-63
/
+68
2020-07-16
vk_compute_pass: Make use of designated initializers where applicable
Lioncash
1
-95
/
+99
2020-07-16
vk_buffer_cache: Make use of designated initializers where applicable
Lioncash
1
-30
/
+33
2020-07-16
renderer_{opengl,vulkan}: Clamp shared memory to host's limit
ReinUsesLisp
2
-3
/
+14
2020-07-14
vk_device: Make use of designated initializers where applicable
Lioncash
1
-124
/
+152
2020-07-14
vk_graphics_pipeline: Make use of designated initializers where applicable
Lioncash
1
-198
/
+223
2020-07-13
video_core: Rearrange pixel format names
ReinUsesLisp
3
-99
/
+99
2020-07-13
video_core: Fix DXT4 and RGB565
ReinUsesLisp
2
-1
/
+4
2020-07-13
video_core: Fix B5G6R5_UNORM render target format
ReinUsesLisp
1
-0
/
+1
2020-07-13
video_core: Fix B5G6R5U
ReinUsesLisp
1
-1
/
+1
2020-07-13
video_core: Implement RGBA32_SINT render target
ReinUsesLisp
2
-0
/
+2
2020-07-13
video_core: Implement RGBA32_SINT render target
ReinUsesLisp
2
-0
/
+2
2020-07-13
video_core: Implement RGBA16_SINT render target
ReinUsesLisp
2
-0
/
+2
2020-07-13
video_core: Implement RGBA8_SINT render target
ReinUsesLisp
2
-0
/
+2
2020-07-13
video_core: Implement RG32_SINT render target
ReinUsesLisp
2
-0
/
+2
2020-07-13
video_core: Implement RG8_SINT render target and fix RG8_UINT
ReinUsesLisp
2
-0
/
+2
2020-07-13
video_core: Implement R8_SINT render target
ReinUsesLisp
2
-0
/
+2
2020-07-13
video_core: Implement R8_SNORM render target
ReinUsesLisp
2
-0
/
+2
2020-07-13
vk_blit_screen: Make use of designated initializers where applicable
Lioncash
1
-334
/
+384
2020-07-13
vk_state_tracker: Fix dirty flags for stencil_enable on VK_EXT_extended_dynamic_state
ReinUsesLisp
1
-0
/
+1
2020-07-10
vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
ReinUsesLisp
1
-6
/
+6
2020-07-10
configuration: implement per-game configurations (#4098)
lat9nq
1
-1
/
+1
2020-07-10
vk_stream_buffer: set allocable_size to 9 MiB
lat9nq
1
-1
/
+1
2020-06-28
maxwell_to_vk: Reorder vertex formats and add A2B10G10R10 for all types except float
Morph
1
-75
/
+69
2020-06-27
General: Tune the priority of main emulation threads so they have higher priority than less important helper threads.
Fernando Sahmkow
1
-0
/
+2
2020-06-27
vk_rasterizer: Use nullptr for <pSizes> in CmdBindVertexBuffers2EXT
ReinUsesLisp
1
-6
/
+6
2020-06-27
vk_pipeline_cache: Avoid hashing and comparing dynamic state when possible
ReinUsesLisp
6
-23
/
+51
2020-06-27
vulkan/fixed_pipeline_state: Move state out of individual structures
ReinUsesLisp
4
-121
/
+84
2020-06-27
vk_rasterizer: Use VK_EXT_extended_dynamic_state
ReinUsesLisp
5
-46
/
+356
2020-06-27
renderer_vulkan/wrapper: Add VK_EXT_extended_dynamic_state functions
ReinUsesLisp
2
-0
/
+64
2020-06-27
fixed_pipeline_state: Add requirements for VK_EXT_extended_dynamic_state
ReinUsesLisp
7
-155
/
+143
2020-06-27
vk_device: Enable VK_EXT_extended_dynamic_state when available
ReinUsesLisp
2
-0
/
+32
2020-06-26
gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading
ReinUsesLisp
2
-6
/
+6
2020-06-24
buffer_cache: Use buffer methods instead of cache virtual methods
ReinUsesLisp
2
-54
/
+58
2020-06-24
gl_buffer_cache: Mark buffers as resident
ReinUsesLisp
4
-18
/
+29
2020-06-22
renderer_vulkan: Update validation layer name and test before enabling
ReinUsesLisp
3
-5
/
+43
2020-06-20
vulkan/wrapper: Remove noexcept from GetSurfaceCapabilitiesKHR()
Lioncash
2
-3
/
+2
2020-06-18
vk_rasterizer: Don't preserve contents on full screen clears
ReinUsesLisp
2
-7
/
+58
2020-06-18
vk_update_descriptor: Upload descriptor sets data directly
ReinUsesLisp
3
-42
/
+30
2020-06-18
vk_rasterizer: BindTransformFeedbackBuffersEXT accepts a size of type VkDeviceSize
MerryMage
1
-1
/
+1
2020-06-18
renderer_vulkan: Fix macOS GetBundleDirectory reference
MerryMage
1
-1
/
+3
2020-06-18
vk_sampler_cache: Emulate GL_LINEAR/NEAREST minification filters
Morph
1
-2
/
+4
2020-06-18
maxwell_to_vk: Reorder filter cases and correct mipmap_filter=None
Morph
1
-17
/
+15
2020-06-09
buffer_cache: Avoid passing references of shared pointers and misc style changes
ReinUsesLisp
3
-24
/
+16
2020-06-08
