Commit message (Collapse) | Author | Age | Files | Lines | |
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* | video_core: Use sampler IDs instead pointers in the pipeline config | Wollnashorn | 2023-06-16 | 1 | -2/+3 |
| | | | | The previous approach of storing pointers returned by `GetGraphicsSampler`/`GetComputeSampler` caused UB, as these functions can cause reallocation of the sampler slot vector and therefore invalidate the pointers | ||||
* | video_core: Fallback to default anisotropy instead to 1x anisotropy | Wollnashorn | 2023-06-15 | 1 | -1/+1 |
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* | video_core: Add per-image anisotropy heuristics (format & mip count) | Wollnashorn | 2023-06-15 | 1 | -3/+7 |
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* | renderer_vulkan: separate guest and host compute descriptor queues | Liam | 2023-05-10 | 1 | -3/+3 |
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* | vulkan_common: clean up extension usage | Liam | 2022-12-04 | 1 | -1/+1 |
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* | vulkan_common: promote descriptor update template usage to core | Liam | 2022-12-04 | 1 | -6/+6 |
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* | video_core: Generate mipmap texture by drawing | FengChen | 2022-09-20 | 1 | -1/+9 |
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* | video_core: Replace VKUpdateDescriptorQueue with UpdateDescriptorQueue | german77 | 2022-06-27 | 1 | -1/+1 |
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* | general: Convert source file copyright comments over to SPDX | Morph | 2022-04-23 | 1 | -3/+2 |
| | | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | ||||
* | video_core: Reduce unused includes | ameerj | 2022-03-19 | 1 | -2/+0 |
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* | Video Core: fix building for GCC. | Fernando Sahmkow | 2021-11-16 | 1 | -1/+1 |
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* | vulkan: Fix rescaling push constant usage | ameerj | 2021-11-16 | 1 | -12/+13 |
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* | emit_spirv: Fix RescalingLayout alignment | ameerj | 2021-11-16 | 1 | -2/+4 |
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* | shader: Properly scale image reads and add GL SPIR-V support | ReinUsesLisp | 2021-11-16 | 1 | -4/+18 |
| | | | | Thanks for everything! | ||||
* | texture_cache: Add getter to query if image view is rescaled | ReinUsesLisp | 2021-11-16 | 1 | -2/+1 |
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* | texture_cache: Simplify image view queries and blacklisting | ReinUsesLisp | 2021-11-16 | 1 | -10/+9 |
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* | vulkan: Implement rescaling shader patching | ReinUsesLisp | 2021-11-16 | 1 | -10/+46 |
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* | vk_graphics_pipeline: Use VK_KHR_push_descriptor when available | ReinUsesLisp | 2021-07-23 | 1 | -9/+23 |
| | | | | ~51% faster on Nvidia compared to previous method. | ||||
* | shader: Initial OpenGL implementation | ReinUsesLisp | 2021-07-23 | 1 | -17/+0 |
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* | shader: Implement indexed textures | ReinUsesLisp | 2021-07-23 | 1 | -20/+30 |
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* | spirv: Implement image buffers | ReinUsesLisp | 2021-07-23 | 1 | -0/+2 |
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* | pipeline_helper: Simplify descriptor objects initialization | ReinUsesLisp | 2021-07-23 | 1 | -33/+25 |
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* | pipeline_helper: Add missing [[maybe_unused]] | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
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* | shader: Implement SULD and SUST | ReinUsesLisp | 2021-07-23 | 1 | -31/+12 |
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* | shader: Interact texture buffers with buffer cache | ReinUsesLisp | 2021-07-23 | 1 | -15/+11 |
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* | shader: Implement texture buffers | ReinUsesLisp | 2021-07-23 | 1 | -0/+10 |
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* | vulkan: Create pipeline layouts in separate threads | ReinUsesLisp | 2021-07-23 | 1 | -34/+38 |
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* | shader: Add partial rasterizer integration | ReinUsesLisp | 2021-07-23 | 1 | -0/+162 |