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path: root/src/video_core/renderer_vulkan/vk_staging_buffer_pool.h (unfollow)
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2020-04-11renderer_vulkan: Drop Vulkan-HppReinUsesLisp1-2/+2
2020-01-14vk_texture_cache: Implement generic texture cache on VulkanReinUsesLisp1-0/+1
It currently ignores PBO linearizations since these should be dropped as soon as possible on OpenGL.
2019-12-29vk_staging_buffer_pool: Initialize last epoch to zeroRodrigo Locatti1-1/+1
2019-12-25vk_staging_buffer_pool: Add a staging pool for temporary operationsReinUsesLisp1-0/+83
The job of this abstraction is to provide staging buffers for temporary operations. Think of image uploads or buffer uploads to device memory. It automatically deletes unused buffers.