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
3
-39
/
+79
2020-06-07
rasterizer_cache: Remove files and includes
ReinUsesLisp
2
-5
/
+3
2020-06-07
vk_pipeline_cache: Use generic shader cache
ReinUsesLisp
4
-55
/
+52
2020-06-05
shader/texture: Join separate image and sampler pairs offline
ReinUsesLisp
1
-0
/
+11
2020-06-02
vk_shader_decompiler: Implement atomic image operations
ReinUsesLisp
1
-40
/
+24
2020-06-02
vk_rasterizer: Implement storage texels
ReinUsesLisp
8
-52
/
+120
2020-06-02
maxwell_to_vk: Add R16UI image format
ReinUsesLisp
2
-71
/
+74
2020-05-29
vk_rasterizer: Skip transform feedbacks when extension is unavailable
ReinUsesLisp
1
-0
/
+7
2020-05-27
shader/other: Implement MEMBAR.CTS
ReinUsesLisp
1
-3
/
+4
2020-05-26
texture_cache: Implement depth stencil texture swizzles
ReinUsesLisp
1
-16
/
+13
2020-05-26
fixed_pipeline_state: Remove unnecessary check for front faces flip
ReinUsesLisp
1
-2
/
+1
2020-05-22
shader/other: Implement BAR.SYNC 0x0
ReinUsesLisp
1
-0
/
+17
2020-05-22
shader/other: Implement thread comparisons (NV_shader_thread_group)
ReinUsesLisp
1
-0
/
+23
2020-05-22
shader_decompiler: Visit source nodes even when they assign to RZ
ReinUsesLisp
1
-1
/
+3
2020-05-22
vk_shader_decompiler: Don't assert for void returns
ReinUsesLisp
1
-2
/
+1
2020-05-21
buffer_cache: Use boost::intrusive::set for caching
ReinUsesLisp
2
-0
/
+2
2020-05-18
maxwell_to_vk: Add format B8G8R8A8_SRGB
Morph
2
-2
/
+3
2020-05-16
vk_rasterizer: Match OpenGL's FlushAndInvalidate behavior
ReinUsesLisp
1
-1
/
+3
2020-05-13
vk_rasterizer: Implement constant attributes
ReinUsesLisp
4
-13
/
+26
2020-05-13
vk_rasterizer: Remove buffer check in attribute selection
ReinUsesLisp
1
-4
/
+0
2020-05-10
VkPipelineCache: Use a null shader on invalid address.
Fernando Sahmkow
1
-2
/
+1
2020-05-10
VideoCore: Use SyncGuestMemory mechanism for Shader/Pipeline Cache invalidation.
Fernando Sahmkow
1
-2
/
+2
2020-05-09
shader_ir: Separate float-point comparisons in ordered and unordered
ReinUsesLisp
1
-1
/
+26
2020-05-05
vk_sampler_cache: Use VK_EXT_custom_border_color when available
ReinUsesLisp
3
-2
/
+44
2020-05-04
vk_graphics_pipeline: Implement viewport swizzles with NV_viewport_swizzle
ReinUsesLisp
7
-0
/
+83
2020-05-02
vk_graphics_pipeline: Implement rasterizer_enable on Vulkan
ReinUsesLisp
3
-1
/
+3
2020-04-30
maxwell_to_vk: implement missing signed int formats
Dan
1
-2
/
+14
2020-04-30
texture: Implement R8G8UI
Morph
2
-0
/
+2
2020-04-29
vulkan: Remove unnecessary includes
Lioncash
30
-58
/
+3
2020-04-28
vk_rasterizer: Skip index buffer setup when vertices are zero
ReinUsesLisp
1
-0
/
+3
2020-04-28
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
ReinUsesLisp
5
-3
/
+34
2020-04-28
maxwell_3d: Fix depth clamping register
ReinUsesLisp
3
-3
/
+3
2020-04-27
texture_cache: Reintroduce preserve_contents accurately
ReinUsesLisp
1
-2
/
+2
2020-04-26
shader/memory_util: Deduplicate code
ReinUsesLisp
2
-63
/
+14
2020-04-26
shader/arithmetic_integer: Implement CC for IADD
ReinUsesLisp
1
-0
/
+11
2020-04-25
vk_rasterizer: Pack texceptions and color formats on invalid formats
ReinUsesLisp
2
-5
/
+19
2020-04-24
Fix -Werror=conversion error.
Markus Wick
1
-1
/
+1
2020-04-23
shader_ir: Turn classes into data structures
ReinUsesLisp
3
-45
/
+44
2020-04-23
vk_rasterizer: Fix framebuffer creation validation errors
ReinUsesLisp
1
-2
/
+4
2020-04-23
vk_pipeline_cache: Unify pipeline cache keys into a single operation
ReinUsesLisp
5
-47
/
+59
2020-04-23
vk_renderpass_cache: Pack renderpass cache key to 12 bytes
ReinUsesLisp
4
-84
/
+59
2020-04-23
vk_pipeline_cache: Fix unintentional memcpy into optional
ReinUsesLisp
1
-2
/
+4
2020-04-22
Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
Fernando Sahmkow
1
-0
/
+4
2020-04-22
ShaderCache/PipelineCache: Cache null shaders.
Fernando Sahmkow
2
-4
/
+15
2020-04-22
Address Feedback.
Fernando Sahmkow
3
-3
/
+3
2020-04-22
vk_fence_manager: Initial implementation
ReinUsesLisp
6
-12
/
+219
2020-04-22
OpenGL: Guarantee writes to Buffers.
Fernando Sahmkow
1
-2
/
+0
2020-04-22
GPU: Implement Flush Requests for Async mode.
