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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_vulkan
/
vk_texture_cache.h
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Author
Age
Files
Lines
*
texture_cache: use pedantic type names
Liam
2023-12-02
1
-2
/
+2
*
vk_texture_cache: add workaround for nullDescriptor on Mali
Liam
2023-11-21
1
-0
/
+1
*
Transition MSAA images to general layout without uploading data
Kelebek1
2023-10-12
1
-0
/
+2
*
renderer_vulkan: Implement MSAA copies
GPUCode
2023-09-25
1
-4
/
+3
*
vulkan: centralize config
Alexandre Bouvier
2023-08-02
1
-1
/
+2
*
renderer_vulkan: Add support for VK_KHR_image_format_list
GPUCode
2023-07-01
1
-0
/
+5
*
renderer_vulkan: Use VMA for buffers
GPUCode
2023-06-18
1
-1
/
+0
*
renderer_vulkan: Use VMA for images
GPUCode
2023-06-18
1
-2
/
+0
*
video_core: Fallback to default anisotropy instead to 1x anisotropy
Wollnashorn
2023-06-15
1
-4
/
+4
*
video_core: Add per-image anisotropy heuristics (format & mip count)
Wollnashorn
2023-06-15
1
-0
/
+9
*
renderer_vulkan: barrier attachment feedback loops
Liam
2023-05-23
1
-0
/
+2
*
Correctly track RT indexes for image aspect lookup during clears
Kelebek1
2023-05-12
1
-1
/
+2
*
renderer_vulkan: separate guest and host compute descriptor queues
Liam
2023-05-10
1
-2
/
+1
*
Log object names with debug renderer, add a GPU address to ImageViews
Kelebek1
2023-05-06
1
-1
/
+0
*
Texture Cache: Release stagging buffers on tick frame
Fernando Sahmkow
2023-04-29
1
-1
/
+4
*
Accelerate DMA: Use texture cache async downloads to perform the copies
Fernando Sahmkow
2023-04-29
1
-1
/
+1
*
TextureCache: refactor DMA downloads to allow multiple buffers.
Fernando Sahmkow
2023-04-29
1
-3
/
+4
*
Refactor AccelerateDMA code
ameerj
2023-03-07
1
-0
/
+6
*
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
arades79
2023-02-14
1
-1
/
+1
*
texture_cache: OpenGL: Implement MSAA uploads and copies
ameerj
2023-02-11
1
-0
/
+7
*
Texture Cache: Implement async texture downloads.
Fernando Sahmkow
2023-01-04
1
-1
/
+5
*
video_core: don't build ASTC decoder shader unless requested
Liam
2022-10-20
1
-4
/
+7
*
Vulkan Texture Cache: Limit render area to the max width/height of the targets.
Fernando Sahmkow
2022-10-06
1
-2
/
+3
*
video_core: Replace VKScheduler with Scheduler
german77
2022-06-27
1
-4
/
+4
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
Garbage Collection: Redesign the algorithm to do a better use of memory.
Fernando Sahmkow
2022-03-25
1
-0
/
+4
*
Merge pull request #7624 from ameerj/intel-msaa-scale
Fernando S
2022-01-03
1
-0
/
+2
|
\
|
*
vk_texture_cache: Use 3D scale helpers for MSAA texture scaling on Intel Windows drivers
ameerj
2021-12-24
1
-0
/
+2
*
|
vk_texture_cache: Fix invalidated pointer access
ameerj
2021-12-24
1
-1
/
+4
|
/
*
blit_image: Refactor upscale factors usage
ameerj
2021-12-05
1
-3
/
+3
*
vk_texture_cache: Add a function to ImageView to check if src image is rescaled
ameerj
2021-12-05
1
-0
/
+6
*
TextureCache: Simplify blitting of D24S8 formats and fix bugs.
Fernando Sahmkow
2021-11-22
1
-0
/
+3
*
TextureCache: Implement buffer copies on Vulkan.
Fernando Sahmkow
2021-11-20
1
-1
/
+10
*
texture_cache: Use pixel format conversion when supported by the runtime
ameerj
2021-11-17
1
-0
/
+1
*
TextureCache: Fix OGL cleaning
Fernando Sahmkow
2021-11-17
1
-0
/
+16
*
vk_texture_cache: Refactor 3D scaling helpers
ameerj
2021-11-16
1
-0
/
+2
*
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
Fernando Sahmkow
2021-11-16
1
-2
/
+2
*
Texture Cache: Fix downscaling and correct memory comsumption.
