Commit message (Collapse) | Author | Files | Lines | ||
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2021-07-23 | vk_graphics_pipeline: Use VK_KHR_push_descriptor when available | ReinUsesLisp | 1 | -9/+23 | |
~51% faster on Nvidia compared to previous method. | |||||
2021-07-23 | shader: Initial OpenGL implementation | ReinUsesLisp | 1 | -17/+0 | |
2021-07-23 | shader: Implement indexed textures | ReinUsesLisp | 1 | -20/+30 | |
2021-07-23 | spirv: Implement image buffers | ReinUsesLisp | 1 | -0/+2 | |
2021-07-23 | pipeline_helper: Simplify descriptor objects initialization | ReinUsesLisp | 1 | -33/+25 | |
2021-07-23 | pipeline_helper: Add missing [[maybe_unused]] | ReinUsesLisp | 1 | -1/+1 | |
2021-07-23 | shader: Implement SULD and SUST | ReinUsesLisp | 1 | -31/+12 | |
2021-07-23 | shader: Interact texture buffers with buffer cache | ReinUsesLisp | 1 | -15/+11 | |
2021-07-23 | shader: Implement texture buffers | ReinUsesLisp | 1 | -0/+10 | |
2021-07-23 | vulkan: Create pipeline layouts in separate threads | ReinUsesLisp | 1 | -34/+38 | |
2021-07-23 | shader: Add partial rasterizer integration | ReinUsesLisp | 1 | -0/+162 | |