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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_vulkan
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vk_rasterizer.cpp
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2020-07-10
vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
ReinUsesLisp
1
-6
/
+6
2020-06-27
vk_rasterizer: Use nullptr for <pSizes> in CmdBindVertexBuffers2EXT
ReinUsesLisp
1
-6
/
+6
2020-06-27
vk_pipeline_cache: Avoid hashing and comparing dynamic state when possible
ReinUsesLisp
1
-1
/
+1
2020-06-27
vk_rasterizer: Use VK_EXT_extended_dynamic_state
ReinUsesLisp
1
-44
/
+210
2020-06-27
fixed_pipeline_state: Add requirements for VK_EXT_extended_dynamic_state
ReinUsesLisp
1
-18
/
+2
2020-06-24
gl_buffer_cache: Mark buffers as resident
ReinUsesLisp
1
-14
/
+17
2020-06-18
vk_rasterizer: Don't preserve contents on full screen clears
ReinUsesLisp
1
-6
/
+54
2020-06-18
vk_update_descriptor: Upload descriptor sets data directly
ReinUsesLisp
1
-2
/
+2
2020-06-18
vk_rasterizer: BindTransformFeedbackBuffersEXT accepts a size of type VkDeviceSize
MerryMage
1
-1
/
+1
2020-06-08
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
1
-4
/
+5
2020-06-07
vk_pipeline_cache: Use generic shader cache
ReinUsesLisp
1
-3
/
+4
2020-06-05
shader/texture: Join separate image and sampler pairs offline
ReinUsesLisp
1
-0
/
+11
2020-06-02
vk_rasterizer: Implement storage texels
ReinUsesLisp
1
-10
/
+38
2020-05-29
vk_rasterizer: Skip transform feedbacks when extension is unavailable
ReinUsesLisp
1
-0
/
+7
2020-05-16
vk_rasterizer: Match OpenGL's FlushAndInvalidate behavior
ReinUsesLisp
1
-1
/
+3
2020-05-13
vk_rasterizer: Implement constant attributes
ReinUsesLisp
1
-1
/
+1
2020-05-13
vk_rasterizer: Remove buffer check in attribute selection
ReinUsesLisp
1
-4
/
+0
2020-05-10
VideoCore: Use SyncGuestMemory mechanism for Shader/Pipeline Cache invalidation.
Fernando Sahmkow
1
-2
/
+2
2020-04-29
vulkan: Remove unnecessary includes
Lioncash
1
-2
/
+0
2020-04-28
vk_rasterizer: Skip index buffer setup when vertices are zero
ReinUsesLisp
1
-0
/
+3
2020-04-28
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
ReinUsesLisp
1
-1
/
+21
2020-04-27
texture_cache: Reintroduce preserve_contents accurately
ReinUsesLisp
1
-2
/
+2
2020-04-25
vk_rasterizer: Pack texceptions and color formats on invalid formats
ReinUsesLisp
1
-4
/
+18
2020-04-23
shader_ir: Turn classes into data structures
ReinUsesLisp
1
-7
/
+6
2020-04-23
vk_rasterizer: Fix framebuffer creation validation errors
ReinUsesLisp
1
-2
/
+4
2020-04-23
vk_pipeline_cache: Unify pipeline cache keys into a single operation
ReinUsesLisp
1
-6
/
+10
2020-04-23
vk_renderpass_cache: Pack renderpass cache key to 12 bytes
ReinUsesLisp
1
-21
/
+8
2020-04-22
Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
Fernando Sahmkow
1
-0
/
+4
2020-04-22
Address Feedback.
Fernando Sahmkow
1
-1
/
+1
2020-04-22
vk_fence_manager: Initial implementation
ReinUsesLisp
1
-12
/
+4
2020-04-22
OpenGL: Guarantee writes to Buffers.
Fernando Sahmkow
1
-2
/
+0
2020-04-22
GPU: Implement Flush Requests for Async mode.
Fernando Sahmkow
1
-0
/
+4
2020-04-22
FenceManager: Manage syncpoints and rename fences to semaphores.
Fernando Sahmkow
1
-2
/
+14
2020-04-22
Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.
Fernando Sahmkow
1
-0
/
+25
2020-04-22
ThreadManager: Sync async reads on accurate gpu.
