Commit message (Collapse) | Author | Files | Lines | ||
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2014-08-28 | Downgrade GLSL version to 1.50 (compatible with GL 3.2) | Yuri Kunde Schlesner | 1 | -6/+8 | |
2014-08-26 | VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size. | bunnei | 1 | -4/+10 | |
2014-08-26 | Rewrite of OpenGL renderer, including OS X support | Kevin Hartman | 1 | -176/+146 | |
Screen contents are now displayed using textured quads. This can be updated to expose an FBO once an OpenGL backend for when Pica rendering is being worked on. That FBO's texture can then be applied to the quads. Previously, FBO blitting was used in order to display screen contents, which did not work on OS X. The new textured quad approach is less of a compatibility risk. | |||||
2014-08-12 | Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones. | Tony Wasserka | 1 | -7/+7 | |
This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible. This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though. | |||||
2014-08-12 | Remove the fancy RegisterSet class introduced in 4c2bff61e. | Tony Wasserka | 1 | -2/+2 | |
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures. Instead, we now use a more conventional approach which is a lot more clean to use. | |||||
2014-07-23 | Use uniform formatting when printing hexadecimal numbers. | Tony Wasserka | 1 | -1/+1 | |
2014-07-23 | RegisterSet: Simplify code by using structs for register definition instead of unions. | Tony Wasserka | 1 | -9/+9 | |
2014-07-23 | GPU: Make use of RegisterSet. | Tony Wasserka | 1 | -26/+28 | |
2014-07-23 | Renderer: Fix component order in bottom framebuffer. | Tony Wasserka | 1 | -1/+1 | |
2014-07-23 | Renderer: Respect the active_fb GPU register. | Tony Wasserka | 1 | -2/+9 | |
2014-07-23 | Renderer: Add a few TODOs. | Tony Wasserka | 1 | -3/+10 | |
2014-06-12 | Rename LCD to GPU. | Tony Wasserka | 1 | -3/+3 | |
2014-05-20 | common_types: Changed BasicRect back to Rect, in the common namespace | archshift | 1 | -2/+2 | |
Only Rect is in the namespace for now; the rest of common should be added in the future | |||||
2014-05-08 | Update FlipFramebuffer | Sethpaien | 1 | -7/+6 | |
Less calculations + fix | |||||
2014-05-01 | Reverse debugging changes | archshift | 1 | -2/+0 | |
2014-05-01 | TGA dumps work, courtesy of @bunnei | archshift | 1 | -0/+2 | |
2014-04-28 | Rect to BasicRect | archshift | 1 | -2/+2 | |
Somewhere along the line an OSX header had already taken the name Rect. | |||||
2014-04-27 | fixed renderer to use correct framebuffer location | bunnei | 1 | -6/+5 | |
2014-04-22 | fixed GL context acquire (applies to Qt GUI only) | bunnei | 1 | -0/+2 | |
2014-04-18 | renamed hw_lcd module to just lcd | bunnei | 1 | -1/+1 | |
2014-04-17 | fixed framebuffer color order | bunnei | 1 | -1/+1 | |
2014-04-17 | removed hard-coded framebuffer addresses from renderer_opengl.cpp | bunnei | 1 | -2/+4 | |
2014-04-09 | fixed project includes to use new directory structure | bunnei | 1 | -3/+4 | |
2014-04-09 | got rid of 'src' folders in each sub-project | bunnei | 1 | -0/+0 | |
2014-04-09 | fixed license header in video_core | bunnei | 1 | -23/+3 | |
2014-04-09 | - removed lots of unused code from gekko | bunnei | 1 | -236/+74 | |
- updated code style/naming conventions | |||||
2014-04-07 | added support for renderering the external framebuffers | bunnei | 1 | -19/+140 | |
2014-04-06 | added initial renderer code | bunnei | 1 | -0/+340 | |