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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_vulkan
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vk_rasterizer.cpp
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Author
Files
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2020-04-09
VkRasterizer: Eliminate Legacy code.
Fernando Sahmkow
1
-1
/
+0
2020-04-08
Memory: Address Feedback.
Fernando Sahmkow
1
-2
/
+2
2020-04-06
Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.
Fernando Sahmkow
1
-2
/
+1
2020-04-06
Query Cache: Use VAddr instead of physical memory for adressing.
Fernando Sahmkow
1
-2
/
+2
2020-04-06
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
1
-2
/
+2
2020-04-06
Texture Cache: Use vAddr instead of physical memory for caching.
Fernando Sahmkow
1
-4
/
+3
2020-04-06
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
Fernando Sahmkow
1
-10
/
+18
2020-03-19
vk_rasterizer: Remove unused variable
ReinUsesLisp
1
-2
/
+0
2020-03-15
vk_rasterizer: Implement layered clears
ReinUsesLisp
1
-2
/
+2
2020-03-15
vk_rasterizer: Fix vertex range assert
ReinUsesLisp
1
-1
/
+1
2020-03-15
vk_rasterizer: Reimplement clears with vkCmdClearAttachments
ReinUsesLisp
1
-40
/
+46
2020-03-13
vk_rasterizer: Implement transform feedback binding zero
ReinUsesLisp
1
-0
/
+42
2020-03-08
vk_reasterizer: fix mistype on SetupGraphicsImages
Nguyen Dac Nam
1
-1
/
+1
2020-03-06
vk_rasterizer: Support disabled uniform buffers
ReinUsesLisp
1
-0
/
+7
2020-02-28
vk_rasterizer: Pass Maxwell registers to dynamic updates
ReinUsesLisp
1
-20
/
+15
2020-02-28
vk_state_tracker: Implement dirty flags for stencil properties
ReinUsesLisp
1
-0
/
+3
2020-02-28
vk_state_tracker: Implement dirty flags for depth bounds
ReinUsesLisp
1
-0
/
+3
2020-02-28
vk_state_tracker: Implement dirty flags for blend constants
ReinUsesLisp
1
-0
/
+3
2020-02-28
vk_state_tracker: Implement dirty flags for depth bias
ReinUsesLisp
1
-0
/
+3
2020-02-28
vk_state_tracker: Implement dirty flags for scissors
ReinUsesLisp
1
-0
/
+3
2020-02-28
vk_state_tracker: Initial implementation
ReinUsesLisp
1
-3
/
+14
2020-02-28
gl_rasterizer: Remove dirty flags
ReinUsesLisp
1
-27
/
+1
2020-02-24
vk_shader_decompiler: Implement indexed textures
ReinUsesLisp
1
-7
/
+14
2020-02-16
texture_cache: Implement layered framebuffer attachments
ReinUsesLisp
1
-8
/
+9
2020-02-14
maxwell_3d: Unify draw methods
ReinUsesLisp
1
-10
/
+0
2020-02-14
vk_query_cache: Implement generic query cache on Vulkan
ReinUsesLisp
1
-1
/
+20
2020-02-04
vk_rasterizer: Use noexcept variants of std::bitset
ReinUsesLisp
1
-4
/
+5
2020-01-18
vk_rasterizer: Address feedback
ReinUsesLisp
1
-22
/
+28
2020-01-17
vk_rasterizer: Implement Vulkan's rasterizer
ReinUsesLisp
1
-0
/
+1135