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path: root/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp (unfollow)
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2020-06-02vk_shader_decompiler: Implement atomic image operationsReinUsesLisp1-40/+24
2020-06-02vk_rasterizer: Implement storage texelsReinUsesLisp1-26/+49
2020-05-27shader/other: Implement MEMBAR.CTSReinUsesLisp1-3/+4
2020-05-22shader/other: Implement BAR.SYNC 0x0ReinUsesLisp1-0/+17
2020-05-22shader/other: Implement thread comparisons (NV_shader_thread_group)ReinUsesLisp1-0/+23
2020-05-22shader_decompiler: Visit source nodes even when they assign to RZReinUsesLisp1-1/+3
2020-05-22vk_shader_decompiler: Don't assert for void returnsReinUsesLisp1-2/+1
2020-05-13vk_rasterizer: Implement constant attributesReinUsesLisp1-10/+20
2020-05-09shader_ir: Separate float-point comparisons in ordered and unorderedReinUsesLisp1-1/+26
2020-04-26shader/arithmetic_integer: Implement CC for IADDReinUsesLisp1-0/+11
2020-04-23shader_ir: Turn classes into data structuresReinUsesLisp1-36/+36
2020-04-11renderer_vulkan: Drop Vulkan-HppReinUsesLisp1-1/+1
2020-04-06shader/memory: Implement RED.E.ADDReinUsesLisp1-25/+40
2020-04-02shader_decompiler: Remove FragCoord.w hack and change IPA implementationReinUsesLisp1-10/+7
2020-03-30vk_decompiler: add atomic op and handler function.Nguyen Dac Nam1-6/+25
2020-03-15vk_shader_decompiler: fix linux buildmakigumo1-1/+1
2020-03-13vk/gl_shader_decompiler: Silence assertion on computeReinUsesLisp1-3/+6
2020-03-13vk_shader_decompiler: Fix default varying regressionReinUsesLisp1-2/+6
2020-03-13vk_shader_decompiler: Fix implicit type conversionRodrigo Locatti1-1/+1
2020-03-13vk_shader_decompiler: Add XFB decorations to generic varyingsReinUsesLisp1-16/+89
2020-03-13vk_device: Shrink formatless capability name sizeReinUsesLisp1-2/+2
2020-03-13vk_shader_decompiler: Use registry for specializationReinUsesLisp1-12/+22
2020-02-24vk_shader_decompiler: Implement indexed texturesReinUsesLisp1-8/+18
2020-02-24video_core: Implement more scaler attribute formatsReinUsesLisp1-4/+2
2020-02-20clang-formatNguyen Dac Nam1-1/+1
2020-02-20shader_decompiler: only add StorageImageReadWithoutFormat when availableNguyen Dac Nam1-1/+4
2020-02-19shader_decompiler: add check in case of device not support ShaderStorageImageReadWithoutFormatNguyen Dac Nam1-0/+4
2020-02-19vk_shader: add Capability StorageImageReadWithoutFormatNguyen Dac Nam1-0/+1
2020-02-19vk_shader: Implement function ImageLoad (Used by Kirby Start Allies)Nguyen Dac Nam1-2/+6
2020-02-16vk_shader_decompiler: Implement Layer output attributeReinUsesLisp1-6/+30
2020-02-14vk_shader_decompiler: Fix vertex id and instance idReinUsesLisp1-4/+13
2020-01-26shader/memory: Implement ATOM.ADDReinUsesLisp1-33/+33
2020-01-25Shader_IR: Address feedback.Fernando Sahmkow1-2/+3
2020-01-24Shader_IR: Correct Custom Variable assignment.Fernando Sahmkow1-0/+2
2020-01-24Shader_IR: Implement Injectable Custom Variables to the IR.Fernando Sahmkow1-0/+16
2020-01-24vk_shader_decompiler: Disable default values on unwritten render targetsReinUsesLisp1-13/+16
2020-01-19vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-VReinUsesLisp1-3/+11
2020-01-16shader/memory: Implement ATOMS.ADD.U32ReinUsesLisp1-0/+7
2020-01-04Shader_IR: Address FeedbackFernando Sahmkow1-14/+4
2019-12-30Shader_IR: add the ability to amend code in the shader ir.Fernando Sahmkow1-0/+18
2019-12-21vk_shader_decompiler: Use Visit instead of reimplementing itReinUsesLisp1-23/+1
2019-12-19vk_shader_decompiler: Fix full decompilationReinUsesLisp1-3/+5
2019-12-19vk_shader_decompiler: Skip NDC correction when it is nativeReinUsesLisp1-1/+1
2019-12-19vk_shader_decompiler: Normalize output fragment attachmentsReinUsesLisp1-12/+9
2019-12-19vk_shader_decompiler: Update sirit and implement Texture AOFFIReinUsesLisp1-22/+30
2019-12-10shader: Implement MEMBAR.GLReinUsesLisp1-0/+14
2019-12-10vk_shader_decompiler: Fix build issues on old gcc versionsReinUsesLisp1-2/+3