Fernando Sahmkow
1
-0
/
+4
2020-04-22
FenceManager: Manage syncpoints and rename fences to semaphores.
Fernando Sahmkow
2
-3
/
+16
2020-04-22
Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.
Fernando Sahmkow
2
-0
/
+27
2020-04-22
ThreadManager: Sync async reads on accurate gpu.
Fernando Sahmkow
2
-0
/
+5
2020-04-22
BufferCache: Implement OnCPUWrite and SyncGuestHost
Fernando Sahmkow
1
-2
/
+2
2020-04-22
GPU: Refactor synchronization on Async GPU
Fernando Sahmkow
2
-0
/
+16
2020-04-22
vk_memory_manager: Remove unified memory model flag
ReinUsesLisp
5
-35
/
+6
2020-04-22
vk_rasterizer: Add lazy default buffer maker and use it for empty buffers
ReinUsesLisp
3
-4
/
+40
2020-04-22
gl_rasterizer: Fix buffers without size
ReinUsesLisp
1
-3
/
+3
2020-04-20
Initialize quad_indexed_pass before uint8_pass
Amit Prakash Ambasta
1
-1
/
+1
2020-04-19
renderer_vulkan: assume X11 if not Windows/macOS after bf1d66b7c074
Jan Beich
1
-3
/
+3
2020-04-19
vulkan/wrapper: Sort physical devices
ReinUsesLisp
1
-1
/
+20
2020-04-19
fixed_pipeline_state: Hash and compare the whole structure
ReinUsesLisp
2
-105
/
+9
2020-04-19
fixed_pipeline_state: Pack blending state
ReinUsesLisp
3
-98
/
+227
2020-04-19
fixed_pipeline_state: Pack rasterizer state
ReinUsesLisp
4
-163
/
+155
2020-04-19
fixed_pipeline_state: Pack depth stencil state
ReinUsesLisp
3
-97
/
+140
2020-04-19
fixed_pipeline_state: Pack attribute state
ReinUsesLisp
5
-100
/
+84
2020-04-17
vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers
ReinUsesLisp
2
-33
/
+48
2020-04-17
vk_compute_pass: Implement indexed quads
ReinUsesLisp
5
-12
/
+280
2020-04-16
buffer_cache: Return handles instead of pointer to handles
ReinUsesLisp
7
-51
/
+42
2020-04-16
video_core: Amend doxygen comment references
Lioncash
1
-1
/
+1
2020-04-15
maxwell_to_vk: Add uint16 vertex formats
ReinUsesLisp
1
-0
/
+8
2020-04-15
maxwell_to_vk: Add missing breaks
ReinUsesLisp
1
-0
/
+2
2020-04-15
vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfo
ReinUsesLisp
1
-0
/
+2
2020-04-14
vk_rasterizer: Default to 1 viewports with a size of 0
ReinUsesLisp
1
-3
/
+6
2020-04-14
renderer_vulkan: Integrate Nvidia Nsight Aftermath on Windows
ReinUsesLisp
8
-19
/
+344
2020-04-13
renderer_vulkan: Remove Nvidia checkpoints
ReinUsesLisp
4
-34
/
+0
2020-04-13
renderer_vulkan: Catch device losses in more places
ReinUsesLisp
3
-21
/
+29
2020-04-11
texture_cache: Remove preserve_contents
ReinUsesLisp
1
-2
/
+2
2020-04-11
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
50
-2271
/
+2881
2020-04-09
VkRasterizer: Eliminate Legacy code.
Fernando Sahmkow
1
-1
/
+0
2020-04-08
Memory: Address Feedback.
Fernando Sahmkow
1
-2
/
+2
2020-04-07
yuzu: Drop SDL2 and Qt frontend Vulkan requirements
ReinUsesLisp
5
-105
/
+238
2020-04-07
renderer_vulkan: Query device names from the backend
ReinUsesLisp
3
-0
/
+73
2020-04-06
Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.
Fernando Sahmkow
3
-26
/
+22
2020-04-06
Query Cache: Use VAddr instead of physical memory for adressing.
Fernando Sahmkow
1
-2
/
+2
2020-04-06
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
3
-8
/
+8
2020-04-06
Texture Cache: Use vAddr instead of physical memory for caching.
Fernando Sahmkow
1
-4
/
+3
2020-04-06
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
Fernando Sahmkow
2
-13
/
+21
2020-04-06
shader_decode: SULD.D implement bits64 and reverse shader ir init method to removed shader stage.
namkazy
1
-1
/
+1
2020-04-06
shader/memory: Implement RED.E.ADD
ReinUsesLisp
1
-25
/
+40
2020-04-05
clang-format
Nguyen Dac Nam
1
-2
/
+1
2020-04-05
add shader stage when init shader ir
namkazy
1
-1
/
+2
2020-04-02
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
ReinUsesLisp
1
-10
/
+7
2020-04-01
vk_device: Add missing ASTC queries
ReinUsesLisp
1
-14
/
+29
2020-04-01
video_core: Use native ASTC when available
ReinUsesLisp
2
-19
/
+17
2020-04-01
renderer_vulkan/wrapper: Add vkEnumerateInstanceExtensionProperties wrapper
ReinUsesLisp
2
-0
/
+17
2020-04-01
renderer_vulkan/wrapper: Add command buffer handle
ReinUsesLisp
1
-0
/
+192
2020-04-01
renderer_vulkan/wrapper: Add physical device handle
ReinUsesLisp
2
-0
/
+123
2020-04-01
renderer_vulkan/wrapper: Add device handle
ReinUsesLisp
2
-0
/
+277
2020-04-01
renderer_vulkan/wrapper: Add swapchain handle
ReinUsesLisp
2
-0
/
+15
2020-04-01
renderer_vulkan/wrapper: Add fence handle
ReinUsesLisp
1
-0
/
+17
2020-04-01
renderer_vulkan/wrapper: Add device memory handle
ReinUsesLisp
1
-0
/
+15
2020-04-01
renderer_vulkan/wrapper: Add pool handles
ReinUsesLisp
2
-0
/
+47
2020-04-01
renderer_vulkan/wrapper: Add buffer and image handles
ReinUsesLisp
2
-0
/
+24
2020-04-01
renderer_vulkan/wrapper: Add queue handle
ReinUsesLisp
2
-0
/
+36
2020-04-01
renderer_vulkan/wrapper: Add instance handle
ReinUsesLisp
2
-0
/
+87
2020-03-30
vk_decompiler: add atomic op and handler function.