Fernando Sahmkow
1
-0
/
+4
2020-04-22
BufferCache: Implement OnCPUWrite and SyncGuestHost
Fernando Sahmkow
1
-2
/
+2
2020-04-22
GPU: Refactor synchronization on Async GPU
Fernando Sahmkow
1
-0
/
+14
2020-04-22
vk_rasterizer: Add lazy default buffer maker and use it for empty buffers
ReinUsesLisp
1
-3
/
+33
2020-04-22
gl_rasterizer: Fix buffers without size
ReinUsesLisp
1
-3
/
+3
2020-04-20
Initialize quad_indexed_pass before uint8_pass
Amit Prakash Ambasta
1
-1
/
+1
2020-04-19
fixed_pipeline_state: Pack attribute state
ReinUsesLisp
1
-10
/
+10
2020-04-17
vk_compute_pass: Implement indexed quads
ReinUsesLisp
1
-4
/
+13
2020-04-16
buffer_cache: Return handles instead of pointer to handles
ReinUsesLisp
1
-17
/
+13
2020-04-14
vk_rasterizer: Default to 1 viewports with a size of 0
ReinUsesLisp
1
-3
/
+6
2020-04-13
renderer_vulkan: Remove Nvidia checkpoints
ReinUsesLisp
1
-10
/
+0
2020-04-11
texture_cache: Remove preserve_contents
ReinUsesLisp
1
-2
/
+2
2020-04-11
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
1
-138
/
+147
2020-04-09
VkRasterizer: Eliminate Legacy code.
Fernando Sahmkow
1
-1
/
+0
2020-04-08
Memory: Address Feedback.
Fernando Sahmkow
1
-2
/
+2
2020-04-06
Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.
Fernando Sahmkow
1
-2
/
+1
2020-04-06
Query Cache: Use VAddr instead of physical memory for adressing.
Fernando Sahmkow
1
-2
/
+2
2020-04-06
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
1
-2
/
+2
2020-04-06
Texture Cache: Use vAddr instead of physical memory for caching.
Fernando Sahmkow
1
-4
/
+3
2020-04-06
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
Fernando Sahmkow
1
-10
/
+18
2020-03-19
vk_rasterizer: Remove unused variable
ReinUsesLisp
1
-2
/
+0
2020-03-15
vk_rasterizer: Implement layered clears
ReinUsesLisp
1
-2
/
+2
2020-03-15
vk_rasterizer: Fix vertex range assert
ReinUsesLisp
1
-1
/
+1
2020-03-15
vk_rasterizer: Reimplement clears with vkCmdClearAttachments
ReinUsesLisp
1
-40
/
+46
2020-03-13
vk_rasterizer: Implement transform feedback binding zero
ReinUsesLisp
1
-0
/
+42
2020-03-08
vk_reasterizer: fix mistype on SetupGraphicsImages
Nguyen Dac Nam
1
-1
/
+1
2020-03-06
vk_rasterizer: Support disabled uniform buffers
ReinUsesLisp
1
-0
/
+7
2020-02-28
vk_rasterizer: Pass Maxwell registers to dynamic updates
ReinUsesLisp
1
-20
/
+15
2020-02-28
vk_state_tracker: Implement dirty flags for stencil properties
ReinUsesLisp
1
-0
/
+3
2020-02-28
vk_state_tracker: Implement dirty flags for depth bounds
ReinUsesLisp
1
-0
/
+3
2020-02-28
vk_state_tracker: Implement dirty flags for blend constants
ReinUsesLisp
1
-0
/
+3
2020-02-28
vk_state_tracker: Implement dirty flags for depth bias
ReinUsesLisp
1
-0
/
+3
2020-02-28
vk_state_tracker: Implement dirty flags for scissors
ReinUsesLisp
1
-0
/
+3
2020-02-28
vk_state_tracker: Initial implementation
ReinUsesLisp
1
-3
/
+14
2020-02-28
gl_rasterizer: Remove dirty flags
ReinUsesLisp
1
-27
/
+1
2020-02-24
vk_shader_decompiler: Implement indexed textures
ReinUsesLisp
1
-7
/
+14
2020-02-16
texture_cache: Implement layered framebuffer attachments
ReinUsesLisp
1
-8
/
+9
2020-02-14
maxwell_3d: Unify draw methods
ReinUsesLisp
1
-10
/
+0
2020-02-14
vk_query_cache: Implement generic query cache on Vulkan
ReinUsesLisp
1
-1
/
+20
2020-02-04
vk_rasterizer: Use noexcept variants of std::bitset
ReinUsesLisp
1
-4
/
+5
2020-01-18
vk_rasterizer: Address feedback
ReinUsesLisp
1
-22
/
+28
2020-01-17
vk_rasterizer: Implement Vulkan's rasterizer
ReinUsesLisp
1
-0
/
+1135