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2018-03-27renderer_opengl: Logging, etc. cleanup.bunnei1-2/+2
2018-03-27renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack.bunnei1-5/+0
2018-03-27renderer_opengl: Only draw the screen if a framebuffer is specified.bunnei1-6/+7
2018-03-23renderer_opengl: Only invalidate the framebuffer region, not flush.bunnei1-4/+3
2018-03-23renderer_opengl: Fixes for properly flushing & rendering the framebuffer.bunnei1-6/+12
2018-03-23renderer_opengl: Better handling of framebuffer transform flags.bunnei1-2/+16
2018-03-23renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo.bunnei1-31/+25
2018-03-23video_core: Move MortonCopyPixels128 to utils header.bunnei1-111/+1
2018-03-23video_core: Move FramebufferInfo to FramebufferConfig in GPU.bunnei1-26/+30
2018-03-20gl_shader_util: Sync latest version with Citra.bunnei1-1/+1
2018-02-12renderer_opengl: Support framebuffer flip vertical.bunnei1-5/+9
2018-01-27memory: Replace all memory hooking with Special regionsMerryMage1-1/+1
2018-01-15renderer_gl: Clear screen to black before rendering framebuffer.bunnei1-3/+6
2018-01-15renderer: Render previous frame when no new one is available.bunnei1-10/+13
2018-01-13Fix build on macOS and linuxMerryMage1-0/+1
2018-01-13Remove references to PICA and rasterizers in video_coreJames Rowe1-7/+0
2018-01-12renderer_opengl: Fix LOG_TRACE in LoadFBToScreenInfo.bunnei1-1/+1
2018-01-11renderer_opengl: Support rendering Switch framebuffer.bunnei1-129/+68
2018-01-11renderer_opengl: Add MortonCopyPixels function for Switch framebuffer.bunnei1-0/+111
2018-01-11renderer_opengl: Update DrawScreens for Switch.bunnei1-22/+10
2017-07-18telemetry: Log performance, configuration, and system data.bunnei1-3/+12
2017-05-28OpenGL: Remove unused RendererOpenGL fieldsYuri Kunde Schlesner1-8/+2
2017-02-27Core: Re-write frame limiterYuri Kunde Schlesner1-3/+3
2017-02-27Core: Make PerfStats internally lockedYuri Kunde Schlesner1-8/+2
2017-02-27Remove built-in (non-Microprofile) profilerYuri Kunde Schlesner1-8/+0
2017-02-27Add performance statistics to status barYuri Kunde Schlesner1-0/+9
2016-12-23core: Move emu_window and key_map into coreMerryMage1-1/+1
2016-11-05Add default hotkey to swap primary screens.James Rowe1-3/+2
2016-11-05Support additional screen layouts.James Rowe1-6/+12
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner1-1/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-5/+1
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner1-20/+12
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-51/+71
2016-06-01gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueuemailwl1-1/+1
2016-05-07fixup simple type conversions where possibleAlexander Laties1-1/+1
2016-05-06Frontends, VideoCore: Move glad initialisation to the frontendEmmanuel Gil Peyrot1-6/+0
2016-04-30VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot1-5/+10
2016-04-21HWRasterizer: Texture forwardingtfarley1-54/+74
2016-03-08Improve error report from Init() functionsLittleWhite1-1/+7
2016-02-05renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.bunnei1-2/+2
2016-02-03OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging levelYuri Kunde Schlesner1-2/+0
2015-12-08VideoCore: Unify interface to OpenGL and SW rasterizersYuri Kunde Schlesner1-12/+3
2015-11-19FragShader: Use an UBO instead of several individual uniformsSubv1-0/+1
2015-10-24OpenGL: Log GL_KHR_debug messages we receiveEmmanuel Gil Peyrot1-0/+57
2015-10-22renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups.bunnei1-2/+37
2015-09-16general: Silence some warnings when using clangLioncash1-2/+2
2015-09-11video_core: Reorganize headersLioncash1-2/+2
2015-09-11video_core: Remove unnecessary includes from headersLioncash1-3/+3
2015-08-30Replace the previous OpenGL loader with a glad-generated 3.3 oneYuri Kunde Schlesner1-2/+2
2015-08-06OpenGL: Remove redundant texture.enable_2d field from OpenGLStateYuri Kunde Schlesner1-5/+0
2015-07-13Add CiTrace recording support.Tony Wasserka1-0/+6
2015-06-28Core, VideoCore: Replace or fix exit() calls.Emmanuel Gil Peyrot1-6/+9
2015-06-16VideoCore: Log the GL driver’s vendor and renderer.Emmanuel Gil Peyrot1-0/+2