Nguyen Dac Nam
1
-6
/
+25
2020-03-28
renderer_vulkan/wrapper: Address feedback
ReinUsesLisp
1
-3
/
+24
2020-03-27
renderer_vulkan/wrapper: Add owning handles
ReinUsesLisp
1
-0
/
+18
2020-03-27
renderer_vulkan/wrapper: Add pool allocations owning templated class
ReinUsesLisp
1
-0
/
+81
2020-03-27
renderer_vulkan/wrapper: Add owning handle templated class
ReinUsesLisp
1
-0
/
+144
2020-03-27
renderer_vulkan/wrapper: Add destroy and free overload set
ReinUsesLisp
2
-0
/
+133
2020-03-27
renderer_vulkan/wrapper: Add dispatch table and loaders
ReinUsesLisp
2
-0
/
+283
2020-03-27
renderer_vulkan/wrapper: Add exception class
ReinUsesLisp
2
-0
/
+34
2020-03-27
renderer_vulkan/wrapper: Add ToString function for VkResult
ReinUsesLisp
2
-0
/
+90
2020-03-27
renderer_vulkan/wrapper: Add Vulakn wrapper and a span helper
ReinUsesLisp
1
-0
/
+83
2020-03-27
maxwell_to_vk: implement signedscaled vertex formats
Dan
1
-0
/
+20
2020-03-25
Frontend/GPU: Refactor context management
James Rowe
2
-2
/
+3
2020-03-19
vk_texture_cache: Silence misc warnings
ReinUsesLisp
1
-3
/
+3
2020-03-19
vk_staging_buffer_pool: Silence unused constant warning
ReinUsesLisp
1
-1
/
+1
2020-03-19
vk_rasterizer: Remove unused variable
ReinUsesLisp
1
-2
/
+0
2020-03-19
vk_pipeline_cache: Remove unused variable
ReinUsesLisp
1
-1
/
+0
2020-03-19
maxwell_to_vk: Sielence -Wswitch warning
ReinUsesLisp
1
-0
/
+2
2020-03-15
maxwell_to_vk: Implement RG32 and RGB32 integer vertex formats
ReinUsesLisp
1
-0
/
+4
2020-03-15
vk_rasterizer: Implement layered clears
ReinUsesLisp
1
-2
/
+2
2020-03-15
vk_shader_decompiler: fix linux build
makigumo
1
-1
/
+1
2020-03-15
vk_rasterizer: Fix vertex range assert
ReinUsesLisp
1
-1
/
+1
2020-03-15
vk_rasterizer: Reimplement clears with vkCmdClearAttachments
ReinUsesLisp
4
-45
/
+53
2020-03-14
DirtyFlags: relax need to set render_targets as dirty
Fernando Sahmkow
1
-2
/
+0
2020-03-13
vk/gl_shader_decompiler: Silence assertion on compute
ReinUsesLisp
1
-3
/
+6
2020-03-13
vk_shader_decompiler: Fix default varying regression
ReinUsesLisp
1
-2
/
+6
2020-03-13
vk_shader_decompiler: Fix implicit type conversion
Rodrigo Locatti
1
-1
/
+1
2020-03-13
vk_rasterizer: Implement transform feedback binding zero
ReinUsesLisp
2
-0
/
+46
2020-03-13
vk_shader_decompiler: Add XFB decorations to generic varyings
ReinUsesLisp
1
-16
/
+89
2020-03-13
vk_device: Enable VK_EXT_transform_feedback when available
ReinUsesLisp
2
-7
/
+40
2020-03-13
vk_device: Shrink formatless capability name size
ReinUsesLisp
3
-26
/
+23
2020-03-13
vk_shader_decompiler: Use registry for specialization
ReinUsesLisp
4
-31
/
+37
2020-03-13
fix formatting
makigumo
1
-1
/
+1
2020-03-13
maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32
makigumo
1
-1
/
+3
2020-03-13
video_core: Implement RGBA16_SNORM
ReinUsesLisp
2
-0
/
+2
2020-03-09
video_core: Rename "const buffer locker" to "registry"
ReinUsesLisp
2
-4
/
+4
2020-03-08
vk_reasterizer: fix mistype on SetupGraphicsImages
Nguyen Dac Nam
1
-1
/
+1
2020-03-06
vk_rasterizer: Support disabled uniform buffers
ReinUsesLisp
2
-1
/
+9
2020-03-06
maxwell_to_vk: Remove Storage capability for A1B5G5R5U
ReinUsesLisp
1
-1
/
+1
2020-02-28
dirty_flags: Deduplicate code between OpenGL and Vulkan
ReinUsesLisp
1
-39
/
+2
2020-02-28
vk_rasterizer: Pass Maxwell registers to dynamic updates
ReinUsesLisp
2
-26
/
+21
2020-02-28
state_tracker: Remove type traits with named structures
ReinUsesLisp
2
-10
/
+12
2020-02-28
vk_state_tracker: Implement dirty flags for stencil properties
ReinUsesLisp
3
-0
/
+21
2020-02-28
vk_state_tracker: Implement dirty flags for depth bounds
ReinUsesLisp
3
-0
/
+14
2020-02-28
vk_state_tracker: Implement dirty flags for blend constants
ReinUsesLisp
3
-0
/
+14
2020-02-28
vk_state_tracker: Implement dirty flags for depth bias
ReinUsesLisp
3
-0
/
+17
2020-02-28
vk_state_tracker: Implement dirty flags for scissors
ReinUsesLisp
3
-0
/
+14
2020-02-28
vk_state_tracker: Initial implementation
ReinUsesLisp
9
-52
/
+196
2020-02-28
maxwell_3d: Flatten cull and front face registers
ReinUsesLisp
4
-21
/
+20
2020-02-28
gl_rasterizer: Remove dirty flags
ReinUsesLisp
2
-32
/
+1
2020-02-26
vk_swapchain: Silence TOCTOU race condition
ReinUsesLisp
1
-9
/
+12
2020-02-26
frontend: qt: bootmanager: Vulkan: Restore support for VK backend.
