Commit message (Collapse) | Author | Age | Files | Lines | |
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* | vk_graphics_pipeline: Set front facing properly | ReinUsesLisp | 2020-01-18 | 1 | -2/+1 |
| | | | | | | Front face was being forced to a certain value when cull face is disabled. Set a default value on initialization and drop the forcefully set front facing value with culling disabled. | ||||
* | vk_graphics_pipeline: Initial implementation | ReinUsesLisp | 2020-01-07 | 1 | -0/+271 |
This abstractio represents the state of the 3D engine at a given draw. Instead of changing individual bits of the pipeline how it's done in APIs like D3D11, OpenGL and NVN; on Vulkan we are forced to put everything together into a single, immutable object. It takes advantage of the few dynamic states Vulkan offers. |