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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_vulkan
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vk_pipeline_cache.cpp
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Author
Files
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2020-04-06
Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.
Fernando Sahmkow
1
-18
/
+20
2020-04-06
shader_decode: SULD.D implement bits64 and reverse shader ir init method to removed shader stage.
namkazy
1
-1
/
+1
2020-04-05
clang-format
Nguyen Dac Nam
1
-2
/
+1
2020-04-05
add shader stage when init shader ir
namkazy
1
-1
/
+2
2020-03-19
vk_pipeline_cache: Remove unused variable
ReinUsesLisp
1
-1
/
+0
2020-03-15
vk_rasterizer: Reimplement clears with vkCmdClearAttachments
ReinUsesLisp
1
-2
/
+3
2020-03-13
vk_shader_decompiler: Use registry for specialization
ReinUsesLisp
1
-10
/
+7
2020-03-09
video_core: Rename "const buffer locker" to "registry"
ReinUsesLisp
1
-2
/
+2
2020-02-28
gl_rasterizer: Remove dirty flags
ReinUsesLisp
1
-5
/
+0
2020-02-24
vk_shader_decompiler: Implement indexed textures
ReinUsesLisp
1
-35
/
+64
2020-01-24
vk_shader_decompiler: Disable default values on unwritten render targets
ReinUsesLisp
1
-3
/
+0
2020-01-07
vk_pipeline_cache: Initial implementation
ReinUsesLisp
1
-0
/
+352
2020-01-07
vk_pipeline_cache: Add file and define descriptor update template filler
ReinUsesLisp
1
-0
/
+43