bunnei
2
-9
/
+14
2020-02-24
vk_shader_decompiler: Implement indexed textures
ReinUsesLisp
6
-54
/
+99
2020-02-24
video_core: Implement more scaler attribute formats
ReinUsesLisp
2
-4
/
+16
2020-02-21
vk_device: remove left over from other branch
Nguyen Dac Nam
1
-1
/
+0
2020-02-20
clang-format
Nguyen Dac Nam
1
-1
/
+1
2020-02-20
shader_decompiler: only add StorageImageReadWithoutFormat when available
Nguyen Dac Nam
1
-1
/
+4
2020-02-19
shader_decompiler: add check in case of device not support ShaderStorageImageReadWithoutFormat
Nguyen Dac Nam
1
-0
/
+4
2020-02-19
vk_device: setup shaderStorageImageReadWithoutFormat
Nguyen Dac Nam
1
-0
/
+5
2020-02-19
vk_device: add check for shaderStorageImageReadWithoutFormat
Nguyen Dac Nam
1
-0
/
+7
2020-02-19
vk_shader: add Capability StorageImageReadWithoutFormat
Nguyen Dac Nam
1
-0
/
+1
2020-02-19
vk_shader: Implement function ImageLoad (Used by Kirby Start Allies)
Nguyen Dac Nam
1
-2
/
+6
2020-02-18
fixups mistake auto commit.
Nguyen Dac Nam
1
-9
/
+0
2020-02-18
Update code structure
Nguyen Dac Nam
1
-0
/
+7
2020-02-18
add vertex UnsignedInt size RGBA
Nguyen Dac Nam
1
-0
/
+2
2020-02-18
add eBc2SrgbBlock to formats
Nguyen Dac Nam
1
-0
/
+1
2020-02-18
vulkan: add DXT23_SRGB
Nguyen Dac Nam
1
-1
/
+1
2020-02-18
renderer_vulkan: Add the rest of case for TryConvertBorderColor
Nguyen Dac Nam
1
-3
/
+10
2020-02-16
texture_cache: Implement layered framebuffer attachments
ReinUsesLisp
3
-10
/
+21
2020-02-16
vk_shader_decompiler: Implement Layer output attribute
ReinUsesLisp
1
-6
/
+30
2020-02-15
texture: Implement R32I
ReinUsesLisp
2
-0
/
+2
2020-02-14
maxwell_3d: Unify draw methods
ReinUsesLisp
2
-14
/
+1
2020-02-14
vk_query_cache: Implement generic query cache on Vulkan
ReinUsesLisp
7
-3
/
+283
2020-02-14
vk_shader_decompiler: Fix vertex id and instance id
ReinUsesLisp
1
-4
/
+13
2020-02-04
vk_rasterizer: Use noexcept variants of std::bitset
ReinUsesLisp
1
-4
/
+5
2020-01-29
yuzu: Implement Vulkan frontend
ReinUsesLisp
1
-0
/
+265
2020-01-29
settings: Add settings for graphics backend
ReinUsesLisp
1
-2
/
+4
2020-01-26
shader/memory: Implement ATOM.ADD
ReinUsesLisp
1
-33
/
+33
2020-01-25
Shader_IR: Address feedback.
Fernando Sahmkow
1
-2
/
+3
2020-01-24
Shader_IR: Correct Custom Variable assignment.
Fernando Sahmkow
1
-0
/
+2
2020-01-24
Shader_IR: Implement Injectable Custom Variables to the IR.