Fernando Sahmkow
2021-11-16
1
-0
/
+3
*
Texture Cache: Rescale conversions between depth and color
FernandoS27
2021-11-16
1
-1
/
+1
*
vk_texture_cache: Use 3D to scale images when blit is unsupported
ameerj
2021-11-16
1
-1
/
+10
*
video_core: Misc resolution scaling related refactoring
ameerj
2021-11-16
1
-2
/
+5
*
vk_texture_cache: Simplify scaled image management
ameerj
2021-11-16
1
-20
/
+10
*
vk_texture_cache: Minor cleanup
ameerj
2021-11-16
1
-1
/
+0
*
texture_cache: Simplify image view queries and blacklisting
ReinUsesLisp
2021-11-16
1
-16
/
+25
*
Texture Cache: Implement Vulkan UpScaling & DownScaling
Fernando Sahmkow
2021-11-16
1
-3
/
+7
*
VideoCore: Initial Setup for the Resolution Scaler.
Fernando Sahmkow
2021-11-16
1
-0
/
+19
*
gpu: Migrate implementation to the cpp file
ameerj
2021-10-03
1
-1
/
+1
*
vk_rasterizer: Only clear depth and stencil buffers when set in attachment aspect mask
ameerj
2021-08-21
1
-0
/
+14
*
texture_cache: Address ameerj's review
yzct12345
2021-08-05
1
-1
/
+1
*
shader: Implement SULD and SUST
ReinUsesLisp
2021-07-23
1
-9
/
+14
*
shader: Interact texture buffers with buffer cache
ReinUsesLisp
2021-07-23
1
-15
/
+15
*
shader: Add partial rasterizer integration
ReinUsesLisp
2021-07-23
1
-27
/
+2
*
Reaper: Guarantee correct deletion.
Fernando Sahmkow
2021-06-20
1
-0
/
+8
*
Reaper: Change memory restrictions on TC depending on host memory on VK.
Fernando Sahmkow
2021-06-17
1
-0
/
+3
*
texture_cache: Handle out of bound texture blits
ameerj
2021-05-08
1
-3
/
+2
*
astc_decoder: Reimplement Layers
Rodrigo Locatti
2021-03-13
1
-4
/
+9
*
renderer_vulkan: Accelerate ASTC decoding
ameerj
2021-03-13
1
-3
/
+9
*
texture_cache: Blacklist BGRA8 copies and views on OpenGL
ameerj
2021-03-04
1
-0
/
+5
*
vk_staging_buffer_pool: Add stream buffer for small uploads
ReinUsesLisp
2021-02-13
1
-5
/
+4
*
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-19
/
+7
*
video_core: Silence -Wmissing-field-initializers warnings
ReinUsesLisp
2021-01-24
1
-1
/
+1
*
vk_texture_cache: Use Download memory types for texture flushes
ReinUsesLisp
2021-01-15
1
-4
/
+1
*
vulkan_common: Move allocator to the common directory
ReinUsesLisp
2021-01-15
1
-1
/
+1
*
renderer_vulkan: Rename Vulkan memory manager to memory allocator
ReinUsesLisp
2021-01-15
1
-1
/
+1
*
vk_memory_manager: Improve memory manager and its API
ReinUsesLisp
2021-01-15
1
-7
/
+6
*
Merge pull request #5288 from ReinUsesLisp/workaround-garbage
Morph
2021-01-06
1
-0
/
+5
|
\
|
*
gl_texture_cache: Avoid format views on Intel and AMD
ReinUsesLisp
2021-01-04
1
-0
/
+5
*
|
renderer_vulkan: Rename VKDevice to Device
ReinUsesLisp
2021-01-03
1
-3
/
+3
|
/
*
vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
ReinUsesLisp
2020-12-31
1
-1
/
+1
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-140
/
+188
*
Merge pull request #5152 from comex/xx-override
LC
2020-12-07
1
-1
/
+1
|
\
|
*
renderer_vulkan: Add missing `override` specifier
comex
2020-12-07
1
-1
/
+1
*
|
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
1
-4
/
+5
|
/
*
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
2020-12-05
1
-9
/
+9
*
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
ReinUsesLisp
2020-09-19
1
-10
/
+5
*
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-09-06
1
-10
/
+6
*
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
2020-06-08
1
-21
/
+12
*
vulkan: Remove unnecessary includes
Lioncash
2020-04-29
1
-6
/
+0
*
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
2020-04-11
1
-32
/
+32
*
texture_cache: Implement layered framebuffer attachments
ReinUsesLisp
2020-02-16
1
-0
/
+4
*
vk_texture_cache: Address feedback
ReinUsesLisp
2020-01-16
1
-9
/
+4
*
vk_texture_cache: Implement generic texture cache on Vulkan
ReinUsesLisp
2020-01-14
1
-0
/
+244