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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_vulkan
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vk_compute_pass.h
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2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
1
-3
/
+2
2021-08-01
astc_decoder: Compute offset swizzles in-shader
ameerj
1
-5
/
+0
2021-07-23
vulkan: Defer descriptor set work to the Vulkan thread
ReinUsesLisp
1
-5
/
+3
2021-07-23
vulkan: Rework descriptor allocation algorithm
ReinUsesLisp
1
-14
/
+14
2021-03-13
renderer_vulkan: Accelerate ASTC decoding
ameerj
1
-0
/
+32
2021-02-13
vk_staging_buffer_pool: Add stream buffer for small uploads
ReinUsesLisp
1
-4
/
+5
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
1
-19
/
+5
2021-01-15
renderer_vulkan: Rename Vulkan memory manager to memory allocator
ReinUsesLisp
1
-2
/
+1
2021-01-15
vk_memory_manager: Improve memory manager and its API
ReinUsesLisp
1
-7
/
+7
2021-01-03
renderer_vulkan: Rename VKDevice to Device
ReinUsesLisp
1
-5
/
+5
2020-12-31
vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
ReinUsesLisp
1
-1
/
+1
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
1
-2
/
+2
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
1
-11
/
+12
2020-09-19
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
ReinUsesLisp
1
-3
/
+1
2020-04-29
vulkan: Remove unnecessary includes
Lioncash
1
-1
/
+1
2020-04-17
vk_compute_pass: Implement indexed quads
ReinUsesLisp
1
-0
/
+19
2020-04-16
buffer_cache: Return handles instead of pointer to handles
ReinUsesLisp
1
-2
/
+2
2020-04-11
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
1
-15
/
+14
2020-01-08
vk_compute_pass: Add compute passes to emulate missing Vulkan features
ReinUsesLisp
1
-0
/
+77