Fernando Sahmkow
1
-0
/
+16
2020-01-24
vk_shader_decompiler: Disable default values on unwritten render targets
ReinUsesLisp
3
-19
/
+16
2020-01-20
vk_blit_screen: Address feedback
ReinUsesLisp
4
-22
/
+25
2020-01-20
vk_blit_screen: Initial implementation
ReinUsesLisp
2
-0
/
+743
2020-01-19
vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-V
ReinUsesLisp
1
-3
/
+11
2020-01-18
vk_graphics_pipeline: Set front facing properly
ReinUsesLisp
1
-2
/
+1
2020-01-18
vk_rasterizer: Address feedback
ReinUsesLisp
2
-25
/
+32
2020-01-17
vk_rasterizer: Implement Vulkan's rasterizer
ReinUsesLisp
2
-1
/
+1385
2020-01-17
renderer_vulkan: Add header as placeholder
ReinUsesLisp
1
-0
/
+72
2020-01-16
vk_texture_cache: Address feedback
ReinUsesLisp
2
-22
/
+8
2020-01-16
shader/memory: Implement ATOMS.ADD.U32
ReinUsesLisp
1
-0
/
+7
2020-01-16
vk_texture_cache: Fix typo in commentary
Rodrigo Locatti
1
-1
/
+1
2020-01-14
vk_texture_cache: Implement generic texture cache on Vulkan
ReinUsesLisp
3
-0
/
+729
2020-01-11
vk_compute_pass: Address feedback
Rodrigo Locatti
1
-0
/
+2
2020-01-10
maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driver
ReinUsesLisp
3
-6
/
+11
2020-01-08
vk_compute_pass: Add compute passes to emulate missing Vulkan features
ReinUsesLisp
2
-0
/
+414
2020-01-08
vk_shader_util: Add helper to build SPIR-V shaders
ReinUsesLisp
2
-0
/
+51
2020-01-07
vk_pipeline_cache: Initial implementation
ReinUsesLisp
2
-1
/
+460
2020-01-07
vk_graphics_pipeline: Initial implementation
ReinUsesLisp
3
-0
/
+393
2020-01-07
vk_compute_pipeline: Initial implementation
ReinUsesLisp
3
-0
/
+217
2020-01-07
vk_pipeline_cache: Add file and define descriptor update template filler
ReinUsesLisp
2
-0
/
+65
2020-01-07
fixed_pipeline_state: Add depth clamp
ReinUsesLisp
2
-10
/
+18
2020-01-07
vk_rasterizer: Add placeholder
ReinUsesLisp
1
-0
/
+13
2020-01-06
vk_renderpass_cache: Initial implementation
ReinUsesLisp
2
-0
/
+197
2020-01-06
vk_update_descriptor: Initial implementation
ReinUsesLisp
2
-0
/
+143
2020-01-06
vk_stream_buffer/vk_buffer_cache: Avoid halting and use generic cache
ReinUsesLisp
4
-62
/
+340
2020-01-06
vk_memory_manager: Misc changes
ReinUsesLisp
2
-88
/
+142
2020-01-06
vk_buffer_cache: Temporarily remove buffer cache
ReinUsesLisp
2
-226
/
+0
2020-01-04
Shader_IR: Address Feedback
Fernando Sahmkow
1
-14
/
+4
2020-01-03
Update src/video_core/renderer_vulkan/vk_descriptor_pool.cpp
Rodrigo Locatti
1
-1
/
+1
2020-01-01
vk_descriptor_pool: Initial implementation
ReinUsesLisp
2
-0
/
+145
2019-12-30
Shader_IR: add the ability to amend code in the shader ir.
Fernando Sahmkow
1
-0
/
+18
2019-12-30
vk_image: Avoid unnecesary equals
Rodrigo Locatti
1
-1
/
+1
2019-12-29
vk_staging_buffer_pool: Initialize last epoch to zero
Rodrigo Locatti
1
-1
/
+1
2019-12-25
vk_staging_buffer_pool: Add a staging pool for temporary operations
ReinUsesLisp
2
-0
/
+210
2019-12-25
vk_image: Add an image object abstraction
ReinUsesLisp
2
-0
/
+190
2019-12-24
fixed_pipeline_state: Define symetric operator!= and mark as noexcept
ReinUsesLisp
2
-40
/
+92
2019-12-23
fixed_pipeline_state: Define structure and loaders
ReinUsesLisp
2
-0
/
+526
2019-12-21
vk_shader_decompiler: Use Visit instead of reimplementing it
ReinUsesLisp
1
-23
/
+1
2019-12-19
vk_resource_manager: Add entry to VKFence to test its usage
ReinUsesLisp
1
-0
/
+8
2019-12-19
vk_reosurce_manager: Add assert for releasing fences
ReinUsesLisp
1
-0
/
+1
2019-12-19
vk_resource_manager: Implement VKFenceWatch move constructor
ReinUsesLisp
2
-0
/
+32
2019-12-19
vk_device: Add entry to catch device losses
ReinUsesLisp
3
-1
/
+40
2019-12-19
vk_shader_decompiler: Fix full decompilation
ReinUsesLisp
1
-3
/
+5
2019-12-19
vk_shader_decompiler: Skip NDC correction when it is native
ReinUsesLisp
2
-1
/
+2
2019-12-19
vk_shader_decompiler: Normalize output fragment attachments
ReinUsesLisp
2
-12
/
+12
2019-12-19
vk_device: Add query for RGBA8Uint
ReinUsesLisp
1
-0
/
+1
2019-12-19
vk_shader_decompiler: Update sirit and implement Texture AOFFI
ReinUsesLisp
1
-22
/
+30
2019-12-16
renderer_vulkan/shader: Add helper GLSL shaders
ReinUsesLisp
4
-0
/
+122
2019-12-13
maxwell_to_vk: Improve image format table and add more formats
ReinUsesLisp
2
-89
/
+127
2019-12-13
maxwell_to_vk: Implement more vertex formats
ReinUsesLisp
1
-7
/
+81
2019-12-13
maxwell_to_vk: Implement more primitive topologies
ReinUsesLisp
2
-2
/
+11
2019-12-13
maxwell_to_vk: Approach GL_CLAMP closer to the GL spec
ReinUsesLisp
