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path: root/src/video_core/renderer_vulkan/blit_image.cpp (unfollow)
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2021-11-20TextureCache: Add R16G16 to D24S8 converter.Fernando Sahmkow1-0/+11
2021-11-19TextureCache: Add B10G11R11 to D24S8 converter.Fernando Sahmkow1-11/+51
2021-11-19TextureCache: Implement additional D24S8 convertions.Fernando Sahmkow1-0/+22
2021-11-19Vulkan: implement D24S8 <-> RGBA8 convertions.Fernando Sahmkow1-0/+98
2021-11-16renderer_vulkan/blit_image: Use generic color state on Depth to Color blitsameerj1-1/+1
2021-11-16Vulkan: Fix Blit Depth StencilFernando Sahmkow1-11/+16
2021-11-16Texture Cache: Rescale conversions between depth and colorFernandoS271-12/+17
2021-11-16vk_texture_cache: Use 3D to scale images when blit is unsupportedameerj1-2/+1
2021-07-23vulkan/blit_image: Commit descriptor sets within worker threadReinUsesLisp1-9/+7
2021-07-23vulkan: Rework descriptor allocation algorithmReinUsesLisp1-4/+15
2021-07-23shader: Implement SULD and SUSTReinUsesLisp1-2/+2
2021-07-23shader: Remove old shader managementReinUsesLisp1-1/+0
2021-05-08texture_cache: Handle out of bound texture blitsameerj1-14/+12
2021-01-04renderer_vulkan: Move device abstraction to vulkan_commonReinUsesLisp1-1/+1
2021-01-03renderer_vulkan: Rename VKDevice to DeviceReinUsesLisp1-3/+3
2020-12-31vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.hReinUsesLisp1-1/+1
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp1-0/+624