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path: root/src/video_core/renderer_opengl/maxwell_to_gl.h (unfollow)
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2018-11-22maxwell_3d: Implement alternate blend equations.bunnei1-0/+5
2018-11-17add missing MirrorOnceBorder support where supportedRodolfo Bogado1-0/+6
2018-11-11Improve state management by splitting some of the states id separated function to avoid a full apply overheadRodolfo Bogado1-3/+2
2018-11-11Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors.Rodolfo Bogado1-33/+30
2018-10-29Fixed Block Resizing algorithm and Clang FormatFernandoS271-1/+0
2018-10-29Implement Mip FilterFernandoS271-5/+23
2018-10-22Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOATFernandoS271-2/+14
2018-10-06Implemented Depth Compare and Shadow SamplersFernandoS271-0/+25
2018-08-23gl_rasterizer: Implement stencil test.bunnei1-0/+24
2018-08-22renderer_opengl: Namespace OpenGL codeLioncash1-0/+3
2018-08-22maxwell_to_gl: Implement PrimitiveTopology::LinesOatmealDome1-0/+2
2018-08-21GPU: Implemented the logic op functionality of the GPU.Subv1-0/+40
2018-08-18Added WrapMode MirrorOnceClampToEdgeDavid Marcec1-0/+2
2018-08-15maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes.bunnei1-5/+20
2018-08-13maxwell_to_gl: Implement VertexAttribute::Size::Size_8.bunnei1-0/+1
2018-08-13maxwell_to_gl: Implement PrimitiveTopology::LineStrip.bunnei1-0/+2
2018-08-12GPU/Maxwell3D: Implemented an alternative set of blend factors.Subv1-0/+19
2018-08-10maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.bunnei1-0/+1
2018-08-10maxwell_to_gl: Implement VertexAttribute::Size::Size_32_32_32.bunnei1-0/+2
2018-08-09maxwell_to_gl: Implement VertexAttribute::Size::Size_16_16_16_16.bunnei1-0/+1
2018-08-09maxwell_to_gl: Implement PrimitiveTopology::Points.bunnei1-0/+2
2018-08-08maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.bunnei1-0/+1
2018-07-24maxwell_to_gl: Implement Texture::WrapMode::Border.bunnei1-0/+2
2018-07-24maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.bunnei1-0/+3
2018-07-05GPU: Allow using the old NV04 values for the depth test function.Subv1-0/+8
2018-07-04GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types.Subv1-0/+8
2018-07-03Update clang formatJames Rowe1-3/+2
2018-07-03Rename logging macro back to LOG_*James Rowe1-13/+13
2018-07-02MaxwellToGL: Added conversion functions for depth test and cull mode.Subv1-0/+50
2018-06-07GPU: Support changing the texture swizzles for Maxwell textures.Subv1-0/+21
2018-06-06maxwell_to_gl: Implement WrapMode Mirror.bunnei1-0/+2
2018-04-29maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8.bunnei1-0/+12
2018-04-18renderer_opengl: Implement BlendEquation and BlendFunc.bunnei1-0/+64
2018-04-17MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT).Subv1-0/+2
2018-04-17MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).Subv1-0/+5
2018-04-17gl_rendering: Use NGLOG* for changed code.bunnei1-7/+8
2018-04-17gl_rasterizer: Implement indexed vertex mode.bunnei1-1/+15
2018-04-14maxwell_to_gl: Add a few types, etc.bunnei1-0/+10
2018-04-07GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL.Subv1-0/+23
2018-03-27gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL.bunnei1-0/+10
2018-03-27maxwel_to_gl: Fix string formatting in log statements.bunnei1-2/+2
2018-03-27maxwell_to_gl: Add module and function for decoding VertexType.bunnei1-0/+40