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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_vulkan
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blit_image.cpp
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Author
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2021-11-22
TextureCache: Simplify blitting of D24S8 formats and fix bugs.
Fernando Sahmkow
1
-48
/
+50
2021-11-21
vk_blit_image: Consolidate CreatePipelineTargetEx functions
Morph
1
-28
/
+10
2021-11-20
TextureCache: Add R16G16 to D24S8 converter.
Fernando Sahmkow
1
-0
/
+11
2021-11-19
TextureCache: Add B10G11R11 to D24S8 converter.
Fernando Sahmkow
1
-11
/
+51
2021-11-19
TextureCache: Implement additional D24S8 convertions.
Fernando Sahmkow
1
-0
/
+22
2021-11-19
Vulkan: implement D24S8 <-> RGBA8 convertions.
Fernando Sahmkow
1
-0
/
+98
2021-11-16
renderer_vulkan/blit_image: Use generic color state on Depth to Color blits
ameerj
1
-1
/
+1
2021-11-16
Vulkan: Fix Blit Depth Stencil
Fernando Sahmkow
1
-11
/
+16
2021-11-16
Texture Cache: Rescale conversions between depth and color
FernandoS27
1
-12
/
+17
2021-11-16
vk_texture_cache: Use 3D to scale images when blit is unsupported
ameerj
1
-2
/
+1
2021-07-23
vulkan/blit_image: Commit descriptor sets within worker thread
ReinUsesLisp
1
-9
/
+7
2021-07-23
vulkan: Rework descriptor allocation algorithm
ReinUsesLisp
1
-4
/
+15
2021-07-23
shader: Implement SULD and SUST
ReinUsesLisp
1
-2
/
+2
2021-07-23
shader: Remove old shader management
ReinUsesLisp
1
-1
/
+0
2021-05-08
texture_cache: Handle out of bound texture blits
ameerj
1
-14
/
+12
2021-01-04
renderer_vulkan: Move device abstraction to vulkan_common
ReinUsesLisp
1
-1
/
+1
2021-01-03
renderer_vulkan: Rename VKDevice to Device
ReinUsesLisp
1
-3
/
+3
2020-12-31
vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
ReinUsesLisp
1
-1
/
+1
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
1
-0
/
+624