2019-12-10vk_shader_decompiler: Reduce YNegate's severityReinUsesLisp1-1/+1
2019-12-10shader_ir/other: Implement S2R InvocationIdReinUsesLisp1-0/+1
2019-12-10vk_shader_decompiler: Misc changesReinUsesLisp1-677/+1594
2019-11-23video_core: Unify ProgramType and ShaderStage into ShaderTypeReinUsesLisp1-14/+15
2019-11-14Shader_IR: Implement TXD instruction.Fernando Sahmkow1-0/+6
2019-11-14Shader_IR: Implement FLO instruction.Fernando Sahmkow1-0/+2
2019-11-08shader_ir/warp: Implement FSWZADDReinUsesLisp1-0/+6
2019-11-08gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsicsReinUsesLisp1-40/+3
2019-10-25Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.Fernando Sahmkow1-0/+7
2019-10-18vk_shader_decompiler: Mark operator() function parameters as const referencesLioncash1-21/+23
2019-10-16vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()Lioncash1-0/+3
2019-10-05Shader_Ir: Address Feedback and clang format.Fernando Sahmkow1-25/+18
2019-10-05vk_shader_decompiler: Correct Branches inside conditionals.Fernando Sahmkow1-1/+11
2019-10-05vk_shader_decompiler: Clean code and be const correct.Fernando Sahmkow1-7/+5
2019-10-05vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMDFernando Sahmkow1-16/+33
2019-10-05vk_shader_compiler: Correct SPIR-V AST DecompilingFernando Sahmkow1-4/+11
2019-10-05Shader_IR: allow else derivation to be optional.Fernando Sahmkow1-2/+4
2019-10-05vk_shader_compiler: Implement the decompiler in SPIR-VFernando Sahmkow1-22/+276
2019-09-21gl_shader_decompiler: Use uint for images and fix SUATOMReinUsesLisp1-12/+0
2019-09-21shader/image: Implement SULD and remove irrelevant codeReinUsesLisp1-0/+7
2019-09-17shader_ir/warp: Implement SHFLReinUsesLisp1-0/+50
2019-09-13vk_device: Add miscellaneous features and minor style changesReinUsesLisp1-3/+3
2019-09-11shader/image: Implement SUATOM and fix SUSTReinUsesLisp1-0/+42
2019-08-21shader_ir: Implement VOTEReinUsesLisp1-0/+25
2019-07-20Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.Fernando Sahmkow1-0/+18
2019-07-20shader/half_set_predicate: Fix HSETP2 implementationReinUsesLisp1-13/+4
2019-07-09shader_ir: Implement BRX & BRA.CCFernando Sahmkow1-0/+9
2019-07-08gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shadersReinUsesLisp1-8/+6
2019-06-21shader: Decode SUST and implement backing image functionalityReinUsesLisp1-0/+7
2019-06-07shader: Split SSY and PBK stackReinUsesLisp1-12/+37
2019-06-06shader: Use shared_ptr to store nodes and move initialization to fileReinUsesLisp1-25/+25
2019-05-26vk_shader_decompiler: Misc fixesReinUsesLisp1-43/+61
2019-05-20shader: Implement S2R Tid{XYZ} and CtaId{XYZ}ReinUsesLisp1-0/+18
2019-05-10renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags()Lioncash1-1/+0
2019-05-03shader: Remove unused AbufNode Ipa modeReinUsesLisp1-4/+3
2019-04-16vk_shader_decompiler: Add missing operationsReinUsesLisp1-0/+7
2019-04-16shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmeticReinUsesLisp1-5/+7
2019-04-16shader_ir/decode: Implement half float saturationReinUsesLisp1-0/+6
2019-04-14shader_ir: Implement STG, keep track of global memory usage and flushReinUsesLisp1-6/+8
2019-04-10vk_shader_decompiler: Implement flow primitivesReinUsesLisp1-5/+82
2019-04-10vk_shader_decompiler: Implement most common texture primitivesReinUsesLisp1-8/+65
2019-04-10vk_shader_decompiler: Implement texture decompilation helper functionsReinUsesLisp1-0/+32
2019-04-10vk_shader_decompiler: Implement Assign and LogicalAssignReinUsesLisp1-2/+64
2019-04-10vk_shader_decompiler: Implement non-OperationCode visitsReinUsesLisp1-7/+129
2019-04-10vk_shader_decompiler: Implement OperationCode decompilation interfaceReinUsesLisp1-1/+411
2019-04-10vk_shader_decompiler: Implement VisitReinUsesLisp1-1/+50
2019-04-10vk_shader_decompiler: Implement labels tree and flowReinUsesLisp1-0/+71
2019-04-10vk_shader_decompiler: Implement declarationsReinUsesLisp1-3/+457
2019-04-10vk_shader_decompiler: Declare and stub interface for a SPIR-V decompilerReinUsesLisp1-0/+45