3
-9
/
+17
2019-12-13
maxwell_to_vk: Use VK_EXT_index_type_uint8 when available
ReinUsesLisp
2
-4
/
+7
2019-12-13
vk_scheduler: Delegate commands to a worker thread and state track
ReinUsesLisp
2
-37
/
+311
2019-12-10
shader: Implement MEMBAR.GL
ReinUsesLisp
1
-0
/
+14
2019-12-10
vk_shader_decompiler: Fix build issues on old gcc versions
ReinUsesLisp
1
-2
/
+3
2019-12-10
vk_shader_decompiler: Reduce YNegate's severity
ReinUsesLisp
1
-1
/
+1
2019-12-10
shader_ir/other: Implement S2R InvocationId
ReinUsesLisp
1
-0
/
+1
2019-12-10
vk_shader_decompiler: Misc changes
ReinUsesLisp
2
-697
/
+1648
2019-12-09
vk_device: Misc changes
ReinUsesLisp
2
-117
/
+276
2019-12-09
externals: Update Vulkan-Headers
ReinUsesLisp
2
-2
/
+14
2019-12-07
vk_swapchain: Add support for swapping sRGB
ReinUsesLisp
2
-24
/
+31
2019-11-27
core/memory: Migrate over GetPointer()
Lioncash
1
-3
/
+3
2019-11-27
core: Prepare various classes for memory read/write migration
Lioncash
2
-2
/
+9
2019-11-23
video_core: Unify ProgramType and ShaderStage into ShaderType
ReinUsesLisp
4
-22
/
+25
2019-11-14
texture_cache: Drop abstracted ComponentType
ReinUsesLisp
2
-74
/
+71
2019-11-14
Shader_IR: Implement TXD instruction.
Fernando Sahmkow
1
-0
/
+6
2019-11-14
Shader_IR: Implement FLO instruction.
Fernando Sahmkow
1
-0
/
+2
2019-11-08
shader_ir/warp: Implement FSWZADD
ReinUsesLisp
1
-0
/
+6
2019-11-08
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
ReinUsesLisp
1
-40
/
+3
2019-10-25
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
Fernando Sahmkow
1
-0
/
+7
2019-10-18
vk_shader_decompiler: Mark operator() function parameters as const references
Lioncash
1
-21
/
+23
2019-10-16
vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()
Lioncash
1
-0
/
+3
2019-10-05
Shader_Ir: Address Feedback and clang format.
Fernando Sahmkow
1
-25
/
+18
2019-10-05
vk_shader_decompiler: Correct Branches inside conditionals.
Fernando Sahmkow
1
-1
/
+11
2019-10-05
vk_shader_decompiler: Clean code and be const correct.
Fernando Sahmkow
1
-7
/
+5
2019-10-05
vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD
Fernando Sahmkow
1
-16
/
+33
2019-10-05
vk_shader_compiler: Correct SPIR-V AST Decompiling
Fernando Sahmkow
1
-4
/
+11
2019-10-05
Shader_IR: allow else derivation to be optional.
Fernando Sahmkow
1
-2
/
+4
2019-10-05
vk_shader_compiler: Implement the decompiler in SPIR-V
Fernando Sahmkow
1
-22
/
+276
2019-09-22
video_core: Implement RGBX16F PixelFormat
FearlessTobi
1
-0
/
+1
2019-09-21
gl_shader_decompiler: Use uint for images and fix SUATOM
ReinUsesLisp
1
-12
/
+0
2019-09-21
shader/image: Implement SULD and remove irrelevant code
ReinUsesLisp
1
-0
/
+7
2019-09-17
shader_ir/warp: Implement SHFL
ReinUsesLisp
1
-0
/
+50
2019-09-13
vk_device: Add miscellaneous features and minor style changes
ReinUsesLisp
3
-111
/
+258
2019-09-11
shader/image: Implement SUATOM and fix SUST
ReinUsesLisp
1
-0
/
+42
2019-08-21
shader_ir: Implement VOTE
ReinUsesLisp
1
-0
/
+25
2019-07-20
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
Fernando Sahmkow
1
-0
/
+18
2019-07-20
shader/half_set_predicate: Fix HSETP2 implementation
ReinUsesLisp
1
-13
/
+4
2019-07-09
shader_ir: Implement BRX & BRA.CC
Fernando Sahmkow
1
-0
/
+9
2019-07-08
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
ReinUsesLisp
1
-8
/
+6
2019-07-07
vk_sampler_cache: Remove unused includes
Lioncash
1
-3
/
+0
2019-07-07
video_core: Add missing override specifiers
Lioncash
1
-2
/
+2
2019-07-07
vk_scheduler: Drop execution context in favor of views
ReinUsesLisp
6
-50
/
+60
2019-06-21
shader: Decode SUST and implement backing image functionality
ReinUsesLisp
1
-0
/
+7
2019-06-07
shader: Split SSY and PBK stack
ReinUsesLisp
1
-12
/
+37
2019-06-06
shader: Use shared_ptr to store nodes and move initialization to file
ReinUsesLisp
1
-25
/
+25
2019-05-30
maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode
ReinUsesLisp
1
-1
/
+1
2019-05-26
vk_device: Let formats array type be deduced
ReinUsesLisp
1
-33
/
+33
2019-05-26
vk_shader_decompiler: Misc fixes
ReinUsesLisp
2
-45
/
+67
2019-05-26
vk_device: Enable features when available and misc changes
ReinUsesLisp
2
-43
/
+151
2019-05-20
shader: Implement S2R Tid{XYZ} and CtaId{XYZ}
ReinUsesLisp
1
-0
/
+18
2019-05-10
renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags()
Lioncash
1
-1
/
+0
2019-05-03
shader: Remove unused AbufNode Ipa mode
ReinUsesLisp
1
-4
/
+3
2019-04-21
Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.
