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2018-04-14renderer_opengl: Use OGLProgram instead of OGLShader.bunnei1-1/+1
2018-04-04renderer_opengl.h: Update from citra to yuzuN00byKing1-2/+2
2018-03-27renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen.bunnei1-2/+2
2018-03-23renderer_opengl: Add framebuffer_transform_flags member variable.bunnei1-2/+2
2018-03-23video_core: Move FramebufferInfo to FramebufferConfig in GPU.bunnei1-4/+5
2018-02-12renderer_opengl: Support framebuffer flip vertical.bunnei1-0/+3
2018-01-16clang-formatMerryMage1-1/+2
2018-01-15renderer_gl: Clear screen to black before rendering framebuffer.bunnei1-2/+2
2018-01-15renderer: Render previous frame when no new one is available.bunnei1-5/+3
2018-01-13Remove references to PICA and rasterizers in video_coreJames Rowe1-1/+0
2018-01-11renderer_opengl: Support rendering Switch framebuffer.bunnei1-7/+10
2018-01-11renderer_opengl: Update DrawScreens for Switch.bunnei1-1/+1
2017-05-28OpenGL: Remove unused RendererOpenGL fieldsYuri Kunde Schlesner1-3/+0
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-4/+0
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner1-2/+5
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-8/+7
2016-04-30VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot1-0/+3
2016-04-21HWRasterizer: Texture forwardingtfarley1-18/+26
2016-03-08Improve error report from Init() functionsLittleWhite1-1/+1
2015-09-29fix some xcode 7.0 warningsMartin Lindhe1-1/+0
2015-09-11video_core: Remove unnecessary includes from headersLioncash1-3/+0
2015-09-10renderer_opengl: Remove unimplemented function declarationLioncash1-3/+0
2015-08-30Replace the previous OpenGL loader with a glad-generated 3.3 oneYuri Kunde Schlesner1-1/+1
2015-05-23OpenGL renderertfarley1-6/+10
2015-03-09Added LCD registers, and implementation for color filling in OGL code.archshift1-1/+4
2015-02-15video_core: Implement the remaining framebuffer formats in the OpenGL renderer.Emmanuel Gil Peyrot1-0/+5
2014-12-21License changepurpasmart961-1/+1
2014-11-18OpenGL Renderer: Cleanup viewport extent calculation.Tony Wasserka1-17/+7
2014-11-18Viewport scaling and display density independenceKevin Hartman1-0/+15
2014-10-26Add `override` keyword through the code.Yuri Kunde Schlesner1-4/+4
2014-10-12Rework OpenGL renderer.Yuri Kunde Schlesner1-46/+22
2014-10-12OpenGL renderer: Shuffle initialization code around and rename functions.Yuri Kunde Schlesner1-8/+2
2014-10-12Remove virtual inheritance from RendererOpenGLYuri Kunde Schlesner1-2/+2
2014-09-09Moved common_types::Rect from common to Common namespacearchshift1-1/+1
2014-09-01Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner1-1/+1
2014-08-28Downgrade GLSL version to 1.50 (compatible with GL 3.2)Yuri Kunde Schlesner1-0/+3
2014-08-26VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.bunnei1-0/+1
2014-08-26Rewrite of OpenGL renderer, including OS X supportKevin Hartman1-27/+36
2014-07-23Renderer: Fix component order in bottom framebuffer.Tony Wasserka1-4/+3
2014-05-20common_types: Changed BasicRect back to Rect, in the common namespacearchshift1-1/+1
2014-04-28Xcode complains that the class name is redundant.archshift1-1/+1
2014-04-28Rect to BasicRectarchshift1-1/+1
2014-04-28removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable classbunnei1-1/+0
2014-04-27fixed renderer to use correct framebuffer locationbunnei1-2/+2
2014-04-09fixed project includes to use new directory structurebunnei1-3/+3
2014-04-09got rid of 'src' folders in each sub-projectbunnei1-0/+0
2014-04-09fixed license header in video_corebunnei1-24/+3
2014-04-09- removed lots of unused code from gekkobunnei1-68/+27
2014-04-07added support for renderering the external framebuffersbunnei1-1/+7
2014-04-07added external framebuffer GL handlesbunnei1-2/+11
2014-04-06added initial renderer codebunnei1-0/+138