summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_vulkan/vk_compute_pipeline.h (follow)
Commit message (Collapse)AuthorAgeFilesLines
* shader: Add partial rasterizer integrationReinUsesLisp2021-07-231-2/+1
|
* shader: Initial support for textures and TEXReinUsesLisp2021-07-231-0/+4
|
* shader: Primitive Vulkan integrationReinUsesLisp2021-07-231-5/+38
|
* shader: Remove old shader managementReinUsesLisp2021-07-231-44/+3
|
* renderer_vulkan: Rename VKDevice to DeviceReinUsesLisp2021-01-031-3/+3
| | | | | | | The "VK" prefix predates the "Vulkan" namespace. It was carried around the codebase for consistency. "VKDevice" currently is a bad alias with "VkDevice" (only an upcase character of difference) that can cause confusion. Rename all instances of it.
* vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.hReinUsesLisp2020-12-311-1/+1
| | | | Allows sharing Vulkan wrapper code between different rendering backends.
* video_core: Resolve more variable shadowing scenarios pt.2Lioncash2020-12-051-4/+4
| | | | | | | Migrates the video core code closer to enabling variable shadowing warnings as errors. This primarily sorts out shadowing occurrences within the Vulkan code.
* vulkan: Remove unnecessary includesLioncash2020-04-291-2/+0
| | | | | | | Reduces some header churn and reduces rebuilds when some header internals change. While we're at it we can also resolve a missing include in buffer_cache.
* renderer_vulkan: Drop Vulkan-HppReinUsesLisp2020-04-111-15/+15
|
* vk_compute_pipeline: Initial implementationReinUsesLisp2020-01-071-0/+66
This abstraction represents a Vulkan compute pipeline.