2015-06-09Liberal texture unbind (clout menu)tfarley1-0/+6
2015-05-29Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot1-1/+1
2015-05-23OpenGL renderertfarley1-14/+47
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner1-1/+1
2015-05-09Memory: Add GetPhysicalPointer helper functionYuri Kunde Schlesner1-4/+4
2015-05-07Common: Remove common.hYuri Kunde Schlesner1-0/+1
2015-04-04Allow the user to set the background clear color during emulationarchshift1-1/+2
2015-03-09Added LCD registers, and implementation for color filling in OGL code.archshift1-10/+44
2015-03-07Set framebuffer layout from EmuWindow.bunnei1-39/+9
2015-03-02Add profiling infrastructure and widgetYuri Kunde Schlesner1-0/+12
2015-02-15video_core: Implement the remaining framebuffer formats in the OpenGL renderer.Emmanuel Gil Peyrot1-12/+62
2015-02-11Asserts: break/crash program, fit to style guide; log.h->assert.harchshift1-3/+3
2015-01-14GSP: Update framebuffer info on all interruptsYuri Kunde Schlesner1-3/+1
2015-01-08GSP: Toggle active framebuffer each framebunnei1-1/+4
2014-12-21License changepurpasmart961-1/+1
2014-12-20Clean up some warningsChin1-2/+2
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner1-6/+6
2014-12-01Silence a few -Wsign-compare warnings.Rohit Nirmal1-1/+1
2014-11-30Fixed viewport error caused by roundingvaguilar1-2/+2
2014-11-19Remove tabs in all files except in skyeye imports and in generated GL codeEmmanuel Gil Peyrot1-1/+1
2014-11-18OpenGL Renderer: Cleanup viewport extent calculation.Tony Wasserka1-27/+22
2014-11-18Fixup EmuWindow interface and implementations thereof.Tony Wasserka1-3/+3
2014-11-18Viewport scaling and display density independenceKevin Hartman1-1/+35
2014-10-12Rework OpenGL renderer.Yuri Kunde Schlesner1-167/+141
2014-10-12OpenGL renderer: Shuffle initialization code around and rename functions.Yuri Kunde Schlesner1-17/+16
2014-09-09Moved common_types::Rect from common to Common namespacearchshift1-2/+2
2014-09-07renderer_opengl.cpp: improved alignment for readabilityarchshift1-16/+16
2014-09-01Replace GLEW with a glLoadGen loader.Yuri Kunde Schlesner1-5/+3
2014-08-28Downgrade GLSL version to 1.50 (compatible with GL 3.2)Yuri Kunde Schlesner1-6/+8
2014-08-26VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.bunnei1-4/+10
2014-08-26Rewrite of OpenGL renderer, including OS X supportKevin Hartman1-176/+146
2014-08-12Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.Tony Wasserka1-7/+7
2014-08-12Remove the fancy RegisterSet class introduced in 4c2bff61e.Tony Wasserka1-2/+2
2014-07-23Use uniform formatting when printing hexadecimal numbers.Tony Wasserka1-1/+1
2014-07-23RegisterSet: Simplify code by using structs for register definition instead of unions.Tony Wasserka1-9/+9
2014-07-23GPU: Make use of RegisterSet.Tony Wasserka1-26/+28
2014-07-23Renderer: Fix component order in bottom framebuffer.Tony Wasserka1-1/+1
2014-07-23Renderer: Respect the active_fb GPU register.Tony Wasserka1-2/+9
2014-07-23Renderer: Add a few TODOs.Tony Wasserka1-3/+10
2014-06-12Rename LCD to GPU.Tony Wasserka1-3/+3
2014-05-20common_types: Changed BasicRect back to Rect, in the common namespacearchshift1-2/+2
2014-05-08Update FlipFramebufferSethpaien1-7/+6
2014-05-01Reverse debugging changesarchshift1-2/+0
2014-05-01TGA dumps work, courtesy of @bunneiarchshift1-0/+2
2014-04-28Rect to BasicRectarchshift1-2/+2
2014-04-27fixed renderer to use correct framebuffer locationbunnei1-6/+5
2014-04-22fixed GL context acquire (applies to Qt GUI only)bunnei1-0/+2
2014-04-18renamed hw_lcd module to just lcdbunnei1-1/+1
2014-04-17fixed framebuffer color orderbunnei1-1/+1
2014-04-17removed hard-coded framebuffer addresses from renderer_opengl.cppbunnei1-2/+4
2014-04-09fixed project includes to use new directory structurebunnei1-3/+4
2014-04-09got rid of 'src' folders in each sub-projectbunnei1-0/+0
2014-04-09fixed license header in video_corebunnei1-23/+3
2014-04-09- removed lots of unused code from gekkobunnei1-236/+74
2014-04-07added support for renderering the external framebuffersbunnei1-19/+140
2014-04-06added initial renderer codebunnei1-0/+340