Commit message (Collapse) | Author | Age | Files | Lines | |
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* | video_core: Remove all Core::System references in renderer | ReinUsesLisp | 2020-09-06 | 1 | -6/+6 |
| | | | | | | | | | Now that the GPU is initialized when video backends are initialized, it's no longer needed to query components once the game is running: it can be done when yuzu is booting. This allows us to pass components between constructors and in the process remove all Core::System references in the video backend. | ||||
* | vk_state_tracker: Fix primitive topology | ReinUsesLisp | 2020-08-21 | 1 | -5/+11 |
| | | | | | | | | | State track the current primitive topology with a regular comparison instead of using dirty flags. This fixes a bug in dirty flags for this particular state and it also avoids unnecessary state changes as this property is stored in a frequently changed bit field. | ||||
* | vk_rasterizer: Use VK_EXT_extended_dynamic_state | ReinUsesLisp | 2020-06-27 | 1 | -0/+50 |
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* | state_tracker: Remove type traits with named structures | ReinUsesLisp | 2020-02-28 | 1 | -5/+6 |
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* | vk_state_tracker: Implement dirty flags for stencil properties | ReinUsesLisp | 2020-02-28 | 1 | -0/+5 |
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* | vk_state_tracker: Implement dirty flags for depth bounds | ReinUsesLisp | 2020-02-28 | 1 | -0/+5 |
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* | vk_state_tracker: Implement dirty flags for blend constants | ReinUsesLisp | 2020-02-28 | 1 | -0/+5 |
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* | vk_state_tracker: Implement dirty flags for depth bias | ReinUsesLisp | 2020-02-28 | 1 | -0/+5 |
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* | vk_state_tracker: Implement dirty flags for scissors | ReinUsesLisp | 2020-02-28 | 1 | -0/+5 |
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* | vk_state_tracker: Initial implementation | ReinUsesLisp | 2020-02-28 | 1 | -0/+53 |
Add support for render targets and viewports. |