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2020-04-29vulkan: Remove unnecessary includesLioncash1-2/+0
Reduces some header churn and reduces rebuilds when some header internals change. While we're at it we can also resolve a missing include in buffer_cache.
2020-04-22vk_memory_manager: Remove unified memory model flagReinUsesLisp1-1/+0
All drivers (even Intel) seem to have a device local memory type that is not host visible. Remove this flag so all devices follow the same path. This fixes a crash when trying to map to host device local memory on integrated devices.
2020-04-11renderer_vulkan: Drop Vulkan-HppReinUsesLisp1-2/+2
2020-01-14vk_texture_cache: Implement generic texture cache on VulkanReinUsesLisp1-0/+1
It currently ignores PBO linearizations since these should be dropped as soon as possible on OpenGL.
2019-12-29vk_staging_buffer_pool: Initialize last epoch to zeroRodrigo Locatti1-1/+1
2019-12-25vk_staging_buffer_pool: Add a staging pool for temporary operationsReinUsesLisp1-0/+83
The job of this abstraction is to provide staging buffers for temporary operations. Think of image uploads or buffer uploads to device memory. It automatically deletes unused buffers.