Fernando Sahmkow
1
-1
/
+0
2019-04-20
RasterizerCache Redesign: Flush
Fernando Sahmkow
1
-2
/
+4
2019-04-18
video_core: Silent -Wswitch warnings
ReinUsesLisp
1
-4
/
+6
2019-04-16
vk_shader_decompiler: Add missing operations
ReinUsesLisp
1
-0
/
+7
2019-04-16
shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
ReinUsesLisp
1
-5
/
+7
2019-04-16
shader_ir/decode: Implement half float saturation
ReinUsesLisp
1
-0
/
+6
2019-04-14
shader_ir: Implement STG, keep track of global memory usage and flush
ReinUsesLisp
1
-6
/
+8
2019-04-10
vk_shader_decompiler: Implement flow primitives
ReinUsesLisp
1
-5
/
+82
2019-04-10
vk_shader_decompiler: Implement most common texture primitives
ReinUsesLisp
1
-8
/
+65
2019-04-10
vk_shader_decompiler: Implement texture decompilation helper functions
ReinUsesLisp
1
-0
/
+32
2019-04-10
vk_shader_decompiler: Implement Assign and LogicalAssign
ReinUsesLisp
1
-2
/
+64
2019-04-10
vk_shader_decompiler: Implement non-OperationCode visits
ReinUsesLisp
1
-7
/
+129
2019-04-10
vk_shader_decompiler: Implement OperationCode decompilation interface
ReinUsesLisp
1
-1
/
+411
2019-04-10
vk_shader_decompiler: Implement Visit
ReinUsesLisp
1
-1
/
+50
2019-04-10
vk_shader_decompiler: Implement labels tree and flow
ReinUsesLisp
1
-0
/
+71
2019-04-10
vk_shader_decompiler: Implement declarations
ReinUsesLisp
1
-3
/
+457
2019-04-10
vk_shader_decompiler: Declare and stub interface for a SPIR-V decompiler
ReinUsesLisp
2
-0
/
+125
2019-04-06
video_core/engines: Remove unnecessary inclusions where applicable
Lioncash
1
-0
/
+1
2019-04-02
video_core: Abstract vk_sampler_cache into a templated class
ReinUsesLisp
2
-58
/
+18
2019-03-29
vk_swapchain: Implement a swapchain manager
ReinUsesLisp
2
-0
/
+302
2019-03-27
video_core: Amend constructor initializer list order where applicable
Lioncash
1
-2
/
+2
2019-03-27
video_core: Add missing override specifiers
Lioncash
2
-2
/
+2
2019-03-21
gpu: Move GPUVAddr definition to common_types.
bunnei
2
-4
/
+2
2019-03-15
gpu: Use host address for caching instead of guest address.
bunnei
2
-17
/
+41
2019-03-13
vk_sampler_cache: Use operator== instead of memcmp
Mat M
1
-1
/
+1
2019-03-13
vk_sampler_cache: Implement a sampler cache
ReinUsesLisp
2
-0
/
+137
2019-03-06
video_core/engines: Remove unnecessary includes
Lioncash
1
-1
/
+1
2019-03-04
maxwell_to_vk: Initial implementation
ReinUsesLisp
3
-3
/
+551
2019-03-02
vk_buffer_cache: Fix clang-format
ReinUsesLisp
1
-3
/
+3
2019-03-01
vk_buffer_cache: Implement a buffer cache
ReinUsesLisp
2
-0
/
+203
2019-02-27
vk_memory_manager: Reorder constructor initializer list in terms of member declaration order
Lioncash
1
-1
/
+1
2019-02-26
vk_stream_buffer: Remove copy code path
ReinUsesLisp
2
-53
/
+18
2019-02-24
vk_stream_buffer: Implement a stream buffer
ReinUsesLisp
2
-0
/
+197
2019-02-24
vk_resource_manager: Minor VKFenceWatch changes
ReinUsesLisp
2
-7
/
+7
2019-02-24
vk_memory_manager: Fixup commit interval allocation
ReinUsesLisp
1
-2
/
+1
2019-02-22
vk_scheduler: Implement a scheduler
ReinUsesLisp
2
-0
/
+129
2019-02-19
vk_memory_manager: Implement memory manager
ReinUsesLisp
2
-0
/
+340
2019-02-14
vk_resource_manager: Implement a command buffer pool with VKFencedPool
ReinUsesLisp
2
-1
/
+59
2019-02-14
vk_resource_manager: Add VKFencedPool interface
ReinUsesLisp
2
-0
/
+83
2019-02-14
vk_resource_manager: Implement VKResourceManager and fence allocator
ReinUsesLisp
2
-0
/
+85
2019-02-14
vk_resource_manager: Implement VKFenceWatch
ReinUsesLisp
2
-0
/
+68
2019-02-14
vk_resource_manager: Implement VKFence
ReinUsesLisp
2
-0
/
+131
2019-02-14
vk_resource_manager: Add VKResource interface
ReinUsesLisp
2
-0
/
+40
2019-02-13
vk_device: Abstract device handling into a class
ReinUsesLisp
2
-0
/
+347
2019-02-12
renderer_vulkan: Add declarations file
ReinUsesLisp
1
-0
/
+45